Rollable damages + protection
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@ -33,9 +33,9 @@ Hooks.once('init', async function () {
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*/
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CONFIG.Combat.initiative = {
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formula: "2d6+@attributes.mind.value+@aptitudes.init.value",
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decimals: 2
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decimals: 3
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};
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0
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// Define custom Entity classes
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CONFIG.Actor.documentClass = BoLActor;
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CONFIG.Item.documentClass = BoLItem;
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@ -44,7 +44,7 @@ export class BoLCombatManager extends Combat {
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fvttInit = 6
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}
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}
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fvttInit += (cId / 10)
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fvttInit += (cId / 100)
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await this.updateEmbeddedDocuments("Combatant", [{ _id: ids[cId], initiative: fvttInit }]);
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}
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console.log("TODO : Compute init for actor");
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