foundryvtt-wh4-lang-fr-fr/reference_scripts/2WBq5gW780C6zfCp.js

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if (args.weapon && this.item.system.usesLocation(args.weapon))
{
args.bleedingHand = true;
let success = await this.effect.manualScripts[0].execute({actor: this.actor})
if (!success)
{
args.abort = true;
}
}