{ "TYPES": { "Actor": { "character": "PC", "encounter": "NPC", "npc": "NPC", "vehicle": "Vehicle", "horde": "Horde" }, "Item": { "item": "Object", "feature": "Trait", "weapon": "Weapon", "armure": "Armor" } }, "BOL.attributes.vigor": "Strength", "BOL.attributes.halfvigor" : "Half-Strength", "BOL.attributes.agility": "Agility", "BOL.attributes.mind": "Mind", "BOL.attributes.appeal": "Appeal", "BOL.aptitudes.init": "Initiative", "BOL.aptitudes.melee": "Melee", "BOL.aptitudes.ranged": "Ranged", "BOL.aptitudes.def": "Defense", "BOL.aptitudes.prot": "Protection", "BOL.resources.hp": "Vitality", "BOL.resources.hero": "Hero", "BOL.resources.faith": "Faith", "BOL.resources.creation": "Creation", "BOL.resources.power": "Power", "BOL.resources.villainy": "Villany", "BOL.resources.alchemypoints": "Alchemy Points", "BOL.traits.xp": "Experience", "BOL.ui.tab.stats": "Attributes", "BOL.ui.tab.combat": "Combat", "BOL.ui.tab.actions": "Actions", "BOL.ui.tab.features": "Traits", "BOL.ui.tab.equipment": "Equipment", "BOL.ui.tab.description": "Description", "BOL.ui.tab.details": "Details", "BOL.ui.tab.spellalchemy": "Spells & Alchemy", "BOL.ui.tab.astrologer": "Astrologer", "BOL.ui.astrologerPoints": "Points d'Astrologie", "BOL.ui.astrologerPointsLabel": "Points d'Astrologie actuels", "BOL.ui.ishoroscopemajor": "Horoscope Majeur (ie de groupe) ?", "BOL.ui.answer": "Réponse", "BOL.ui.horoscopefavorable": "Favorable (1dB)", "BOL.ui.horoscopeunfavorable": "Défavorable (1dM)", "BOL.ui.horoscopes": "Horoscopes", "BOL.ui.horoscopesBonus": "Horoscopes (Bonus)", "BOL.ui.horoscopesMalus": "Horoscopes (Malus)", "BOL.ui.groupHoroscope": "Horoscrope de Groupe de ", "BOL.ui.rabble": "Rabble", "BOL.ui.tough": "Tough", "BOL.ui.villain": "Villain", "BOL.ui.properties": "Properties", "BOL.ui.description": "Description", "BOL.ui.actions": "Actions", "BOL.ui.capacities": "Capacity", "BOL.ui.damages": "Damage", "BOL.ui.details": "Details", "BOL.ui.category": "Category", "BOL.ui.subcategory": "Sub-Category", "BOL.ui.type": "Type", "BOL.ui.subtype": "Subtype", "BOL.ui.attribute" : "Attribute", "BOL.ui.aptitude" : "Aptitude", "BOL.ui.advantages" : "Boons/Flaws", "BOL.ui.modifiers": "Modifiers", "BOL.ui.item": "Item", "BOL.ui.edit": "Edit", "BOL.ui.unequip": "Unequip", "BOL.ui.equip": "Equip", "BOL.ui.delete": "Delete", "BOL.ui.roll" : "Roll", "BOL.ui.equipment" : "Equipment", "BOL.ui.equipmentProperties" : "Equipment properties", "BOL.ui.weaponAttack" : "Weapon attack", "BOL.ui.weaponProperties" : "Weapon properties", "BOL.ui.protectionProperties" : "Protection properties", "BOL.ui.magicalProperties" : "Magical properties", "BOL.ui.alchemyProperties": "Alchemy properties", "BOL.ui.armor" : "Armor", "BOL.ui.reach" : "Reach", "BOL.ui.weapon" : "Weapon", "BOL.ui.melee" : "Melee", "BOL.ui.ranged" : "Ranged", "BOL.ui.protection" : "Protection", "BOL.ui.shield" : "Shield", "BOL.ui.blocking" : "Blocking", "BOL.ui.range" : "Range", "BOL.ui.quantity" : "Quantity", "BOL.ui.qty" : "Qty", "BOL.ui.slot" : "Slot", "BOL.ui.weight" : "Weight", "BOL.ui.price": "Price", "BOL.ui.cancel": "Cancel", "BOL.ui.submit": "OK", "BOL.ui.attributeCheck" : "Attribute Check", "BOL.ui.aptitudeCheck" : "Aptitude Check", "BOL.ui.weaponCheck" : "Weapon Check", "BOL.ui.spellCheck" : "Spell Check", "BOL.ui.careers" : "Careers", "BOL.ui.boons" : "Boons", "BOL.ui.flaws" : "Flaws", "BOL.ui.rank" : "Rank", "BOL.ui.success" : "Success", "BOL.ui.failure" : "Failure", "BOL.ui.fumble" : "Fumble", "BOL.ui.critical" : "Critical