foundryvtt-wh4-lang-fr-fr/reference_scripts/JwYZJGkZMSM2M3Si.js

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if (args.totalWoundLoss > 0)
{
let test = await args.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`, fields : {difficulty : "hard"}})
await test.roll()
if (test.failed)
{
args.totalWoundLoss += this.effect.sourceActor.system.characteristics.wp.bonus
args.modifiers.other.push({label : this.effect.name, value : this.effect.sourceActor.system.characteristics.wp.bonus})
}
}