{ "ACTOR.TypeCharacter": "Charakter", "ACTOR.TypeEncounter": "NSC", "ITEM.TypeItem": "Objekt", "ITEM.TypeFeature": "Eigenschaft", "ITEM.TypeWeapon": "Waffe", "ITEM.TypeArmor": "Rüstung", "BOL.attributes.vigor": "Stärke", "BOL.attributes.halfvigor" : "Demi-vigueur", "BOL.attributes.agility": "Geschicklichkeit", "BOL.attributes.mind": "Verstand", "BOL.attributes.appeal": "Auftreten", "BOL.aptitudes.init": "Initiative", "BOL.aptitudes.melee": "Nahkampf", "BOL.aptitudes.ranged": "Fernkampf", "BOL.aptitudes.def": "Verteidigung", "BOL.aptitudes.prot": "Schutz", "BOL.resources.hp": "Lebensblut", "BOL.resources.hero": "Held", "BOL.resources.faith": "Glaube", "BOL.resources.creation": "Erschaffung", "BOL.resources.power": "Arkane Macht", "BOL.resources.villainy": "Boshaftigkeit", "BOL.resources.alchemypoints": "Alchemiepunkte", "BOL.traits.xp": "Erfahrung", "BOL.ui.tab.stats": "Attribute", "BOL.ui.tab.combat": "Kampf", "BOL.ui.tab.actions": "Aktionen", "BOL.ui.tab.features": "Eigenschaften", "BOL.ui.tab.equipment": "Ausrüstung", "BOL.ui.tab.description": "Beschreibung", "BOL.ui.tab.details": "Details", "BOL.ui.tab.spellalchemy": "Zaubersprüche & Alchemie", "BOL.ui.properties": "Eigenschaften", "BOL.ui.description": "Beschreibung", "BOL.ui.actions": "Aktionen", "BOL.ui.capacities": "Fähigkeiten", "BOL.ui.capacityProperties": "Fähigkeitenseigenschaften", "BOL.ui.damages": "Schaden", "BOL.ui.details": "Details", "BOL.ui.category": "Kategorie", "BOL.ui.subcategory": "Unterkategorie", "BOL.ui.type": "Typ", "BOL.ui.subtype": "Untertyp", "BOL.ui.attribute" : "Attribut", "BOL.ui.aptitude" : "Einstellungen", "BOL.ui.advantages" : "Vorteile/Nachteile", "BOL.ui.modifiers": "Modifikatoren", "BOL.ui.item": "Objekt", "BOL.ui.edit": "Ändern", "BOL.ui.unequip": "Ablegen", "BOL.ui.equip": "Anlegen", "BOL.ui.delete": "Löschen", "BOL.ui.roll" : "Würfeln", "BOL.ui.equipment" : "Ausrüstung", "BOL.ui.equipmentProperties" : "Ausrüstungseigenschaften", "BOL.ui.weaponAttack" : "Waffenangriff", "BOL.ui.weaponProperties" : "Waffeneigenschaften", "BOL.ui.protectionProperties" : "Schutzeigenschaften", "BOL.ui.magicalProperties" : "Magieeigenschaften", "BOL.ui.capacatyProperties" : "Fähigkeiteneigenschaften", "BOL.ui.alchemyProperties": "Alchemieeigenschaften", "BOL.ui.armor" : "Rüstung", "BOL.ui.reach" : "Reichweite", "BOL.ui.weapon" : "Waffe", "BOL.ui.melee" : "Nahkampf", "BOL.ui.ranged" : "Fernkampf", "BOL.ui.protection" : "Schutz", "BOL.ui.shield" : "Schild", "BOL.ui.blocking" : "Blocken", "BOL.ui.range" : "Reichweite", "BOL.ui.quantity" : "Menge", "BOL.ui.qty" : "Anz.", "BOL.ui.slot" : "Slot", "BOL.ui.weight" : "Gewicht", "BOL.ui.price": "Preis", "BOL.ui.cancel": "Abbrechen", "BOL.ui.submit": "OK", "BOL.ui.attributeCheck" : "Attributsprobe", "BOL.ui.aptitudeCheck" : "Fähigkeitsprobe", "BOL.ui.weaponCheck" : "Waffenprobe", "BOL.ui.spellCheck" : "Zauberprobe", "BOL.ui.careers" : "Laufbahnen", "BOL.ui.boons" : "Gaben", "BOL.ui.flaws" : "Schwächen", "BOL.ui.rank" : "Rang", "BOL.ui.success" : "Erfolg", "BOL.ui.failure" : "Fehlschlag", "BOL.ui.fumble" : "Kritischer