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import * as PROTAGONIST from "./protagonist.mjs"
import * as WEAPON from "./weapon.mjs"
import * as BOND from "./bond.mjs"
export const SYSTEM_ID = "fvtt-cthulhu-eternal"
export const AVAILABLE_SETTINGS = {
common: "CTHULHUETERNAL.Settings.Common",
modern: "CTHULHUETERNAL.Settings.Modern",
jazz: "CTHULHUETERNAL.Settings.Jazz",
future: "CTHULHUETERNAL.Settings.Future",
coldwar: "CTHULHUETERNAL.Settings.ColdWar",
ww2: "CTHULHUETERNAL.Settings.WW2",
ww1: "CTHULHUETERNAL.Settings.WW1",
victorian: "CTHULHUETERNAL.Settings.Victorian",
revolution: "CTHULHUETERNAL.Settings.Revolution",
medieval: "CTHULHUETERNAL.Settings.Medieval",
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ageofsail: "CTHULHUETERNAL.Settings.AgeOfSail",
classical: "CTHULHUETERNAL.Settings.Classical"
}
export const ASCII = `
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`
/**
* Include all constant definitions within the SYSTEM global export
* @type {Object}
*/
export const SYSTEM = {
id: SYSTEM_ID,
CHARACTERISTICS: PROTAGONIST.CHARACTERISTICS,
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HARSHNESS: PROTAGONIST.HARSHNESS,
WEAPON_TYPE: WEAPON.WEAPON_TYPE,
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WEAPON_SUBTYPE: WEAPON.WEAPON_SUBTYPE,
BOND_TYPE: BOND.BOND_TYPE,
AVAILABLE_SETTINGS,
ASCII
}