Preliminary rolls

This commit is contained in:
sladecraven 2021-11-01 23:06:34 +01:00
parent 954c95e606
commit 7bfeb96d5e
4 changed files with 12 additions and 4 deletions

View File

@ -86,5 +86,6 @@
"Extreme": "Extrême", "Extreme": "Extrême",
"Maximum": "Maximale", "Maximum": "Maximale",
"Defender": "Défenseur", "Defender": "Défenseur",
"Defense score": "Score de défense" "Defense score": "Score de défense",
"Modifier": "Modificateur"
} }

View File

@ -126,6 +126,7 @@ export class BoLActor extends Actor {
actorImg: this.img, actorImg: this.img,
weapon : weapon, weapon : weapon,
target: target, target: target,
isRanged: BoLUtility.isRangedWeapon( weapon ),
defender: objectDefender, defender: objectDefender,
boons : this.getBoons(), boons : this.getBoons(),
flaws : this.getFlaws(), flaws : this.getFlaws(),

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@ -116,7 +116,11 @@ export class BoLUtility {
static createChatWithRollMode(name, chatOptions) { static createChatWithRollMode(name, chatOptions) {
this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions); this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions);
} }
/* -------------------------------------------- */
static isRangedWeapon( weapon) {
return weapon.data.type == 'ranged' || weapon.data.thrown;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static getTarget() { static getTarget() {
if (game.user.targets && game.user.targets.size == 1) { if (game.user.targets && game.user.targets.size == 1) {
@ -152,7 +156,7 @@ export class BoLUtility {
modifier += rollData.attribute.value; modifier += rollData.attribute.value;
} else if ( rollData.mode == 'weapon') { } else if ( rollData.mode == 'weapon') {
modifier += Number(rollData.attributes[rollData.rollAttribute].value) + Number(rollData.aptitude.value) + Number(rollData.rangeModifier); modifier += Number(rollData.attributes[rollData.rollAttribute].value) + Number(rollData.aptitude.value) + Number(rollData.rangeModifier);
modifier -= rollData.defender.aptitudes.def.value; modifier -= rollData.defender.data.aptitudes.def.value;
} }
let formula = nbDice+"d6"+mode+"+"+modifier; let formula = nbDice+"d6"+mode+"+"+modifier;

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@ -44,6 +44,7 @@
</select> </select>
</div> </div>
{{#if isRangedWeapon}}
<div class="property flexrow"> <div class="property flexrow">
<label class="property-label">{{localize "Range Modifier"}}</label> <label class="property-label">{{localize "Range Modifier"}}</label>
<select id="rangeModifier" value="rangeModifier"> <select id="rangeModifier" value="rangeModifier">
@ -58,7 +59,8 @@
{{/select}} {{/select}}
</select> </select>
</div> </div>
{{/if}}
<div class="property flexrow"> <div class="property flexrow">
<label class="property-label">{{localize "Modifier"}}</label> <label class="property-label">{{localize "Modifier"}}</label>
<select id="bonusMalus" value="bonusMalus"> <select id="bonusMalus" value="bonusMalus">