foundryvtt-wh4-lang-fr-fr/scripts/NNytXz5XFPrEF6dw.js

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2024-05-16 17:57:51 +02:00
if (args.opposedTest.result.hitloc.value == this.item.system.location.key && args.totalWoundLoss > 0)
{
args.actor.addCondition("bleeding", 1);
}