foundryvtt-wh4-lang-fr-fr/scripts/s07GKMPCvQ8Heorc.js

2 lines
209 B
JavaScript

const value = this.effect.sourceActor.system.characteristics.wp.bonus;
this.script.message(await args.actor.applyBasicDamage(value, {damageType: game.wfrp4e.config.DAMAGE_TYPE.IGNORE_ALL, suppressMsg: true}));