{
  "ACTOR.TypeCharacter": "Character",
  "ACTOR.TypeEncounter": "Encounter",
  "ITEM.TypeItem": "Item",
  "ITEM.TypeFeature": "Feature",
  "ITEM.TypeWeapon": "Weapon",
  "ITEM.TypeArmor": "Armor",

  "BOL.attributes.vigor": "Vigor",
  "BOL.attributes.halfvigor" : "Half-Vigor",
  "BOL.attributes.agility": "Agility",
  "BOL.attributes.mind": "Mind",
  "BOL.attributes.appeal": "Appeal",
  "BOL.aptitudes.init": "Initiative",
  "BOL.aptitudes.melee": "Melee",
  "BOL.aptitudes.ranged": "Ranged",
  "BOL.aptitudes.def": "Defense",
  "BOL.aptitudes.prot": "Protection",
  "BOL.resources.hp": "Vitality",
  "BOL.resources.hero": "Hero",
  "BOL.resources.faith": "Faith",
  "BOL.resources.creation": "Creation",
  "BOL.resources.power": "Power",
  "BOL.resources.villainy": "Villany",
  "BOL.resources.alchemypoints": "Alchemy Points",
  "BOL.traits.xp": "Experience",

  "BOL.ui.tab.stats": "Attributes",
  "BOL.ui.tab.combat": "Combat",
  "BOL.ui.tab.actions": "Actions",
  "BOL.ui.tab.features": "Traits",
  "BOL.ui.tab.equipment": "Equipment",
  "BOL.ui.tab.description": "Description",
  "BOL.ui.tab.details": "Details",
  "BOL.ui.tab.spellalchemy": "Spells & Alchemy",
  "BOL.ui.tab.astrologer": "Astrologer",

  "BOL.ui.astrologerPoints": "Points d'Astrologie",
  "BOL.ui.astrologerPointsLabel": "Points d'Astrologie actuels",
  "BOL.ui.ishoroscopemajor": "Horoscope Majeur (ie de groupe) ?",
  "BOL.ui.answer": "Réponse", 
  "BOL.ui.horoscopefavorable": "Favorable (1dB)",
  "BOL.ui.horoscopeunfavorable": "Défavorable (1dM)",
  "BOL.ui.horoscopes": "Horoscopes",
  "BOL.ui.horoscopesBonus": "Horoscopes (Bonus)",
  "BOL.ui.horoscopesMalus": "Horoscopes (Malus)",
  "BOL.ui.groupHoroscope": "Horoscrope de Groupe de ",

