foundryvtt-wh4-lang-fr-fr/reference_scripts/2VNnVrtktdGUqXEV.js

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if (args.totalWoundLoss > 0)
{
let test = await args.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - ${this.effect.name}`})
await test.roll();
if (test.failed && parseInt(args.opposedTest.attackerTest.result.SL) > 0)
{
args.actor.addCondition("stunned", parseInt(args.opposedTest.attackerTest.result.SL))
}
}