Success", "BOL.ui.maneuvers" : "Maneuvers", "BOL.ui.stacksize" : "Stack Size (max)", "BOL.ui.weapons" : "Weapons", "BOL.ui.protections" : "Protection", "BOL.ui.ammos" : "Ammo", "BOL.ui.containers" : "Container", "BOL.ui.treasure" : "Treasure", "BOL.ui.vehicles" : "Vehicles/Mounts", "BOL.ui.misc" : "Misc", "BOL.ui.vehicleProperties" : "Vehicle properties", "BOL.ui.speed" : "Speed", "BOL.ui.noWeaponName" : "Weapon Name", "BOL.ui.targetDefence": "Defense", "BOL.ui.applyShieldMalus": "Apply Shield Modifier", "BOL.ui.shieldMalus": "Shield Modifier", "BOL.ui.defenseScore": "Defense Score", "BOL.ui.defender": "Defender", "BOL.ui.difficulty": "Difficulty", "BOL.ui.spellProperties": "Spell Properties", "BOL.ui.duration": "Duration", "BOL.ui.spellkeep": "Maintain", "BOL.ui.concentrate": "Concentrate", "BOL.ui.registerInit": "Register Init.", "BOL.ui.isSorcerer": "Is Sorcerer ?", "BOL.ui.isAlchemist": "Is Alchemist ?", "BOL.ui.isPriest": "Is Priest/Druid ?", "BOL.ui.isAstrologer": "Is Astrologer?", "BOL.ui.circle": "Circle", "BOL.ui.spells": "Spells", "BOL.ui.focusSpell": "Cast a spell", "BOL.ui.sorcererRank" : "Sorcerer Rank", "BOL.ui.alchemistRank": "Alchemist Rank", "BOL.ui.mandatoryconditions": "Mandatory conditions", "BOL.ui.optionnalconditions": "Optional conditions", "BOL.ui.ppcost": "Power Points cost", "BOL.ui.ppAvailable": "Available Power Points", "BOL.ui.pccost": "Creation Points cost", "BOL.ui.pcnow": "Actual Creation Points", "BOL.ui.alchemyType": "Type", "BOL.ui.alchemy": "Alchemy", "BOL.ui.makeAlchemy": "Make Alchemy", "BOL.ui.alchemyCostTotal": "Alchemy Points Total Cost", "BOL.ui.alchemyInvest": "Invest Alchemy Points", "BOL.ui.alchemyCurrent": "Current Alchemy Points in Object", "BOL.ui.advance": "Status", "BOL.ui.isadvantage": "Provides a bonus dice?", "BOL.ui.bonusmalus": "Additional bonus/penalty", "BOL.ui.nbdices": "Number of Dice", "BOL.ui.totalmod": "Total Mod.", "BOL.ui.rangeModifiers": "Range modifier", "BOL.ui.money": "Money", "BOL.ui.moneyTitle": "Gold & Treasure", "BOL.ui.fightOption": "Fight Options", "BOL.ui.none": "None", "BOL.ui.fightOptionType": "Fight Option types", "BOL.ui.activated": "Activated", "BOL.ui.deactivated": "Deactivated", "BOL.ui.status": "Status", "BOL.ui.toactivated": "Active (>Deactivated)", "BOL.ui.todeactivated": "Inactive (>Active)", "BOL.ui.armorAgiMalus": "Armor+Shield Modifier (Agi)", "BOL.ui.armorInitMalus": "Armor Modifier (Init)", "BOL.ui.attackValue": "Attack Value", "BOL.ui.attackModifier": "Attack Modifier", "BOL.ui.weaponbonus": "Cette arme bénéficie déja d'un Dé de Bonus (Arme Favorite prise en compte, par exemple)", "BOL.ui.initMalus": "Init malus", "BOL.ui.creature": "Creature", "BOL.ui.undead": "Undead", "BOL.ui.daemon": "Daemon", "BOL.ui.attributaptitude": "Attribut ou Aptitude", "BOL.ui.always": "Tout les jets (ie toujours)", "BOL.ui.effectbonusmalus": "Bonus ou Malus à appliquer", "BOL.ui.boleffects": "Effects (automatic)", "BOL.ui.modifier": "Modifier", "BOL.ui.effects": "Ongoing effects", "BOL.ui.pcname": "PCs", "BOL.ui.npcname": "NPCs", "BOL.ui.pclistbutton": "Compact view", "BOL.ui.noactorfound": "Unknown NPC. The NPC must be known in the world to be displayed here.", "BOL.ui.deletetitle": "Delete", "BOL.ui.confirmdelete": "Are you sure to delete this item ?", "BOL.ui.nomorealchemypoints": "No more Creation Point !", "BOL.ui.armornoformula": "The Armor {protect.name} has no protection formula !", "BOL.ui.selectactor": "Select the actors to apply the macro", "BOL.ui.itemnotfound": "Impossible to find the object of this macro", "BOL.ui.noinit": "No initiative recorded. Roll initiative from the actor's sheet.", "BOL.ui.warninitiative": "No available initiative. Roll Initiative for this combat.", "BOL.ui.isspecial": "Special ?", "BOL.ui.createEquipment": "Create an equipment", "BOL.ui.astrology": "Astrology and Horoscope", "BOL.ui.astrologyMinor": "Build a Minor Horoscope", "BOL.ui.astrologyMajor": "Build a Major Horoscope", "BOL.ui.astrologyMajorGroup": "Build a Major Group Horoscope", "BOL.ui.makeHoroscope": "Build a Horoscope", "BOL.ui.astrologerRank": "Astrologer Rank", "BOL.ui.horoscopeCost": "Astrology Points cost", "BOL.ui.minor": "Minor", "BOL.ui.major": "Major", "BOL.ui.majorgroup": "Group Major", "BOL.ui.horoscopeGroup": "Group Horoscope", "BOL.ui.horoscopeDiceRemaining": "Remaining Dice", "BOL.ui.horoscopeDiceMax": "Max Dice", "BOL.ui.astrologyNoPoints": "You do not have enough Astrology Points!", "BOL.ui.newEquipment": "New equipment", "BOL.ui.newNaturalWeapon": "Natural weapon", "BOL.ui.newNaturalProtection": "Natural protection", "BOL.ui.createNaturalWeapon": "Create a natural weapon", "BOL.ui.createNaturalProtection": "Create a natural protection", "BOL.ui.hordeSize": "Horde size", "BOL.ui.hordeAttack": "Horde attack", "BOL.ui.hordeName": "Name of the Horde", "BOL.ui.criticallegend": "Legendary Success", "BOL.ui.hordeHP": "Horde Vitality (1 member)", "BOL.ui.hordehp": "Horde Vitality (total)", "BOL.featureCategory.origins": "Origins", "BOL.featureCategory.races": "Races", "BOL.featureCategory.careers": "Careers", "BOL.featureCategory.boons": "Boons", "BOL.featureCategory.flaws": "Flaws", "BOL.featureCategory.languages": "Languages", "BOL.featureCategory.fightoptions": "Fight Options", "BOL.featureSubtypes.origin": "Origin", "BOL.featureSubtypes.race": "Race", "BOL.featureSubtypes.career": "Career", "BOL.featureSubtypes.boon": "Boon", "BOL.featureSubtypes.flaw": "Flaw", "BOL.featureSubtypes.language": "Language", "BOL.featureSubtypes.gods": "Faith & Gods", "BOL.featureSubtypes.fightOption": "Combat Option", "BOL.featureSubtypes.effect": "Effect", "BOL.featureSubtypes.effects": "Effects", "BOL.featureSubtypes.boleffect": "Effect", "BOL.featureSubtypes.horoscope": "Horoscope", "BOL.featureSubtypes.xplog": "XP Journal", "BOL.bougette.nomoney": "Nothing", "BOL.bougette.tolive": "To live", "BOL.bougette.easylife": "Easy Life", "BOL.bougette.luxury" : "Luxury life", "BOL.bougette.rich": "Rich!", "BOL.fightOptionTypes.armor": "Armor Attack Option", "BOL.fightOptionTypes.intrepid": "Fearless Attack", "BOL.fightOptionTypes.twoweaponsdef": "Two Weapon (Defense)", "BOL.fightOptionTypes.twoweaponsatt": "Two Weapon (Attack)", "BOL.fightOptionTypes.fulldefense": "Full Defense", "BOL.fightOptionTypes.defense": "Defensive Posture", "BOL.fightOptionTypes.attack": "Offensive Posture", "BOL.fightOptionTypes.other": "Other", "BOL.itemCategory.object": "Object", "BOL.itemCategory.equipment": "Equipment", "BOL.itemCategory.consumable": "Consumable", "BOL.itemCategory.spell": "Spell", "BOL.itemCategory.vehicle": "Mount/Vehicle", "BOL.itemCategory.other": "Other", "BOL.itemCategory.capacity" : "Capacity", "BOL.itemCategory.alchemy": "Alchemy", "BOL.itemCategory.vehicleweapon": "Vehicle