foundryvtt-wh4-lang-fr-fr/reference_scripts/hYNWp75ggWSTht55.js

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2024-06-06 21:09:27 +02:00
if (args.test.result.hitloc.value != "head" && args.test.result.critical)
{
game.wfrp4e.utility.sleep(200).then(() => {
this.script.scriptMessage("Can roll on the @Table[crithead]{Head Critical Hits} instead of the normal hit location")
})
}