9 lines
447 B
JavaScript
9 lines
447 B
JavaScript
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let spells = await game.wfrp4e.utility.findAll("spell", "Loading Spells");
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spells = spells.filter(s => ["fire", "heavens", "beasts", "shadow", "light", "life", "death", "metal"].includes(s.system.lore.value)).sort((a, b) => a.system.lore.value > b.system.lore.value ? 1 : -1)
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let choice = await ItemDialog.create(spells, 1, "Choose Spell");
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if (choice[0])
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{
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this.actor.createEmbeddedDocuments("Item", choice, {fromEffect: this.effect.id})
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}
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