{ "label": "Acteurs (Pouvoir derrière le Trône)", "mapping": { "description": "system.details.biography.value", "items": { "path": "items", "converter": "bestiary_traits" }, "characteristics": { "path": "system.characteristics", "converter": "npc_characteristics" } }, "folder": { "Adventure": "Aventure", "Companion": "Compagnon" }, "entries": { "Albrecht Helseher": { "name": "Albrecht Helseher", "description": "" }, "Alfric ‘Half-Nose’ Anvilbreaker": { "name": "Alfric ‘Half-Nose’ Anvilbreaker", "description": "" }, "Allavandrel Fanmaris": { "name": "Allavandrel Fanmaris", "description": "" }, "Anton Hundisch": { "name": "Anton Hundisch", "description": "" }, "Antonia Fiegling": { "name": "Antonia Fiegling", "description": "" }, "Ar-Ulric Jarrick Valgeir": { "name": "Ar-Ulric Jarrick Valgeir", "description": "" }, "Boris Todbringer": { "name": "Boris Todbringer", "description": "" }, "Brunhilde Klaglich": { "name": "Brunhilde Klaglich", "description": "" }, "Bruno Hansgorp": { "name": "Bruno Hansgorp", "description": "" }, "Bruno Kohl": { "name": "Bruno Kohl", "description": "" }, "Changeling Of Tzeentch": { "name": "Changeling Of Tzeentch", "description": "

@UUID[JournalEntry.UkgMpIvYS5PjmAyX]{The Changeling}

" }, "Claus Liebnitz": { "name": "Claus Liebnitz", "description": "" }, "Dagmar Mitschuldige": { "name": "Dagmar Mitschuldige", "description": "" }, "Dieter Schmiedehammer": { "name": "Dieter Schmiedehammer", "description": "" }, "Doppelgänger": { "name": "Doppelgänger", "description": "

Among the many strange creatures engendered by the Incursions of Chaos, the Doppelgängers are perhaps the strangest. These solitary creatures have the ability to change their form into the likeness of any humanoid creature between 4 and 8 feet tall — including clothing and equipment. To do this, they need only to observe their chosen victim for 1 turn, the transformation itself taking but a round to complete. Once they have assumed a Character’s identity, it is the practice of these revolting creatures to murder and eat their victims, and then assume their place. A Doppelgänger can reproduce its victim’s speech and mannerisms with about 90% accuracy. It cannot replicate special, magical, or Species-specific abilities, such as the Dwarf resistance to magic.

\n

Doppelgänger appear to be unable to reproduce themselves. Therefore, they  must  be created purely by the forces of Chaos. They are very rare, and, unless caught in the process of transforming their appearance, are almost impossible to identify by other than magical means. 

\n

Physique: The ‘natural’ form of a Doppelgängers is truly hideous. They are bipedal, humanoid creatures, averaging 6 ft in height. They appear to have no skin, and so their muscles, arteries, and some internal organs are clearly visible.

" }, "Edel Mueller": { "name": "Edel Mueller", "description": "" }, "Elisabet Rocheteau": { "name": "Elisabet Rocheteau", "description": "" }, "Emil Valgeir": { "name": "Emil Valgeir", "description": "" }, "Emmanuelle Schlagen": { "name": "Emmanuelle Schlagen", "description": "" }, "Erina Eberhauer": { "name": "Erina Eberhauer", "description": "

PERSONALITY AND APPEARANCE

 ‘‘I am Ulrican down to my bones, but my time in the capital has persuaded me that our quarrel with our neighbours to the south places us all in jeopardy. We’re striving with each other over trivialities whilst the world threatens to crash down around our ears.’

Erina is a lively and ambitious young lady who is keen to make her mark as a wizard. She is of average height and has an athletic build, with the family look of auburn hair and a smattering of freckles. Serious and studious, Erina is a consummate pyromancer, having mastered the basics of the Lore of Fire at an early age. Whilst not naturally an angry person, working with Aqshy is causing Erina to grow increasingly impatient and competitive.

