import { SYSTEM } from "../config/system.mjs" import CthulhuEternalRoll from "../documents/roll.mjs" export default class CthulhuEternalVehicle extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields const requiredInteger = { required: true, nullable: false, integer: true } const schema = {} schema.settings = new fields.StringField({ required: true, initial: "modern", choices: SYSTEM.AVAILABLE_SETTINGS }) schema.hp = new fields.SchemaField({ value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }), max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }) }) schema.armor = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }) schema.surfaceSpeed = new fields.StringField({ required: true, initial: "slow", choices: SYSTEM.VEHICLE_SPEED }) schema.airSpeed = new fields.StringField({ required: true, initial: "none", choices: SYSTEM.VEHICLE_SPEED }) schema.state = new fields.StringField({ required: true, initial: "pristine", choices: SYSTEM.EQUIPMENT_STATES }) schema.crew = new fields.ArrayField(new fields.StringField(), { required: false, initial: [], min:0 }) schema.resourceLevel = new fields.NumberField({ required: true, initial: 0, min: 0 }) schema.description = new fields.HTMLField({ required: true, textSearch: true }) schema.notes = new fields.HTMLField({ required: true, textSearch: true }) return schema } /** @override */ static LOCALIZATION_PREFIXES = ["CTHULHUETERNAL.Vehicle"] }