foundryvtt-wh4-lang-fr-fr/reference_scripts/zK38Rl5t9zbFi4Se.js

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if (args.opposedTest.result.hitloc.value == this.item.system.location.key && args.totalWoundLoss > 0)
{
args.actor.addCondition("bleeding", 1);
this.script.scriptNotification("Added Bleeding")
}