BACKGROUND

The Eberhauers are something of a magical family, and Erina has a number of uncles, aunts and cousins who have worked their way through one or other of the colleges of magic. Thanks to her connections and her clear talent she was apprenticed to the Bright College of Altdorf. The family have a small estate in Hochland, and consider themselves northern and Ulrican. Erina was apprenticed to the colleges of Altdorf, whilst her older sister, Janna, was trained at @UUID[Compendium.wfrp4e-middenheim.journals.PuIrlGBOjxuWpK3P.JournalEntryPage.m0gDOo9sztuTymsb]{Middenheim’s Grand Guild of Wizards}, rising to the position of Deputy High Wizard. Whilst Erina is fond of her sister, she worries that she will be forever in Janna’s shadow.

SECRETS

Begin with an additional [[/r 3d10]] silver shillings per secret chosen.

" }, "Flying Death Skull": { "name": "Flying Death Skull", "description": "

The skulls vary in appearance: some are bestial, some are merely distorted, and a few look entirely Human. They have no innate intelligence, but can be used to carry out the commands of a controlling spellcaster. 

" }, "Flying Deathier Skulls": { "name": "Flying Deathier Skulls", "description": "

The skulls vary in appearance: some are bestial, some are merely distorted, and a few look entirely Human. They have no innate intelligence, but can be used to carry out the commands of a controlling spellcaster. 

" }, "Fritz Dreckig": { "name": "Fritz Dreckig", "description": "" }, "Gaston": { "name": "Gaston", "description": "" }, "Glugnur": { "name": "Glugnur", "description": "" }, "Golthog": { "name": "Golthog", "description": "

PERSONALITY AND APPEARANCE

 ‘Why are you shaking, slim? I 'aven't even got stuck in to you yet.’

Golthog stands some 8 feet tall, towering over almost everyone. He has short dark hair greased into angry spikes which sping back into shape whenver he removes his helmet. Golthog is used to non-Ogres, and has developed a good sense of what will offend them. He is careful about what — or who — he eats, and is no longer surprised at the great amount of meat the let go to waste. He is reserved but not unfriendly, knowing that he has to be careful not to frighten anyone or out come the torches and pitchforks. 

BACKGROUND

Golthog came down from the Mountains of Mourn with the rest of his tribe many years ago in the hopes of finding plentiful meals in the lowlands. While individually very dangerous his tribe was whittled down by repeated conflicts with humans and others who took umbrage with Golthog's people eating whatever they wished. In the end only Golthog remained. On one lonely night huddled in a bear cave, consuming its former occupant, the ogre decided to learn the ways of the lowlanders before some mob of local milita finally put an end to him.

Since then, Golthog has learned much and travelled extensively through the Empire. He knows which jobs suit him, and which folk he should avoid no matter how much meat or gold they offer. He is currently in Middenheim seeking employment with the famed mercenary company Baumann’s Blitztruppen as he has guessed, correctly, that they will have both a use for an ogre and the means to keep one paid and well fed.

SECRETS

Begin with an additional [[/r 1d10]] silver shillings per secret chosen.

" }, "Gotthard Wallenstein": { "name": "Gotthard Wallenstein", "description": "" }, "Growler": { "name": "Growler", "description": "" }, "Gustav Holschtweig": { "name": "Gustav Holschtweig", "description": "" }, "Hans Gräber": { "name": "Hans Gräber", "description": "" }, "Hausmeister Breugal": { "name": "Hausmeister Breugal", "description": "" }, "Hawk": { "name": "Hawk", "description": "" }, "Headless Skeleton": { "name": "Headless Skeleton", "description": "

If hard pressed, @UUID[Actor.r4AUsjsfOL9HW8lO]{Gräber} tries to animate all the bones in the cave as Skeletons. Of course, their heads are otherwise occupied.

