Add fight options
This commit is contained in:
parent
02b3dd5e0f
commit
1a69116c06
@ -56,6 +56,17 @@ export class BoLActor extends Actor {
|
|||||||
get aptitudes() {
|
get aptitudes() {
|
||||||
return Object.values(this.data.data.aptitudes)
|
return Object.values(this.data.data.aptitudes)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
clearRoundModifiers( ) { // Process data/items that are finished at end of a round
|
||||||
|
let foList = this.fightoptions
|
||||||
|
for(let fo of foList) {
|
||||||
|
if (fo.data.properties.used) {
|
||||||
|
this.updateEmbeddedDocuments("Item", [ {_id: fo._id, 'data.properties.used': false}] )
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
get defenseValue() {
|
get defenseValue() {
|
||||||
let defMod = 0
|
let defMod = 0
|
||||||
|
@ -55,7 +55,7 @@ export class BoLCombatManager extends Combat {
|
|||||||
let combatants = this.combatants.contents
|
let combatants = this.combatants.contents
|
||||||
for (let c of combatants) {
|
for (let c of combatants) {
|
||||||
let actor = game.actors.get( c.data.actorId )
|
let actor = game.actors.get( c.data.actorId )
|
||||||
//actor.clearRoundModifiers()
|
actor.clearRoundModifiers()
|
||||||
}
|
}
|
||||||
super.nextRound()
|
super.nextRound()
|
||||||
}
|
}
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"url": "https://github.com/ZigmundKreud/bol",
|
"url": "https://github.com/ZigmundKreud/bol",
|
||||||
"license": "LICENSE.txt",
|
"license": "LICENSE.txt",
|
||||||
"flags": {},
|
"flags": {},
|
||||||
"version": "1.2.0",
|
"version": "1.2.1",
|
||||||
"templateVersion": 22,
|
"templateVersion": 22,
|
||||||
"minimumCoreVersion": "0.8.6",
|
"minimumCoreVersion": "0.8.6",
|
||||||
"compatibleCoreVersion": "9",
|
"compatibleCoreVersion": "9",
|
||||||
|
Loading…
Reference in New Issue
Block a user