weapon", "BOL.combatCategory.protections": "Protections", "BOL.combatCategory.shields": "Shields", "BOL.combatCategory.melee": "Melee", "BOL.combatCategory.ranged": "Ranged", "BOL.combatCategory.fightOptions": "Fight options", "BOL.combatCategory.natural": "Natural Weapons", "BOL.equipmentCategory.weapon": "Weapon", "BOL.equipmentCategory.armor": "Armor", "BOL.equipmentCategory.protection": "Protection", "BOL.equipmentCategory.shield": "Shield", "BOL.equipmentCategory.helm": "Helm", "BOL.equipmentCategory.jewel": "Jewel", "BOL.equipmentCategory.scroll": "Scroll", "BOL.equipmentCategory.ammunition": "Ammunition", "BOL.equipmentCategory.container": "Container", "BOL.equipmentCategory.currency": "Money", "BOL.equipmentCategory.other": "Other", "BOL.protectionCategory.armor": "Armor", "BOL.protectionCategory.shield": "Shield", "BOL.protectionCategory.helm": "Helm", "BOL.protectionCategory.other": "Other", "BOL.spellItem.charm": "Charm", "BOL.spellItem.circle1": "First Circle", "BOL.spellItem.circle2": "Second Circle", "BOL.spellItem.circle3": "Third Circle", "BOL.alchemyItem.common": "Common", "BOL.alchemyItem.scarce": "Scarce", "BOL.alchemyItem.legend": "Legendary", "BOL.alchemyItem.mythic": "Mythic", "BOL.weaponCategory.melee": "Melee", "BOL.weaponCategory.ranged": "Ranged", "BOL.weaponCategory.other": "Other", "BOL.itemProperty.damageMultiplier": "Damage Multiplier", "BOL.itemProperty.attackBonusDice": "Attack Bonus Dice", "BOL.itemProperty.equipable": "Equipable", "BOL.itemProperty.protection": "Protection", "BOL.itemProperty.blocking": "Blocking", "BOL.itemProperty.magical": "Magical", "BOL.itemProperty.concealable": "Concealable", "BOL.itemProperty.2H": "2H Weapon", "BOL.itemProperty.helm": "Helm", "BOL.itemProperty.improvised": "Improvised", "BOL.itemProperty.shield": "Shield", "BOL.itemProperty.melee": "Melee", "BOL.itemProperty.throwable": "Throwable", "BOL.itemProperty.ignoreshield": "Ignore Shield", "BOL.itemProperty.bashing": "Bashing", "BOL.itemProperty.stackable": "Stackable", "BOL.itemProperty.ranged": "Ranged", "BOL.itemProperty.weapon": "Weapon", "BOL.itemProperty.reloadable": "Reloadable", "BOL.itemProperty.worn": "Equipped", "BOL.itemProperty.spell" : "Spell", "BOL.itemProperty.armor" : "Armor", "BOL.itemProperty.consumable" : "Consumable", "BOL.itemProperty.bow" : "Bow", "BOL.itemProperty.crossbow" : "Crossbow", "BOL.itemProperty.throwing" : "Throwing", "BOL.itemProperty.activable" : "Activable", "BOL.itemProperty.powder" : "Powder", "BOL.itemProperty.attackAttribute" : "Attack (Attribute)", "BOL.itemProperty.attackAptitude" : "Attack (Aptitude)", "BOL.itemProperty.attackModifiers" : "Attack (Modifiers)", "BOL.itemProperty.attackReroll1" : "Attack (Reroll 1's)", "BOL.itemProperty.damage" : "Damage (Dmg)", "BOL.itemProperty.damageModifiers" : "Damage (Modifiers)", "BOL.itemProperty.damageAttribute" : "Damage (Attribute)", "BOL.itemProperty.damageSpecial" : "Damage (Special)", "BOL.itemProperty.damageReroll1" : "Reroll 1's", "BOL.itemProperty.range" : "Range (in m)", "BOL.itemProperty.soakFormula": "Soak (Formula)", "BOL.itemProperty.soakModifiers": "Soak (Modifiers)", "BOL.itemProperty.soakValue": "Soak (Default Value)", "BOL.itemProperty.armorQuality": "Armor Quality", "BOL.itemProperty.blockingMalus" : "Blocking