There between 6 and 10 Headless Skeletons in the cave. If you wish, some or all of these may be @UUID[Actor.rDpDwQSwFeUw0ajW]{Headless Skeleton Champions}, which present a better challenge to combat focused parties.

" }, "Headless Skeleton Champion": { "name": "Headless Skeleton Champion", "description": "

If hard pressed, @UUID[Actor.r4AUsjsfOL9HW8lO]{Gräber} tries to animate all the bones in the cave as Skeletons. Of course, their heads are otherwise occupied.

There between 6 and 10 Headless Skeletons in the cave. If you wish, some or all of these may be Headless Skeleton Champions, which present a better challenge to combat focused parties.

" }, "Heinrich Todbringer": { "name": "Heinrich Todbringer", "description": "" }, "Henri-Phillippe Rocheteau": { "name": "Henri-Phillippe Rocheteau", "description": "" }, "Hildegarde Zimperlich": { "name": "Hildegarde Zimperlich", "description": "" }, "Hildi Holschtweig": { "name": "Hildi Holschtweig", "description": "" }, "Hultz Fleischer": { "name": "Hultz Fleischer", "description": "" }, "Isolde Begegnen": { "name": "Isolde Begegnen", "description": "" }, "Isolde Gudhoffen": { "name": "Isolde Gudhoffen", "description": "" }, "Janna Eberhauer": { "name": "Janna Eberhauer", "description": "" }, "Joachim Hoflich": { "name": "Joachim Hoflich", "description": "" }, "Johann Schwermutt": { "name": "Johann Schwermutt", "description": "" }, "Josef Sparsam": { "name": "Josef Sparsam", "description": "" }, "Karl Matthaus": { "name": "Karl Matthaus", "description": "" }, "Karl-Heinz Wasmeier": { "name": "Karl-Heinz Wasmeier", "description": "" }, "Katarina Todbringer": { "name": "Katarina Todbringer", "description": "" }, "Kirsten Jung": { "name": "Kirsten Jung", "description": "" }, "Konrad Alpiger": { "name": "Konrad Alpiger", "description": "" }, "Kurt Gruber": { "name": "Kurt Gruber", "description": "" }, "Kurt Schulz": { "name": "Kurt Schulz", "description": "

@UUID[Actor.r4AUsjsfOL9HW8lO]{Gräber} has animated a Zombie to help guard the cave. In life he was Kurt Schulz, a hardened warrior who had only recently declared his allegiance to Chaos. Today, he is just another Zombie, albeit a tough one.

" }, "Kurt Schulz - Champion": { "name": "Kurt Schulz - Champion", "description": "

@UUID[Actor.YTjyvukWNRORQcg6]{Kurt Schulz}

" }, "Lesser Daemon Of Tzeentch": { "name": "Lesser Daemon Of Tzeentch", "description": "" }, "Lightning": { "name": "Lightning", "description": "

These vicious warhorses try to kick anybody who approaches, apart from @UUID[Actor.GPmecH5STMzLNLc8]{Hawk} and @UUID[Actor.lYEKyCpaihHON6Gz]{Wasmeier}.

" }, "Luigi Pavarotti": { "name": "Luigi Pavarotti", "description": "" }, "Lurk": { "name": "Lurk", "description": "" }, "Marie-Astrid Platini": { "name": "Marie-Astrid Platini", "description": "" }, "Maximillian von Genscher": { "name": "Maximillian von Genscher", "description": "" }, "Militia": { "name": "Militia", "description": "" }, "Minotaur Pit Fighter": { "name": "Minotaur Pit Fighter", "description": "" }, "Nastassia Hess": { "name": "Nastassia Hess", "description": "" }, "Natasha Sinnlich": { "name": "Natasha Sinnlich", "description": "" }, "Otto Geschwur": { "name": "Otto Geschwur", "description": "" }, "Parzival Tristan Aschaffenberg": { "name": "Parzival Tristan Aschaffenberg", "description": "" }, "Peter Tavelli": { "name": "Peter Tavelli", "description": "" }, "Petra Liebkosen": { "name": "Petra Liebkosen", "description": "" }, "Purple Hand Cult Magus": { "name": "Purple Hand Cult Magus", "description": "