Fehlschlag", "BOL.ui.critical" : "Mächtiger Erfolg", "BOL.ui.maneuvers" : "Kampfmanöver", "BOL.ui.stacksize" : "Stapelgröße (max)", "BOL.ui.weapons" : "Waffen", "BOL.ui.protections" : "Schutz", "BOL.ui.ammos" : "Munition", "BOL.ui.containers" : "Behälter", "BOL.ui.treasure" : "Schätze", "BOL.ui.vehicles" : "Fahrzeuge/Reittiere", "BOL.ui.misc" : "Verschiedenes", "BOL.ui.vehicleProperties" : "Fahrzeugeigenschaften", "BOL.ui.speed" : "Geschwindigkeit", "BOL.ui.noWeaponName" : "Unbekannte Waffe", "BOL.ui.targetDefence": "Verteidigung", "BOL.ui.applyShieldMalus": "Schildmalus anwenden", "BOL.ui.shieldMalus": "Schildmalus", "BOL.ui.defenseScore": "Verteidigungswert", "BOL.ui.defender": "Verteidiger", "BOL.ui.difficulty": "Schwierigkeit", "BOL.ui.spellProperties": "Zaubereigenschaften", "BOL.ui.duration": "Dauer", "BOL.ui.spellkeep": "Aufrechterhalten", "BOL.ui.concentrate": "Konzentrieren", "BOL.ui.registerInit": "Register Init.", "BOL.ui.isSorcerer": "Ist Zauberer?", "BOL.ui.isAlchemist": "Ist Alchemist?", "BOL.ui.isPriest": "Ist Priester/Druide?", "BOL.ui.circle": "Kreis", "BOL.ui.spells": "Zaubersprüche", "BOL.ui.focusSpell": "Zauberspruch wirken", "BOL.ui.sorcererRank" : "Zaubererrang", "BOL.ui.alchemistRank": "Alchemistenrang", "BOL.ui.mandatoryconditions": "Benötigte Vorraussetzungen", "BOL.ui.optionnalconditions": "Optionale Vorraussetzungen", "BOL.ui.ppcost": "Arkane Macht-Kosten", "BOL.ui.ppAvailable": "Verfügbare Arkane Macht", "BOL.ui.pccost": "Creation Points cost", "BOL.ui.pcnow": "Actual Creation Points", "BOL.ui.alchemyType": "Typ", "BOL.ui.alchemy": "Alchemie", "BOL.ui.makeAlchemy": "Alchemika herstellen", "BOL.ui.alchemyCostTotal": "Alchemiepunkte ingesamt", "BOL.ui.alchemyInvest": "Alchemiepunkte investieren", "BOL.ui.alchemyCurrent": "Aktuelle Alchemiepunkte in Objekten", "BOL.ui.advance": "Status", "BOL.ui.isadvantage": "Gibt zusätzlichen Würfel?", "BOL.ui.isbonusdice": "Gibt zusätzlichen Würfel?", "BOL.ui.ismalusdice": "Gibt zusätzlichen Würfel?", "BOL.ui.bonusmalus": "Zusätzliche Boni/Mali?", "BOL.ui.nbdices": "Anzahl der Würfel", "BOL.ui.totalmod": "Kompletter Mod.", "BOL.ui.rangeModifiers": "Reichweitenmodifikator", "BOL.ui.money": "Gold", "BOL.ui.moneyTitle": "Gold & Schätze", "BOL.ui.fightOption": "Kampfoptionen", "BOL.ui.none": "Nichts", "BOL.ui.fightOptionType": "Kampfoptionstypen", "BOL.ui.activated": "Aktiviert", "BOL.ui.deactivated": "Deaktiviert", "BOL.ui.status": "Status", "BOL.ui.toactivated": "Aktiv (>Deaktivieren)", "BOL.ui.todeactivated": "Inaktiv (>Aktivieren)", "BOL.ui.armorAgiMalus": "Rüschtung+Schild-Malus (Geschick)", "BOL.ui.armorInitMalus": "Rüstungsmalus (Init)", "BOL.ui.attackValue": "Angriffswert", "BOL.featureCategory.origins": "Herkünfte", "BOL.featureCategory.races": "Rassen", "BOL.featureCategory.careers": "Laufbahnen", "BOL.featureCategory.boons": "Gaben", "BOL.featureCategory.flaws": "Schwächen", "BOL.featureCategory.languages": "Sprachen", "BOL.featureCategory.fightoptions": "Kampfoptionen", "BOL.featureSubtypes.origin": "Herkunft", "BOL.featureSubtypes.race": "Rasse", "BOL.featureSubtypes.career": "Laufbahn", "BOL.featureSubtypes.boon": "Gabe", "BOL.featureSubtypes.flaw": "Schwäche", "BOL.featureSubtypes.language": "Sprache", "BOL.featureSubtypes.gods": "Glauben & Götter", "BOL.featureSubtypes.fightOption": "Kampfoption", "BOL.bougette.nomoney": "Mittellos", "BOL.bougette.tolive": "Zum Überleben", "BOL.bougette.easylife": "Einfaches Leben", "BOL.bougette.luxury" : "Luxuriöses Leben", "BOL.bougette.rich": "Reich!", "BOL.fightOptionTypes.armor": "Angriff um die Rüstung zu beschädigen", "BOL.fightOptionTypes.intrepid": "Rücksichtsloser Angriff", "BOL.fightOptionTypes.twoweaponsdef": "Kampf mit zwei Waffen (Verteidigung)", "BOL.fightOptionTypes.twoweaponsatt": "Kampf mit zwei Waffen (Angriff)", "BOL.fightOptionTypes.fulldefense": "Volle Verteidigung", "BOL.fightOptionTypes.defense": "Verteidigungshaltung", "BOL.fightOptionTypes.attack": "Angriffshaltung", "BOL.itemCategory.object": "Objekt", "BOL.itemCategory.equipment": "Ausrüstung", "BOL.itemCategory.consumable": "Verbrauchsgut", "BOL.itemCategory.spell": "Zauber", "BOL.itemCategory.vehicle": "Fahrzeug/Reittier", "BOL.itemCategory.other": "Verschiedenes", "BOL.itemCategory.capacity" : "Fähigkeiten", "BOL.itemCategory.alchemy": "Alchemie", "BOL.combatCategory.protections": "Schutz", "BOL.combatCategory.shields": "Schilde", "BOL.combatCategory.melee": "Nahkampfwaffen", "BOL.combatCategory.ranged": "Fernkampfwaffen", "BOL.combatCategory.fightOptions": "Kampfoptionen", "BOL.combatCategory.natural": "Natürliche Waffen", "BOL.equipmentCategory.weapon": "Waffe", "BOL.equipmentCategory.armor": "Rüstung", "BOL.equipmentCategory.protection": "Schutz", "BOL.equipmentCategory.shield": "Schild", "BOL.equipmentCategory.helm": "Helm", "BOL.equipmentCategory.jewel": "Schmuck", "BOL.equipmentCategory.scroll": "Schriftrolle", "BOL.equipmentCategory.ammunition": "Munition", "BOL.equipmentCategory.container": "Behälter", "BOL.equipmentCategory.currency": "Gold", "BOL.equipmentCategory.other": "Verschiedenes", "BOL.protectionCategory.armor": "Rüstung", "BOL.protectionCategory.shield": "Schild", "BOL.protectionCategory.helm": "Helm", "BOL.protectionCategory.other": "Verschiedenes", "BOL.spellItem.charm": "Zauber", "BOL.spellItem.circle1": "Erster Kreis", "BOL.spellItem.circle2": "Zweiter Kreis", "BOL.spellItem.circle3": "Dritter Kreis", "BOL.alchemyItem.common": "Häufig", "BOL.alchemyItem.scarce": "Selten", "BOL.alchemyItem.legend": "Legendär", "BOL.alchemyItem.mythic": "Mystisch", "BOL.weaponCategory.melee": "Nahkampf", "BOL.weaponCategory.ranged": "Fernkampf", "BOL.weaponCategory.other": "Verschiedenes", "BOL.itemProperty.damageMultiplier": "Schadensmultiplikator", "BOL.itemProperty.attackBonusDice": "Angriffsbonuswürfel", "BOL.itemProperty.equipable": "Ausrüstbar", "BOL.itemProperty.protection": "Schutz", "BOL.itemProperty.blocking": "Blocken", "BOL.itemProperty.magical": "Magisch", "BOL.itemProperty.magicalProperties": "Magische