10 lines
362 B
JavaScript
10 lines
362 B
JavaScript
|
let choice = await ItemDialog.create(ItemDialog.objectToArray(game.wfrp4e.config.locations), 1, "Choose Location");
|
||
|
|
||
|
let location = choice[0].id;
|
||
|
|
||
|
let itemTargeted = this.actor.items.get(this.effect.getFlag("wfrp4e", "itemTargets")[0])
|
||
|
|
||
|
if (itemTargeted)
|
||
|
{
|
||
|
itemTargeted.update({[`system.APdamage.${location}`] : itemTargeted.system.APdamage[location] + 1})
|
||
|
}
|