foundryvtt-wh4-lang-fr-fr/scripts/BD7bVTU2pVoRSRBe.js

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JavaScript
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let symptoms = {
convulsions : "Convulsions",
coughsandsneezes : "Coughs and Sneezes",
fever : "Fever",
flux : "Flux",
nausea : "Nausée"
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}
let roll = await (new Roll(`max(0, 1d10 - ${this.actor.characteristics.wp.bonus})`).roll())
roll.toMessage(this.script.getChatData());
let choices = await ItemDialog.create(ItemDialog.objectToArray(symptoms), roll.total, "Choisissez les Symptomes");
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if (choices.length)
{
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let symptomEffects = foundry.utils.duplicate(game.wfrp4e.config.symptomEffects)
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let added = []
for(let choice of choices)
{
let symptom = symptomEffects[choice.id];
symptom.origin = this.effect.uuid;
added.push(symptom);
}
this.actor.createEmbeddedDocuments("ActiveEffect", added)
}
else
{
this.effect.delete();
}