let msg = `${this.actor.prototypeToken.name} loses 1 Wound.
`
if (this.actor.status.wounds.value <= 1)
{
msg += `${this.actor.prototypeToken.name} goes unconscious.
`
await this.actor.addCondition("unconscious")
}
this.script.scriptMessage(msg)
this.actor.modifyWounds(-1)