Modifier", "BOL.itemProperty.blockingAttacksBlocked" : "Attacks blocked", "BOL.itemProperty.blocking1Attack" : "Block 1 attack", "BOL.itemProperty.blockingAllAttacks" : "Block all attacks", "BOL.itemProperty.slot" : "Slot", "BOL.itemProperty.reload": "Reload (Actions)", "BOL.itemProperty.weaponSize" : "Weapon Size", "BOL.itemProperty.difficulty": "Difficulty", "BOL.itemProperty.natural": "Natural weapon", "BOL.itemProperty.onlymodifier": "Modifier only (ie creatures attacks)", "BOL.itemStat.quantity": "Quantity", "BOL.itemStat.weight": "Weight", "BOL.itemStat.price": "Price", "BOL.itemStat.range": "Range", "BOL.itemStat.damage": "Damage", "BOL.itemStat.reload": "Reload (Actions)", "BOL.itemStat.soak": "Soak", "BOL.itemStat.blocking": "Blocking", "BOL.itemStat.modifiers": "Modifiers", "BOL.weaponSize.unarmed" : "Unarmed", "BOL.weaponSize.improvised" : "Improvised", "BOL.weaponSize.light" : "Light", "BOL.weaponSize.medium" : "Medium", "BOL.weaponSize.heavy" : "heavy", "BOL.itemModifiers.init": "Modifier (Initiative)", "BOL.itemModifiers.social": "Modifier (Social)", "BOL.itemModifiers.agility": "Modifier (Agility)", "BOL.itemModifiers.powercost": "Modifier (Additional Cost in PP)", "BOL.itemBlocking.malus": "Modifier", "BOL.itemBlocking.nbAttacksPerRound": "Agility", "BOL.soakFormula.none" : "-", "BOL.soakFormula.light" : "Light (Cancels d6-3 damage)", "BOL.soakFormula.medium" : "Medium (Cancels d6-2 damage)", "BOL.soakFormula.heavy" : "Heavy (Cancels d6-1 damage)", "BOL.armorQuality.none" : "-", "BOL.armorQuality.light" : "Light", "BOL.armorQuality.lightQ" : "Light Quality", "BOL.armorQuality.lightSup" : "Light Superior", "BOL.armorQuality.lightLeg" : "Light Legendary", "BOL.armorQuality.medium" : "Medium", "BOL.armorQuality.mediumQ" : "Medium Quality", "BOL.armorQuality.mediumSup" : "Medium Superior", "BOL.armorQuality.mediumLeg" : "Medium Legendary", "BOL.armorQuality.heavy" : "Heavy", "BOL.armorQuality.heavyQ" : "Heavy Quality", "BOL.armorQuality.heavySup" : "Heavy Superior", "BOL.armorQuality.heavyLeg" : "Heavy Legendary", "BOL.equipmentSlots.none" : "-", "BOL.equipmentSlots.head" : "Head", "BOL.equipmentSlots.neck" : "Neck", "BOL.equipmentSlots.shoulders" : "Shoulders", "BOL.equipmentSlots.body" : "Body", "BOL.equipmentSlots.rhand" : "Right hand", "BOL.equipmentSlots.lhand" : "Left hand", "BOL.equipmentSlots.2hands" : "2 hands", "BOL.equipmentSlots.rarm" : "Right arm", "BOL.equipmentSlots.larm" : "Left arm", "BOL.equipmentSlots.chest" : "Chest", "BOL.equipmentSlots.belt" : "Belt", "BOL.equipmentSlots.legs" : "Legs", "BOL.equipmentSlots.feet" : "Feet", "BOL.equipmentSlots.finder" : "Finger", "BOL.equipmentSlots.ear" : "Ear", "BOL.vehicleCategory.mount" : "Ground Mount", "BOL.vehicleCategory.flying" : "Flying Mount", "BOL.vehicleCategory.boat" : "Boat", "BOL.vehicleCategory.other" : "Other", "BOL.range.PointBlank": "Point Blank", "BOL.range.Short": "Short", "BOL.range.Medium": "Medium", "BOL.range.Long": "Long", "BOL.range.VeryLong": "Very Long", "BOL.range.Extreme": "Extreme", "BOL.range.Maximum": "Maximum", "BOL.notification.MacroMultipleTokensSelected": "You have selected several tokens!", "BOL.notification.MacroNoActorAvailable": "No actor could be targeted!", "BOL.notification.MacroNoTokenSelected": "You must select a token!", "BOL.size.tiny": "Tiny", "BOL.size.verysmall": "Very