foundryvtt-wh4-lang-fr-fr/reference_scripts/U1UpSRJOSjPpO4HS.js

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let mutations = await game.wfrp4e.utility.findAll("mutation", "Loading Mutations")
let roll = Math.floor(CONFIG.Dice.randomUniform() * mutations.length);
this.actor.createEmbeddedDocuments("Item", [mutations[roll]]);
this.script.scriptNotification(`Added ${mutations[roll].name}`)