2024-05-16 17:57:51 +02:00
|
|
|
let characteristics = {
|
|
|
|
"ws" : 5,
|
|
|
|
"bs" : 5,
|
|
|
|
"s" : 5,
|
|
|
|
"t" : 0,
|
|
|
|
"i" : 5,
|
|
|
|
"ag" : 5,
|
|
|
|
"dex" : 5,
|
|
|
|
"int" : 0,
|
|
|
|
"wp" : 5,
|
|
|
|
"fel" : 5
|
|
|
|
}
|
|
|
|
let items = []
|
|
|
|
|
|
|
|
let updateObj = this.actor.toObject();
|
|
|
|
|
|
|
|
let talents = (await Promise.all([game.wfrp4e.tables.rollTable("talents"), game.wfrp4e.tables.rollTable("talents"), game.wfrp4e.tables.rollTable("talents")])).map(i => i.text)
|
|
|
|
|
|
|
|
for (let ch in characteristics)
|
|
|
|
{
|
|
|
|
updateObj.system.characteristics[ch].modifier += characteristics[ch];
|
|
|
|
}
|
|
|
|
|
|
|
|
for (let talent of talents)
|
|
|
|
{
|
|
|
|
let talentItem = await game.wfrp4e.utility.findTalent(talent)
|
|
|
|
if (talentItem)
|
|
|
|
{
|
|
|
|
items.push(talentItem.toObject());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2024-10-08 20:52:09 +02:00
|
|
|
ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
|
2024-05-16 17:57:51 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
await this.actor.update(updateObj)
|
|
|
|
this.actor.createEmbeddedDocuments("Item", items);
|
|
|
|
|