if (this.actor.system.details.experience.current < 100) { return this.script.notification(game.i18n.localize("SCRIPT.NotEnoughXP")) } let traits = await warhammer.utility.findAllItems("trait"); traits = traits.filter(t => t.name.includes("Companion Trait")); let items = await ItemDialog.create(traits); this.actor.createEmbeddedDocuments("Item", items); let expLog = foundry.utils.duplicate(this.actor.details.experience.log || []); expLog.push({amount : 100, reason: items[0].name, spent: this.actor.details.experience.spent + 100, total: this.actor.details.experience.total, type: "spent"}); this.actor.update({ "system.details.experience.spent": this.actor.details.experience.spent + 100, "system.details.experience.log": expLog });