Eigenschaften", "BOL.itemProperty.concealable": "Versteckbar", "BOL.itemProperty.2H": "Zweihändig", "BOL.itemProperty.helm": "Helm", "BOL.itemProperty.improvised": "Improvisiert", "BOL.itemProperty.shield": "Schild", "BOL.itemProperty.melee": "Nahkampf", "BOL.itemProperty.throwable": "Werfbar", "BOL.itemProperty.ignoreshield": "Ignoriert Schilde", "BOL.itemProperty.bashing": "Nicht-tödlicher Schaden", "BOL.itemProperty.stackable": "Stapelbar", "BOL.itemProperty.ranged": "Fernkampf", "BOL.itemProperty.weapon": "Waffe", "BOL.itemProperty.reloadable": "Nachladbar", "BOL.itemProperty.worn": "Angelegt", "BOL.itemProperty.spell" : "Zauber", "BOL.itemProperty.armor" : "Rüstung", "BOL.itemProperty.consumable" : "Verbrauchsgut", "BOL.itemProperty.bow" : "Bogen", "BOL.itemProperty.crossbow" : "Armbrust", "BOL.itemProperty.throwing" : "Wurfwaffe", "BOL.itemProperty.activable" : "Aktivierbar", "BOL.itemProperty.powder" : "Schießpulverwaffe", "BOL.itemProperty.attackAttribute" : "Angriff (Attribut)", "BOL.itemProperty.attackAptitude" : "Angriff (Fähigkeit)", "BOL.itemProperty.attackModifiers" : "Angriff (Modifikatoren)", "BOL.itemProperty.attackReroll1" : "Angriff (bei 1 erneut würfeln)", "BOL.itemProperty.damage" : "Schaden (Sch)", "BOL.itemProperty.damageModifiers" : "Schaden (Modifikatoren)", "BOL.itemProperty.damageAttribute" : "Schaden (Attribut)", "BOL.itemProperty.damageSpecial" : "Schaden (Spezial)", "BOL.itemProperty.damageReroll1" : "bei 1 erneut würfeln", "BOL.itemProperty.range" : "Reichweite (in m)", "BOL.itemProperty.soakFormula": "Auslösen (Formel)", "BOL.itemProperty.soakModifiers": "Auslösen (Modifikatoren)", "BOL.itemProperty.soakValue": "Auslösen (Wert)", "BOL.itemProperty.armorQuality": "Rüstungsqualität", "BOL.itemProperty.blockingMalus" : "Blockmalus", "BOL.itemProperty.blockingAttacksBlocked" : "Angriff geblockt", "BOL.itemProperty.blocking1Attack" : "Ein Angriff blocken", "BOL.itemProperty.blockingAllAttacks" : "Alle Angriffe blocken", "BOL.itemProperty.slot" : "Slotplatz", "BOL.itemProperty.reload": "Nachladen (Aktion)", "BOL.itemProperty.weaponSize" : "Waffengröße", "BOL.itemProperty.difficulty": "Schwierigkeit", "BOL.itemProperty.natural": "Natürliche Waffe", "BOL.itemProperty.onlymodifier": "Nur Modifikator (d.h. Angriffe von Kreaturen)", "BOL.itemStat.quantity": "Anzahl", "BOL.itemStat.weight": "Gewicht", "BOL.itemStat.price": "Preis", "BOL.itemStat.range": "Reichweite", "BOL.itemStat.damage": "Schaden", "BOL.itemStat.reload": "Nachladen (Aktion)", "BOL.itemStat.soak": "Auslösen", "BOL.itemStat.blocking": "Blocken", "BOL.itemStat.modifiers": "Modifikatoren", "BOL.weaponSize.unarmed" : "Unbewaffnet", "BOL.weaponSize.improvised" : "Improvisiert", "BOL.weaponSize.light" : "Leicht", "BOL.weaponSize.medium" : "Mittel", "BOL.weaponSize.heavy" : "Schwer", "BOL.itemModifiers.init": "Malus (Initiative)", "BOL.itemModifiers.social": "Malus (Sozial)", "BOL.itemModifiers.agility": "Malus (Geschick)", "BOL.itemModifiers.powercost": "Malus (Zusatzkosten Arkane