2024-05-16 17:57:51 +02:00
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let location = (Math.ceil(CONFIG.Dice.randomUniform() * 2) == 2 ? "r" : "l") + "Arm"
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if (location == "lArm")
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{
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2024-05-17 12:46:44 +02:00
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this.script.scriptNotification("Résultat : gauche")
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2024-05-16 17:57:51 +02:00
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}
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else if (location == "rArm")
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{
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2024-05-17 12:46:44 +02:00
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this.script.scriptNotification("Résultat : Droite")
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2024-05-16 17:57:51 +02:00
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}
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this.effect.updateSource({"flags.wfrp4e.location" : location});
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if (location)
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{
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let dropped = this.actor.itemTypes.weapon.filter(i => i.isEquipped & i.system.usesHands.includes(location));
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if (dropped.length)
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{
|
2024-05-17 12:46:44 +02:00
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this.script.scriptNotification(`Laché ${dropped.map(i => i.name).join(", ")}!`)
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2024-05-16 17:57:51 +02:00
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for(let weapon of dropped)
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{
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await weapon.system.toggleEquip();
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}
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}
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}
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let roll = await new Roll("1d10").roll()
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|
2024-05-17 12:46:44 +02:00
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roll.toMessage(this.script.getChatData({flavor : `${this.effect.name} (Durée)`}));
|
2024-05-16 17:57:51 +02:00
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this.effect.updateSource({"duration.rounds" : roll.total})
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