{ "label": "Alchimie - Potions", "mapping": { "description": "system.description" }, "entries": { "Acide": { "name": "Acids", "description": "
1 small vial does d3 damage or burns through an inch of metal or wood
" }, "Agrandissement ou Rapetissement": { "name": "Growing or shrinking", "description": "for the scene
" }, "Alcool de Qualité": { "name": "Alcoholic Spirits", "description": "good quality, 3 bottles
" }, "Altération permanente": { "name": "Permanent Alteration", "description": "+1 to any attribute permanently, will only ever work once on any given individual
" }, "Antalgique": { "name": "Painkillers", "description": "lasts 2d6 hours, 3 doses
" }, "Anti-Fièvre": { "name": "Fever Relief", "description": "lasts 2d6 hours, 3 doses
" }, "Antidote aux Poisons Alchimiques": { "name": "Antidote to Alchemical Poisons", "description": "recovery in 1 hour, 3 doses
" }, "Antidote contre les Venins Animaux et Poisons Végétaux": { "name": "Antidotes to natural venoms and herbal toxins", "description": "recovery in 1 hour, 3 doses
" }, "Antidote Universel": { "name": "Universal Antidote", "description": "can cure any poison, instantly reversing its effects, 1 dose
" }, "Beauté": { "name": "Beauty", "description": "+1 appeal for the scene
" }, "Encre Invisible": { "name": "Invisible Ink", "description": "becomes visible when wet or warmed
" }, "Feu Alchimique": { "name": "Alchemist’s Fire", "description": "explodes in a 10’ radius doing d6 ×2 damage
" }, "Héroïsme": { "name": "Heroism", "description": "imbiber gets +1 to all combat abilities for one scene, 1 dose
" }, "Illusion de la Jeunesse": { "name": "Appearance of Youth", "description": "imbiber appears to be no more than 25 years old for a week, 1 dose
" }, "Immortalité": { "name": "Immortality", "description": "you aren’t ever going to die naturally, although you might age slowly, becoming more withered the longer you go on – only violence or accident can kill you.
" }, "Métamorphose": { "name": "Shape Change", "description": "imbiber changes to look like someone else for 1 hour. Requires some hair, fingernails, blood, etc. from that person to make it, 1 dose.
" }, "Mort aux Rats": { "name": "Animal Poison", "description": "kills small pests
" }, "Neutralisant d’acide": { "name": "Acid Neutraliser", "description": "instantly stops effects of equal amount of acid – makes 9 small vials
" }, "Panacée": { "name": "Plague Cure", "description": "imbiber is cured of any disease, 2 doses
" }, "Paralysant": { "name": "Paralysis", "description": "imbiber must roll strength vs. your alchemist rank or be completely paralysed for 24 hours, 1 dose
" }, "Perspicacité": { "name": "Clarity", "description": "+1 mind for the scene
" }, "Philtre d’amour": { "name": "Love", "description": "imbiber must roll mind vs. your alchemist rank or be in love till the next full moon, 1 dose
" }, "Poudre d’invisibilité": { "name": "Invisibility Powder", "description": "people seem not to notice the wearer unless he does something to draw attention to himself, lasts for one scene
" }, "Poudre de Phénix": { "name": "Phoenix Dust", "description": "powder that burns on contact for d6 ×3 damage, even underwater
" }, "Précision": { "name": "Precision", "description": "bonus die on Ranged Attack Rolls for the scene
" }, "Prouesse": { "name": "Prowess", "description": "bonus die on Melee Attack Rolls for the scene
" }, "Puissance": { "name": "Might", "description": "+1 strength for the scene
" }, "Régénération Suprême": { "name": "Perfect Regeneration", "description": "regrows a lost limb, eye, etc., effectively erasing the flaw associated with it
" }, "Remède contre la Vérole": { "name": "Pox Cure", "description": "imbiber is cured of the pox" }, "Remède contre le Scorbut": { "name": "Scurvy Cure", "description": "imbiber is cured of scurvy" }, "Répulsifs à Insecte": { "name": "Insect Repellent", "description": "lasts 4d6 hours, 3 doses
" }, "Résistance": { "name": "Resilience", "description": "imbiber’s skin counts as protection d6 armour for one scene, 1 dose
" }, "Sens Accrus": { "name": "Improved Senses", "description": "bonus die for Task Rolls for noticing things for the scene
" }, "Sommeil Instantané": { "name": "Instant Sleep", "description": "imbiber must roll strength vs. your alchemist rank or fall into a deep sleep for half a day
" }, "Somnifere": { "name": "Sleep Inducers", "description": "ingested, gives 2d6 hours sound sleep, 3 doses
" }, "Teinture de respiration aquatique": { "name": "Water-Breathing Tincture", "description": "allows imbiber to breathe underwater for half a day
" }, "Vivacité": { "name": "Quickness", "description": "+1 agility for the scene
" } } }