Macht)", "BOL.itemBlocking.malus": "Sozial", "BOL.itemBlocking.nbAttacksPerRound": "Beweglichkeit", "BOL.soakFormula.none" : "-", "BOL.soakFormula.light" : "Leicht (Verhindert d6-3 erlittenen Schaden)", "BOL.soakFormula.medium" : "Mittel (Verhindert d6-2 erlittenen Schaden)", "BOL.soakFormula.heavy" : "Schwer (Verhindert d6-1 erlittenen Schaden)", "BOL.armorQuality.none" : "-", "BOL.armorQuality.light" : "Leicht", "BOL.armorQuality.lightQ" : "Leicht Qualität", "BOL.armorQuality.lightSup" : "Leicht Überlegen", "BOL.armorQuality.lightLeg" : "Leicht Legendär", "BOL.armorQuality.medium" : "Mittel", "BOL.armorQuality.mediumQ" : "Mittel Qualität", "BOL.armorQuality.mediumSup" : "Mittel Überlegen", "BOL.armorQuality.mediumLeg" : "Mittel Legendär", "BOL.armorQuality.heavy" : "Schwer", "BOL.armorQuality.heavyQ" : "Schwer Qualität", "BOL.armorQuality.heavySup" : "Schwer Überlegen", "BOL.armorQuality.heavyLeg" : "Schwer Legendär", "BOL.equipmentSlots.none" : "-", "BOL.equipmentSlots.head" : "Kopf", "BOL.equipmentSlots.neck" : "Hals", "BOL.equipmentSlots.shoulders" : "Schultern", "BOL.equipmentSlots.body" : "Körper", "BOL.equipmentSlots.rhand" : "Rechte Hand", "BOL.equipmentSlots.lhand" : "Linke Hand", "BOL.equipmentSlots.2hands" : "Zweihändig", "BOL.equipmentSlots.rarm" : "Rechter Arm", "BOL.equipmentSlots.larm" : "Linker Arm", "BOL.equipmentSlots.chest" : "Torso", "BOL.equipmentSlots.belt" : "Gürtel", "BOL.equipmentSlots.legs" : "Beine", "BOL.equipmentSlots.feet" : "Füße", "BOL.equipmentSlots.finder" : "Finger", "BOL.equipmentSlots.ear" : "Ohr", "BOL.vehicleCategory.mount" : "Reittier", "BOL.vehicleCategory.flying" : "Fluggerät", "BOL.vehicleCategory.boat" : "Schiff", "BOL.vehicleCategory.other" : "Anderes", "BOL.range.PointBlank": "Direkt", "BOL.range.Short": "Kurz", "BOL.range.Medium": "Mittel", "BOL.range.Long": "Weit", "BOL.range.VeryLong": "Sehr weit", "BOL.range.Extreme": "Extrem weit", "BOL.range.Maximum": "Maximale Reichweite", "BOL.notification.MacroMultipleTokensSelected": "Du hast mehrere Token ausgewählt", "BOL.notification.MacroNoActorAvailable": "Es konnte kein Akteur gefunden werden", "BOL.notification.MacroNoTokenSelected": "Du musst einen Token auswählen", "BOL.size.tiny": "Winzig", "BOL.size.verysmall": "Sehr klein", "BOL.size.small" : "Klein", "BOL.size.medium" : "Mittel", "BOL.size.large" : "Groß", "BOL.size.verylarge": "Sehr groß", "BOL.size.huge" :"Riesig", "BOL.size.massive" : "Massiv", "BOL.size.enormous": "Enorm", "BOL.size.gigantic": "Gigantisch", "BOL.size.immense": "Immens", "BOL.size.colossal": "Kolossal", "BOL.chat.fightactive": "{name} activates the fight option {foName} for this round !", "BOL.chat.fightunactive": "{name} deactivates the fight option {foName} for this round !", "BOL.chat.isdead": "{name} is dead !", "BOL.chat.epitaph": "Keep his name and memory in honor !", "BOL.chat.vitalityzero": "Lifeblood of {name} is now {hp} : he is going to fall unconscious !", "BOL.chat.vitalityheroism": "You can spent 1 Hero Point to raise up for 1 round.", "BOL.chat.vitalityheroismhint": "In this case, your lifeblood raises up to its maximum divided by 2.", "BOL.chat.vitalitydying": "Lifeblood of {name} is now {hp} ! He is dying ...", "BOL.chat.vitalitydyingheroism": "You can spent 1 Hero Point to Defy Death.", "BOL.chat.alchemytitle": "Alchemy recipe : {name}", "BOL.chat.alchemypoints": "Craft Points cost : {pcCostCurrent}", "BOL.chat.alchemysuccess": "The alchemy recipe is a success !
