foundryvtt-wh4-lang-fr-fr/reference_scripts/Lrb1S2aK7SFVD0C7.js

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if (args.totalWoundLoss > 0)
{
let test = await args.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`})
await test.roll();
if (test.failed)
{
await args.actor.addCondition("fatigued");
}
}