Small", "BOL.size.small" : "Small", "BOL.size.medium" : "Medium", "BOL.size.large" : "Large", "BOL.size.verylarge": "Very Large", "BOL.size.huge" :"Huge", "BOL.size.massive" : "Massive", "BOL.size.enormous": "Enormous", "BOL.size.gigantic": "Gigantic", "BOL.size.immense": "Immense", "BOL.size.colossal": "Colossal", "BOL.chat.fightactive": "{name} activates the fight option {foName} for this round !", "BOL.chat.fightunactive": "{name} deactivates the fight option {foName} for this round !", "BOL.chat.isdead": "{name} is dead !", "BOL.chat.epitaph": "Keep his name and memory in honor !", "BOL.chat.vitalityzero": "Lifeblood of {name} is now {hp} : he is going to fall unconscious !", "BOL.chat.vitalityheroism": "You can spent 1 Hero Point to raise up for 1 round.", "BOL.chat.vitalityheroismhint": "In this case, your lifeblood raises up to its maximum divided by 2.", "BOL.chat.vitalitydying": "Lifeblood of {name} is now {hp} ! He is dying ...", "BOL.chat.vitalitydyingheroism": "You can spent 1 Hero Point to Defy Death.", "BOL.chat.alchemytitle": "Alchemy recipe : {name}", "BOL.chat.alchemypoints": "Craft Points cost : {pcCostCurrent}", "BOL.chat.alchemysuccess": "The alchemy recipe is a success !
Create the relevant item/effect in your Inventory.
Stage counter has been resetted.", "BOL.chat.alchemyfailure": "The alchemy recipe has failed !
Stage counter has been resetted.", "BOL.chat.rolldamage": "Roll for damages", "BOL.chat.rolldamage6": "Roll for damages +6", "BOL.chat.rolldamage12": "Roll for damages +12 (1 HP)", "BOL.chat.rolldamage12Legend": "Roll for damages +12", "BOL.chat.damageresult": "Damages of {name} : {total}", "BOL.chat.damagetarget": "Target : {target}", "BOL.chat.applydamagetotarget": "Apply damages to the target", "BOL.chat.fightoption": "Combat options", "BOL.chat.reroll": "Reroll (1 HP)", "BOL.chat.heroicreminder": "In addition of the actions below, you can : If you spent 1 Hero Point in addition, all these effects can be doubled.", "BOL.chat.legendaryreminder": "In addition of the actions below, you can twice the following actions: ", "BOL.chat.toheroic": "Convert to Mighty success (1 HP)", "BOL.chat.tolegend": "Convert to Legendary succes (1 HP)", "BOL.chat.hurttitle": "{name} is going to receive {damageTotal} damages !", "BOL.chat.armordefault": "This attack is bypassing armor : armor is not used to reduce damages !", "BOL.chat.witharmor": "Hit with armor", "BOL.chat.withoutarmor": "Hit without armor", "BOL.chat.shakeoff": "Shake off Wounds (1 HP)", "BOL.chat.splinteredshield": "Splintered Shield/Sword {name} (1 HP)", "BOL.chat.damagesummary": "Damages received by {name}", "BOL.chat.protectvalue": "Armor protect", "BOL.chat.noprotectvalue": "No armor !", "BOL.chat.heroreducedamage": "One Hero Point has been spent, for reducing damges by {total}.", "BOL.chat.herosplintered": "No damages received, thanks to splintered shield/sword with {weaponHero.name}. The weapon/shield has been destroyed ! One HP point has been spent also.", "BOL.chat.finaldamage": "Final Damage : {finalDamage} damages !", "BOL.chat.spell": "Spell", "BOL.chat.spellcost": "Power Points cost", "BOL.chat.spellremaining": "Remaining Power Points", "BOL.chat.nodamagesummary": "No damage ....", "BOL.chat.damageresume": "{name} as taken wounds ...", "BOL.chat.fumblemessage": "If you accept the consequences of a fumble (GM choice), you can get 1 additionnal Hero Point.", "BOL.chat.rangeinfo": "Range/Throw of {attackerName} to {defenderName}", "BOL.chat.rangeweaponinfo": "Weapon : {weaponName} - Base range {weaponRange}", "BOL.chat.rangeout": "Modifier : Out of range", "BOL.chat.range0": "Modifier : Point blank (+1)", "BOL.chat.range1": "Modifier : Short Range (0)", "BOL.chat.range2": "Modifier : Middle Range (-1)", "BOL.chat.range3": "Modifier : Long Range (-2)", "BOL.chat.range4": "Modifier : Very Long Range (-4)", "BOL.chat.range5": "Modifier : Extrem Range (-6)", "BOL.chat.range6": "Modifier : Max Range (-8)", "BOL.chat.rangeprefix": "Evaluated distance : ", "BOL.chat.rangevisible": "Line of sight is cleared between tokens.", "BOL.chat.rangenotvisible": "Line of sight is blocked between tokens.", "BOL.chat.rangetitle": "GM Information", "BOL.chat.weaponreroll1": "As a reminder, this weapon re-roll 1 whend rolling for damage.", "BOL.chat.rollbougette": "Budget roll", "BOL.chat.bougettesuccess": "Your budget remains unchanged !", "BOL.chat.bougettefailure": "You spent too much money, your budget is going down by one level...", "BOL.chat.initiative": "Initiative rank (10 to 1)", "BOL.chat.horoscope": "Horoscope", "BOL.chat.horoscopepoints": "Cost : {points} Astrology Points", "BOL.chat.horoscopeminorsuccess": "Your minor horoscope is a success : change the horoscope name in your sheet. You will benefit of 1 Bonus Die for the given situation.", "BOL.chat.horoscopeminorfailure": "Your minor horoscope mineur isa failure : change the horoscope name in your sheet. Vous will suffer 1 Malus Die for the given situation.", "BOL.chat.horoscopemajorsuccess": "Your major horoscope is a success : {horoscopeName} gets 1 new Hero Point for this adventure. This point has been automatically added.", "BOL.chat.horoscopemajorfailure": "Your major horoscope is a failure : {horoscopeName} looses 1 Hero Point for this adventure. This point has been automatically substracted.", "BOL.chat.horoscopemajorgroupsuccess": "Your major group horoscope majeur is a success. Your and your party gets {careerBonus} Bonus Dice during this adventure.", "BOL.chat.horoscopemajorgroupfailure": "Your major group horoscope is a failure. You and your party suffers {careerBonus} Malus Dice durig this adventure.", "BOL.chat.usedhoroscope": "Horoscope has been used", "BOL.chat.horoscopedeleted": "The Horoscopes used are deleted automatically.", "BOL.chat.criticaloptions": "Critical success !! You can (select 1 option) :", "BOL.chat.criticalcarnage": "Dual attack : you gain 1 free attack. This second attack can't benefit from a Hero/Villain Point.", "BOL.chat.criticalplus6": "Devastating : damage +6 aux dommages (cf button below).", "BOL.chat.criticalprecise": "Precise : You hit to harm your opponent. Describe what your are doing, and if the GM agree, your opponent will suffer 1 Malus Die for the relevant actions.", "BOL.chat.criticalunarm": "Disarm : Si your opponnent has a weapon in hand, you disarm him.", "BOL.chat.criticalrabble": "Rabble Massacre : If you fight against rabble, damages results indicate the amount of rabble you kill.", "BOL.chat.criticalpush": "Prone : If the size allow it, you push your opponent on the ground. He suffer 1 Malus Die for all his actions during the next round.", "BOL.chat.criticalup": "Transform to Legendary : If you spent 1 Hero Point/Villain, you can transform this Heroic success into a Legendary success.You can the choose 2 options in this list