foundryvtt-wh4-lang-fr-fr/reference_scripts/3Vbe6gdW8N0bIvXJ.js

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if (args.item.type == "weapon" || args.item.type == "trait")
{
args.item.qualities.value.push({name : "penetrating"})
args.item.qualities.value.push({name : "impale"})
}