  "BOL.ui.properties": "Properties",
  "BOL.ui.description": "Description",
  "BOL.ui.actions": "Actions",
  "BOL.ui.capacities": "Capacity",
  "BOL.ui.damages": "Damage",
  "BOL.ui.details": "Details",
  "BOL.ui.category": "Category",
  "BOL.ui.subcategory": "Sub-Category",
  "BOL.ui.type": "Type",
  "BOL.ui.subtype": "Subtype",
  "BOL.ui.attribute" :  "Attribute",
  "BOL.ui.aptitude" :  "Aptitude",
  "BOL.ui.advantages" : "Boons/Flaws",
  "BOL.ui.modifiers": "Modifiers",
  "BOL.ui.item": "Item",
  "BOL.ui.edit": "Edit",
  "BOL.ui.unequip": "Unequip",
  "BOL.ui.equip": "Equip",
  "BOL.ui.delete": "Delete",
  "BOL.ui.roll" : "Roll",
  "BOL.ui.equipment" : "Equipment",
  "BOL.ui.equipmentProperties" : "Equipment properties",
  "BOL.ui.weaponAttack" : "Weapon attack",
  "BOL.ui.weaponProperties" : "Weapon properties",
  "BOL.ui.protectionProperties" : "Protection properties",
  "BOL.ui.magicalProperties" : "Magical properties",
  "BOL.ui.alchemyProperties": "Alchemy properties",
  "BOL.ui.armor" : "Armor",
  "BOL.ui.reach" : "Reach",
  "BOL.ui.weapon" : "Weapon",
  "BOL.ui.melee" : "Melee",
  "BOL.ui.ranged" : "Ranged",
  "BOL.ui.protection" : "Protection",
  "BOL.ui.shield" : "Shield",
  "BOL.ui.blocking" : "Blocking",
  "BOL.ui.range" : "Range",
  "BOL.ui.quantity" : "Quantity",
  "BOL.ui.qty" : "Qty",
  "BOL.ui.slot" : "Slot",
  "BOL.ui.weight" : "Weight",
  "BOL.ui.price": "Price",
  "BOL.ui.cancel": "Cancel",
  "BOL.ui.submit": "OK",
  "BOL.ui.attributeCheck" : "Attribute Check",
  "BOL.ui.aptitudeCheck" : "Aptitude Check",
  "BOL.ui.weaponCheck" : "Weapon Check",
  "BOL.ui.spellCheck" : "Spell Check",
  "BOL.ui.careers" : "Careers",
  "BOL.ui.boons" : "Boons",
  "BOL.ui.flaws" : "Flaws",
  "BOL.ui.rank" : "Rank",
  "BOL.ui.success" : "Success",
  "BOL.ui.failure" : "Failure",
  "BOL.ui.fumble" : "Fumble",
  "BOL.ui.critical" : "Critical Success",
  "BOL.ui.maneuvers" : "Maneuvers",
  "BOL.ui.stacksize" : "Stack Size (max)",
  "BOL.ui.weapons" : "Weapons",
  "BOL.ui.protections" : "Protection",
  "BOL.ui.ammos" : "Ammo",
  "BOL.ui.containers" : "Container",
  "BOL.ui.treasure" : "Treasure",
  "BOL.ui.vehicles" : "Vehicles/Mounts",
  "BOL.ui.misc" : "Misc",
  "BOL.ui.vehicleProperties" : "Vehicle properties",
  "BOL.ui.speed" : "Speed",
  "BOL.ui.noWeaponName" : "Weapon Name",
  "BOL.ui.targetDefence": "Defense",
  "BOL.ui.applyShieldMalus": "Apply Shield Modifier",
  "BOL.ui.shieldMalus": "Shield Modifier",
  "BOL.ui.defenseScore": "Defense Score",
  "BOL.ui.defender": "Defender",
  "BOL.ui.difficulty": "Difficulty",
  "BOL.ui.spellProperties": "Spell Properties",
  "BOL.ui.duration": "Duration", 
  "BOL.ui.spellkeep": "Maintain",
  "BOL.ui.concentrate": "Concentrate",
  "BOL.ui.registerInit": "Register Init.",
  "BOL.ui.isSorcerer": "Is Sorcerer ?",
  "BOL.ui.isAlchemist": "Is Alchemist ?",
  "BOL.ui.isPriest": "Is Priest/Druid ?",
  "BOL.ui.isAstrologer": "Is Astrologer?",
  "BOL.ui.circle": "Circle",
  "BOL.ui.spells": "Spells",
  "BOL.ui.focusSpell": "Cast a spell",
  "BOL.ui.sorcererRank" : "Sorcerer Rank",
  "BOL.ui.alchemistRank": "Alchemist Rank",
  "BOL.ui.mandatoryconditions": "Mandatory conditions",
  "BOL.ui.optionnalconditions": "Optional conditions",
  "BOL.ui.ppcost": "Power Points cost",
  "BOL.ui.ppAvailable": "Available Power Points",
  "BOL.ui.pccost": "Creation Points cost",
  "BOL.ui.pcnow": "Actual Creation Points",
  "BOL.ui.alchemyType": "Type",
  "BOL.ui.alchemy": "Alchemy",
  "BOL.ui.makeAlchemy": "Make Alchemy",
  "BOL.ui.alchemyCostTotal": "Alchemy Points Total Cost",
  "BOL.ui.alchemyInvest": "Invest Alchemy Points",
  "BOL.ui.alchemyCurrent": "Current Alchemy Points in Object", 
  "BOL.ui.advance": "Status",
  "BOL.ui.isadvantage": "Provides a bonus dice?",
  "BOL.ui.bonusmalus": "Additional bonus/penalty",
  "BOL.ui.nbdices": "Number of Dice",
  "BOL.ui.totalmod": "Total Mod.",
  "BOL.ui.rangeModifiers": "Range modifier",
  "BOL.ui.money": "Money",
  "BOL.ui.moneyTitle": "Gold & Treasure",
  "BOL.ui.fightOption": "Fight Options",
  "BOL.ui.none": "None",
  "BOL.ui.fightOptionType": "Fight Option types",
  "BOL.ui.activated": "Activated",
  "BOL.ui.deactivated": "Deactivated",
  "BOL.ui.status": "Status",
  "BOL.ui.toactivated": "Active (>Deactivated)",
  "BOL.ui.todeactivated": "Inactive (>Active)",
  "BOL.ui.armorAgiMalus": "Armor+Shield Modifier (Agi)", 
  "BOL.ui.armorInitMalus": "Armor Modifier (Init)", 
  "BOL.ui.attackValue": "Attack Value",
  "BOL.ui.weaponbonus": "Cette arme bénéficie déja d'un Dé de Bonus (Arme Favorite prise en compte, par exemple)",
  "BOL.ui.initMalus": "Init malus",
  "BOL.ui.isspecial": "Spécial ?",

  "BOL.featureCategory.origins": "Origins",
  "BOL.featureCategory.races": "Races",
  "BOL.featureCategory.careers": "Careers",
  "BOL.featureCategory.boons": "Boons",
  "BOL.featureCategory.flaws": "Flaws",
  "BOL.featureCategory.languages": "Languages",
  "BOL.featureCategory.fightoptions": "Fight Options",