above.", "BOL.chat.criticalinfo": "This is an Heroic success ! Choose your options and effects !", "BOL.chat.criticallegendaryinfo": "This is a Legendary succes ! Choisissez vos options et effets !", "BOL.chat.criticalbuttonjournal": "Legendary/Heroic Success", "BOL.chat.nodamage": "Do not apply damages", "BOL.dialog.soeasy": "So easy (+4)", "BOL.dialog.veryeasy": "Very easy (+2)", "BOL.dialog.easy": "Easy (+1)", "BOL.dialog.moderate": "Moderate (0)", "BOL.dialog.hard": "Hard (-1)", "BOL.dialog.tough": "Tough (-2)", "BOL.dialog.demanding": "Demanding (-4)", "BOL.dialog.formidable": "Formidable (-6)", "BOL.dialog.heroic": "Heroic (-8)", "BOL.dialog.mythic": "Mythic (-10)", "BOL.dialog.divine": "Divine (-12)", "BOL.dialog.pointblank": "Point blank (+1)", "BOL.dialog.close": "Close (0)", "BOL.dialog.medium": "Medium (-1))", "BOL.dialog.long": "Long (-2)", "BOL.dialog.distant": "Distant (-4)", "BOL.dialog.extreme": "Extreme (-6)", "BOL.dialog.utmost": "Utmost (-8)", "BOL.ui.name": "Name", "BOL.ui.xp": "Experience", "BOL.ui.xpspent": "Spent", "BOL.ui.xptotal": "Total", "BOL.ui.biosize": "Size", "BOL.ui.bioweight": "Weight", "BOL.ui.bioage": "Age", "BOL.ui.biohair": "Hair", "BOL.ui.bioeyes": "Eyes", "BOL.ui.biosigns": "Signs", "BOL.ui.biodescription": "Description", "BOL.ui.bionotes": "Notes", "BOL.chat.welcome1": "Welcome to Barbarians of Lemuria (Ludospherik version)", "BOL.chat.welcome2": "Books are necessary to play, and ca be found here : http://www.ludospherik.fr/content/14-barbarians-of-lemuria", "BOL.chat.welcome3": "The integrated maps are authorized by Guillaume Tavernier and Ludospherik. Thanks to them !.", "BOL.chat.welcome4": "All support for this system is available on this Discord server : https://discord.gg/pPSDNJk", "BOL.chat.welcome5": "Good game in Lemuria !", "BOL.chat.welcome6": "", "BOL.settings.rollArmor": "Roll for armor", "BOL.settings.rollArmorTooltip": "Roll for armor value, fixed value if unchecked", "BOL.settings.useBougette": "Use Bougette (fan-made French rule)", "BOL.settings.useBougetteTooltip": "Use the Bougette value, as described in Annales Lemurienne from LeRatierBretonnien (https://www.lahiette.com/leratierbretonnien/)", "BOL.settings.removeDead": "Automatically remove dead NPCs by end of the round", "BOL.settings.removeDeadTooltip": "Remove NPCs Automatically when HP are 0 or less, at the end of each round", "BOL.settings.diceFormula": "Dice Formula", "BOL.settings.diceFormulaTooltip": "Main dice formula (2d6 per default)", "BOL.settings.diceSuccessValue" : "Success value", "BOL.settings.diceSuccessValueTooltip": "Value of the success threshold (9 per default for 2d6)", "BOL.settings.diceCriticalValue" : "Critical success value", "BOL.settings.diceCriticalValueTooltip": "Minimum value for critical success (12 per default for 2d6)", "BOL.settings.diceCriticalFailure" : "Critical failure value", "BOL.settings.diceCriticalFailureTooltip": "Maximum value for critical failure (2 per default for 2d6)", "BOL.settings.defaultLogoActorSheetPath" : "Path for Actor sheet logo", "BOL.settings.defaultLogoPathActorSheetTooltip": "Path of the Actor sheet logo (346 x 200, default : /systems/bol/ui/logo.webp)", "BOL.settings.defaultLogoTopLeftPath" : "Path for main top left logo", "BOL.settings.defaultLogoTopLeftPathTooltip": "Path of the logo in the top left window (718 x 416, default : /systems/bol/ui/logo2.webp)" }