16 lines
757 B
JavaScript
16 lines
757 B
JavaScript
let blows = this.item.getFlag("wfrp4e", "blows") || 0
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let difficulties = Object.keys(game.wfrp4e.config.difficultyLabels)
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blows = Math.clamped(blows, 0, difficulties.length - 1)
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if (this.item.system.protects[args.opposedTest.result.hitloc.value])
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{
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let difficulty = difficulties[blows];
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this.actor.setupSkill(game.i18n.localize("NAME.Cool"), {fields: {difficulty}, skipTargets: true, appendTitle : ` - ${this.effect.name}`}).then(async test => {
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await test.roll();
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if (test.failed)
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{
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this.script.scriptMessage(`${this.actor.name} must break from combat and flee until they pass a <strong>Challenging (+0) Willpower</strong> Test`);
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this.item.setFlag("wfrp4e", "failedCool", true);
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}
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})
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} |