Create the relevant item/effect in your Inventory.
Stage counter has been resetted.", "BOL.chat.alchemyfailure": "The alchemy recipe has failed !
Stage counter has been resetted.", "BOL.chat.rolldamage": "Roll for damages", "BOL.chat.rolldamage6": "Roll for damages +6", "BOL.chat.rolldamage12": "Roll for damages +12 (1 HP)", "BOL.chat.damageresult": "Damages of {name} : {total}", "BOL.chat.damagetarget": "Target : {target}", "BOL.chat.applydamagetotarget": "Apply damages to the target", "BOL.chat.fightoption": "Combat options", "BOL.chat.reroll": "Reroll (1 HP)", "BOL.chat.toheroic": "Convert to Mighty success (1 HP)", "BOL.chat.tolegend": "Convert to Legendary succes (1 HP)", "BOL.chat.hurttitle": "{name} is going to receive {damageTotal} damages !", "BOL.chat.armordefault": "This attack is bypassing armor : armor is not used to reduce damages !", "BOL.chat.witharmor": "Hit with armor", "BOL.chat.withoutarmor": "Hit without armor", "BOL.chat.shakeoff": "Shake off Wounds (1 HP)", "BOL.chat.splinteredshield": "Splintered Shield/Sword {name} (1 HP)", "BOL.chat.damagesummary": "Damages received by {name}", "BOL.chat.protectvalue": "Armor protect", "BOL.chat.noprotectvalue": "No armor !", "BOL.chat.heroreducedamage": "One Hero Point has been spent, for reducing damges by {total}.", "BOL.chat.herosplintered": "No damages received, thanks to splintered shield/sword with {weaponHero.name}. The weapon/shield has been destroyed ! One HP point has been spent also.", "BOL.chat.finaldamage": "Final Damage : {finalDamage} damages !", "BOL.chat.spell": "Spell", "BOL.chat.spellcost": "Power Points cost", "BOL.chat.spellremaining": "Remaining Power Points", "BOL.dialog.soeasy": "So easy (+4)", "BOL.dialog.veryeasy": "Very easy (+2)", "BOL.dialog.easy": "Easy (+1)", "BOL.dialog.moderate": "Moderate (0)", "BOL.dialog.hard": "Hard (-1)", "BOL.dialog.tough": "Tough (-2)", "BOL.dialog.demanding": "Demanding (-4)", "BOL.dialog.formidable": "Formidable (-6)", "BOL.dialog.heroic": "Heroic (-8)", "BOL.dialog.mythic": "Mythic (-10)", "BOL.dialog.divine": "Divine (-12)", "BOL.dialog.pointblank": "Point blank (+1)", "BOL.dialog.close": "Close (0)", "BOL.dialog.medium": "Medium (-1))", "BOL.dialog.long": "Long (-2)", "BOL.dialog.distant": "Distant (-4)", "BOL.dialog.extreme": "Extreme (-6)", "BOL.dialog.utmost": "Utmost (-8)", "BOL.ui.name": "Name", "BOL.ui.xp": "Experience", "BOL.ui.xpspent": "Spent", "BOL.ui.xptotal": "Total", "BOL.ui.biosize": "Size", "BOL.ui.bioweight": "Weight", "BOL.ui.bioage": "Age", "BOL.ui.biohair": "Hair", "BOL.ui.bioeyes": "Eyes", "BOL.ui.biosigns": "Signs", "BOL.ui.biodescription": "Description", "BOL.ui.bionotes": "Notes" }