2024-05-16 17:57:51 +02:00
|
|
|
this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`, fields: {difficulty : "average"}}).then(async test =>
|
|
|
|
{
|
|
|
|
await test.roll()
|
|
|
|
if (test.failed)
|
|
|
|
{
|
|
|
|
let char = Math.ceil(CONFIG.Dice.randomUniform() * 2) == 2 ? "s" : "t";
|
2024-05-17 01:07:37 +02:00
|
|
|
this.script.scriptMessage(`<strong>${this.actor.name}</strong> perd 1 point de ${game.wfrp4e.config.characteristics[char]}`)
|
2024-05-16 17:57:51 +02:00
|
|
|
this.actor.update({[`system.characteristics.${char}.initial`] : this.actor.system.characteristics[char].initial - 1})
|
|
|
|
}
|
|
|
|
})
|