Gestion attaque d'arme, step1 #2

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sladecraven merged 3 commits from master into master 2021-12-27 23:45:37 +01:00
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@ -38,6 +38,7 @@ export class BoLRoll {
boons:actorData.features.boons,
flaws:actorData.features.flaws
};
console.log(dialogData.careers);
const rollOptionContent = await renderTemplate(rollOptionTpl, dialogData);
let d = new Dialog({
title: label,
@ -56,8 +57,8 @@ export class BoLRoll {
const attr = html.find('#attr').val();
const adv = html.find('#adv').val();
const mod = html.find('#mod').val();
const careers = html.find('#career').val();
const career = (careers.size >0) ? Math.max(...html.find('#career').val().map(i => parseInt(i))) : 0;
let careers = html.find('#career').val();
const career = (!careers) ? 0 : Math.max(...careers.map(i => parseInt(i)));
const isMalus = adv < 0;
const dicePool = (isMalus) ? 2 - parseInt(adv) : 2 + parseInt(adv);
const attrValue = eval(`actor.data.data.attributes.${attr}.value`);
@ -102,8 +103,8 @@ export class BoLRoll {
const apt = html.find('#apt').val();
const adv = html.find('#adv').val();
const mod = html.find('#mod').val();
const careers = html.find('#career').val();
const career = (careers.size >0) ? Math.max(...html.find('#career').val().map(i => parseInt(i))) : 0;
let careers = html.find('#career').val();
const career = (!careers) ? 0 : Math.max(...careers.map(i => parseInt(i)));
const isMalus = adv < 0;
const dicePool = (isMalus) ? 2 - parseInt(adv) : 2 + parseInt(adv);
const aptValue = eval(`actor.data.data.aptitudes.${apt}.value`);