forked from public/fvtt-cthulhu-eternal
Reduce default icon size, Fix #27
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034a60bf19
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@ -682,7 +682,7 @@ i.fvtt-cthulhu-eternal {
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align-items: center;
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align-items: center;
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gap: 4px;
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gap: 4px;
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min-width: 13rem;
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min-width: 13rem;
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max-width: 13srem;
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max-width: 13rem;
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}
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}
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .rollable:hover,
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .rollable:hover,
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .rollable:focus {
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .rollable:focus {
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@ -694,12 +694,12 @@ i.fvtt-cthulhu-eternal {
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max-width: 2rem;
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max-width: 2rem;
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}
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}
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .damage {
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .damage {
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min-width: 5rem;
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min-width: 6rem;
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max-width: 5rem;
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max-width: 6rem;
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}
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}
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .name {
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .name {
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min-width: 8rem;
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min-width: 10rem;
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max-width: 8rem;
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max-width: 10rem;
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}
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}
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .item-img {
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.fvtt-cthulhu-eternal .tab.protagonist-equipment .weapons .weapon .item-img {
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width: 24px;
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width: 24px;
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@ -151,7 +151,7 @@ export default class CthulhuEternalProtagonist extends foundry.abstract.TypeData
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}
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}
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let resourceIndex = Math.max(Math.min(this.resources.permanentRating, 20), 0)
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let resourceIndex = Math.max(Math.min(this.resources.permanentRating, 20), 0)
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let breakdown = SYSTEM.RESOURCE_BREAKDOWN[this.resources.resourceIndex]
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let breakdown = SYSTEM.RESOURCE_BREAKDOWN[resourceIndex]
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if (this.resources.hand !== breakdown.hand) {
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if (this.resources.hand !== breakdown.hand) {
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updates[`system.resources.hand`] = breakdown.hand
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updates[`system.resources.hand`] = breakdown.hand
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}
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}
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@ -466,7 +466,7 @@
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align-items: center;
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align-items: center;
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gap: 4px;
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gap: 4px;
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min-width: 13rem;
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min-width: 13rem;
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max-width: 13srem;
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max-width: 13rem;
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.rollable:hover,
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.rollable:hover,
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.rollable:focus {
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.rollable:focus {
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text-shadow: 0 0 8px var(--color-shadow-primary);
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text-shadow: 0 0 8px var(--color-shadow-primary);
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@ -477,12 +477,12 @@
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max-width: 2rem;
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max-width: 2rem;
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}
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}
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.damage {
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.damage {
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min-width: 5rem;
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min-width: 6rem;
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max-width: 5rem;
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max-width: 6rem;
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}
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}
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.name {
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.name {
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min-width: 8rem;
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min-width: 10rem;
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max-width: 8rem;
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max-width: 10rem;
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}
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}
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.item-img {
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.item-img {
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width: 24px;
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width: 24px;
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@ -9,12 +9,17 @@
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{{#each weapons as |item|}}
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{{#each weapons as |item|}}
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{{!log 'weapon' this}}
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{{!log 'weapon' this}}
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<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
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<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
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<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
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<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
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<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
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<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
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<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
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{{item.name}}
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{{item.name}}
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</div>
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</div>
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<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
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<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
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<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
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data-roll-value="{{item.system.damage}}">{{localize "CTHULHUETERNAL.Label.damageShort"}} :
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data-roll-value="{{item.system.damage}}">
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{{localize "CTHULHUETERNAL.Label.damageShort"}} :
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{{item.system.damage}}</a>
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{{item.system.damage}}</a>
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<div class="controls">
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<div class="controls">
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<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
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<a data-tooltip="{{localize 'CTHULHUETERNAL.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
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