fix: utilisation d’une variable non définie
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@ -472,7 +472,7 @@ export class BoLUtility {
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console.log("Armor roll -> result ", rollData)
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}
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if (defenseMode == 'damage-without-armor') {
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rollData.finalDamage = atrollDatatackDef.damageTotal
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rollData.finalDamage = rollData.damageTotal
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defender.sufferDamage(rollData.finalDamage)
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}
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if (defenseMode == 'hero-reduce-damage') {
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