A purple hooded figure standing ominously behind the Characters, the Cult Magus rarely ventures out of the Purple Hand’s own quarters. Her hood, which will inevitably fall down during the fight, conceals a mutation that has turned her hair into a bevy of grasping purple-nailed fingers that  disappear down her back.

" }, "Purple Hand Cultist": { "name": "Purple Hand Cultist", "description": "

All the cultists have some purple item of clothing and a purple hand tattoo hidden beneath their clothing (see The @UUID[JournalEntry.HxC5snuKA2z7PACe.JournalEntryPage.CfKue0hUolJnklbH#the-height-of-fashion]{Height of Fashion} for suggestions). Four (in front of the party) have loaded crossbows and clubs or axes hanging from their belts; of the other three, two have axes and one has a club and a barbed net intended for the errant Magister. None of the cultists wear armour.

" }, "Rallane Lafarel": { "name": "Rallane Lafarel", "description": "" }, "Reiner Ehrlich": { "name": "Reiner Ehrlich", "description": "" }, "Renata Hoeflehner": { "name": "Renata Hoeflehner", "description": "" }, "Sascha Rothbert": { "name": "Sascha Rothbert", "description": "" }, "Selena": { "name": "Selena", "description": "" }, "Siegfried Prunkvoll": { "name": "Siegfried Prunkvoll", "description": "" }, "Sinistral": { "name": "Sinistral", "description": "" }, "Skretth": { "name": "Skretth", "description": "" }, "Skretth (Enhanced)": { "name": "Skretth (Enhanced)", "description": "" }, "Snikkit": { "name": "Snikkit", "description": "" }, "Snikkit’s Skaven Warrior": { "name": "Snikkit’s Skaven Warrior", "description": "" }, "Stefan Todbringer": { "name": "Stefan Todbringer", "description": "" }, "Swelt Tunger": { "name": "Swelt Tunger", "description": "" }, "Thognar": { "name": "Thognar", "description": "" }, "Thunder": { "name": "Thunder", "description": "

These vicious warhorses try to kick anybody who approaches, apart from @UUID[Actor.GPmecH5STMzLNLc8]{Hawk} and @UUID[Actor.lYEKyCpaihHON6Gz]{Wasmeier}.

" }, "Tiasmara Flarett": { "name": "Tiasmara Flarett", "description": "" }, "Tigrati ‘Head’ Parvisch": { "name": "Tigrati ‘Head’ Parvisch", "description": "" }, "Typical Villager": { "name": "Typical Villager", "description": "" }, "Uli Breitner": { "name": "Uli Breitner", "description": "" }, "Ulrich Schutzmann": { "name": "Ulrich Schutzmann", "description": "" }, "Wuder Lechart": { "name": "Wuder Lechart", "description": "" }, "Yellow Fang Cultist": { "name": "Yellow Fang Cultist", "description": "

The following profile represents the Yellow Fang guards and cultists. The Horned Rat Companion contains @UUID[Compendium.wfrp4e-horned-rat.journals.VQnLCPCECyNBqnOL]{more information} on the cult of the Yellow Fang and rules for creating cultists in more detail. 

" }, "Yellow Fang Cultist (Enhanced)": { "name": "Yellow Fang Cultist (Enhanced)", "description": "

The following profile represents the Yellow Fang guards and cultists. The Horned Rat Companion contains @UUID[Compendium.wfrp4e-horned-rat.journals.VQnLCPCECyNBqnOL]{more information} on the cult of the Yellow Fang and rules for creating cultists in more detail. 

" } } }