  "BOL.featureSubtypes.origin": "Origin",
  "BOL.featureSubtypes.race": "Race",
  "BOL.featureSubtypes.career": "Career",
  "BOL.featureSubtypes.boon": "Boon",
  "BOL.featureSubtypes.flaw": "Flaw",
  "BOL.featureSubtypes.language": "Language",
  "BOL.featureSubtypes.gods": "Faith & Gods",
  "BOL.featureSubtypes.fightOption": "Combat Option",

  "BOL.bougette.nomoney": "Nothing",
  "BOL.bougette.tolive": "To live",  
  "BOL.bougette.easylife": "Easy Life",
  "BOL.bougette.luxury" : "Luxury life",
  "BOL.bougette.rich": "Rich!",

  "BOL.fightOptionTypes.armor": "Armor Attack Option",
  "BOL.fightOptionTypes.intrepid": "Fearless Attack",
  "BOL.fightOptionTypes.twoweaponsdef": "Two Weapon (Defense)",
  "BOL.fightOptionTypes.twoweaponsatt": "Two Weapon (Attack)",
  "BOL.fightOptionTypes.fulldefense": "Full Defense",
  "BOL.fightOptionTypes.defense": "Defensive Posture",
  "BOL.fightOptionTypes.attack": "Offensive Posture",
  "BOL.fightOptionTypes.other": "Other",

  "BOL.itemCategory.object": "Object",
  "BOL.itemCategory.equipment": "Equipment",
  "BOL.itemCategory.consumable": "Consumable",
  "BOL.itemCategory.spell": "Spell",
  "BOL.itemCategory.vehicle": "Mount/Vehicle",
  "BOL.itemCategory.other": "Other",
  "BOL.itemCategory.capacity" : "Capacity",
  "BOL.itemCategory.alchemy": "Alchemy",

  "BOL.combatCategory.protections": "Protections",
  "BOL.combatCategory.shields": "Shields",
  "BOL.combatCategory.melee": "Melee",
  "BOL.combatCategory.ranged": "Ranged",
  "BOL.combatCategory.fightOptions": "Fight options",
  "BOL.combatCategory.natural": "Natural Weapons",

  "BOL.equipmentCategory.weapon": "Weapon",
  "BOL.equipmentCategory.armor": "Armor",
  "BOL.equipmentCategory.protection": "Protection",
  "BOL.equipmentCategory.shield": "Shield",
  "BOL.equipmentCategory.helm": "Helm",
  "BOL.equipmentCategory.jewel": "Jewel",
  "BOL.equipmentCategory.scroll": "Scroll",
  "BOL.equipmentCategory.ammunition": "Ammunition",
  "BOL.equipmentCategory.container": "Container",
  "BOL.equipmentCategory.currency": "Money",
  "BOL.equipmentCategory.other": "Other",

  "BOL.protectionCategory.armor": "Armor",
  "BOL.protectionCategory.shield": "Shield",
  "BOL.protectionCategory.helm": "Helm",
  "BOL.protectionCategory.other": "Other",

  "BOL.spellItem.charm": "Charm", 
  "BOL.spellItem.circle1": "First Circle", 
  "BOL.spellItem.circle2": "Second Circle", 
  "BOL.spellItem.circle3": "Third Circle", 

  "BOL.alchemyItem.common": "Common", 
  "BOL.alchemyItem.scarce": "Scarce", 
  "BOL.alchemyItem.legend": "Legendary", 
  "BOL.alchemyItem.mythic": "Mythic", 

  "BOL.weaponCategory.melee": "Melee",
  "BOL.weaponCategory.ranged": "Ranged",
  "BOL.weaponCategory.other": "Other",

