Roll window + Reroll #7
@ -33,9 +33,9 @@ Hooks.once('init', async function () {
|
||||
*/
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "2d6+@attributes.mind.value+@aptitudes.init.value",
|
||||
decimals: 2
|
||||
decimals: 3
|
||||
};
|
||||
0
|
||||
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.documentClass = BoLActor;
|
||||
CONFIG.Item.documentClass = BoLItem;
|
||||
|
@ -44,7 +44,7 @@ export class BoLCombatManager extends Combat {
|
||||
fvttInit = 6
|
||||
}
|
||||
}
|
||||
fvttInit += (cId / 10)
|
||||
fvttInit += (cId / 100)
|
||||
await this.updateEmbeddedDocuments("Combatant", [{ _id: ids[cId], initiative: fvttInit }]);
|
||||
}
|
||||
console.log("TODO : Compute init for actor");
|
||||
|
Loading…
Reference in New Issue
Block a user