  "BOL.itemProperty.damageMultiplier": "Damage Multiplier",
  "BOL.itemProperty.attackBonusDice": "Attack Bonus Dice",
  "BOL.itemProperty.equipable": "Equipable",
  "BOL.itemProperty.protection": "Protection",
  "BOL.itemProperty.blocking": "Blocking",
  "BOL.itemProperty.magical": "Magical",
  "BOL.itemProperty.concealable": "Concealable",
  "BOL.itemProperty.2H": "2H Weapon",
  "BOL.itemProperty.helm": "Helm",
  "BOL.itemProperty.improvised": "Improvised",
  "BOL.itemProperty.shield": "Shield",
  "BOL.itemProperty.melee": "Melee",
  "BOL.itemProperty.throwable": "Throwable",
  "BOL.itemProperty.ignoreshield": "Ignore Shield",
  "BOL.itemProperty.bashing": "Bashing",
  "BOL.itemProperty.stackable": "Stackable",
  "BOL.itemProperty.ranged": "Ranged",
  "BOL.itemProperty.weapon": "Weapon",
  "BOL.itemProperty.reloadable": "Reloadable",
  "BOL.itemProperty.worn": "Equipped",
  "BOL.itemProperty.spell" : "Spell",
  "BOL.itemProperty.armor" : "Armor",
  "BOL.itemProperty.consumable" : "Consumable",
  "BOL.itemProperty.bow" : "Bow",
  "BOL.itemProperty.crossbow" : "Crossbow",
  "BOL.itemProperty.throwing" : "Throwing",
  "BOL.itemProperty.activable" : "Activable",
  "BOL.itemProperty.powder" : "Powder",
  "BOL.itemProperty.attackAttribute" : "Attack (Attribute)",
  "BOL.itemProperty.attackAptitude" : "Attack (Aptitude)",
  "BOL.itemProperty.attackModifiers" : "Attack (Modifiers)",
  "BOL.itemProperty.attackReroll1" : "Attack (Reroll 1's)",
  "BOL.itemProperty.damage" : "Damage (Dmg)",
  "BOL.itemProperty.damageModifiers" : "Damage (Modifiers)",
  "BOL.itemProperty.damageAttribute" : "Damage (Attribute)",
  "BOL.itemProperty.damageSpecial" : "Damage (Special)",
  "BOL.itemProperty.damageReroll1" : "Reroll 1's",
  "BOL.itemProperty.range" : "Range (in m)",
  "BOL.itemProperty.soakFormula": "Soak (Formula)",
  "BOL.itemProperty.soakModifiers": "Soak (Modifiers)",
  "BOL.itemProperty.soakValue": "Soak (Default Value)",
  "BOL.itemProperty.armorQuality": "Armor Quality",
  "BOL.itemProperty.blockingMalus" : "Blocking Modifier",
  "BOL.itemProperty.blockingAttacksBlocked" : "Attacks blocked",
  "BOL.itemProperty.blocking1Attack" : "Block 1 attack",
  "BOL.itemProperty.blockingAllAttacks" : "Block all attacks",
  "BOL.itemProperty.slot" : "Slot",
  "BOL.itemProperty.reload": "Reload (Actions)",
  "BOL.itemProperty.weaponSize" : "Weapon Size",
  "BOL.itemProperty.difficulty": "Difficulty",
  "BOL.itemProperty.natural": "Natural weapon",
  "BOL.itemProperty.onlymodifier": "Modifier only (ie creatures attacks)",

  "BOL.itemStat.quantity": "Quantity",
  "BOL.itemStat.weight": "Weight",
  "BOL.itemStat.price": "Price",
  "BOL.itemStat.range": "Range",
  "BOL.itemStat.damage": "Damage",
  "BOL.itemStat.reload": "Reload (Actions)",
  "BOL.itemStat.soak": "Soak",
  "BOL.itemStat.blocking": "Blocking",
  "BOL.itemStat.modifiers": "Modifiers",

  "BOL.weaponSize.unarmed" :  "Unarmed",
  "BOL.weaponSize.improvised" : "Improvised",
  "BOL.weaponSize.light" : "Light",
  "BOL.weaponSize.medium" : "Medium",
  "BOL.weaponSize.heavy" : "heavy",

  "BOL.itemModifiers.init": "Modifier (Initiative)",
  "BOL.itemModifiers.social": "Modifier (Social)",
  "BOL.itemModifiers.agility": "Modifier (Agility)",
  "BOL.itemModifiers.powercost": "Modifier (Additional Cost in PP)",

  "BOL.itemBlocking.malus": "Modifier",
  "BOL.itemBlocking.nbAttacksPerRound": "Agility",

  "BOL.soakFormula.none" : "-",
  "BOL.soakFormula.light" : "Light (Cancels d6-3 damage)",
  "BOL.soakFormula.medium" : "Medium (Cancels d6-2 damage)",
  "BOL.soakFormula.heavy" : "Heavy (Cancels d6-1 damage)",

  "BOL.armorQuality.none" : "-",
  "BOL.armorQuality.light" : "Light",
  "BOL.armorQuality.lightQ" : "Light Quality",
  "BOL.armorQuality.lightSup" : "Light Superior",
  "BOL.armorQuality.lightLeg" : "Light Legendary",
  "BOL.armorQuality.medium" : "Medium",
  "BOL.armorQuality.mediumQ" : "Medium Quality",
  "BOL.armorQuality.mediumSup" : "Medium Superior",
  "BOL.armorQuality.mediumLeg" : "Medium Legendary",
  "BOL.armorQuality.heavy" : "Heavy",
  "BOL.armorQuality.heavyQ" : "Heavy Quality",
  "BOL.armorQuality.heavySup" : "Heavy Superior",
  "BOL.armorQuality.heavyLeg" : "Heavy Legendary",

  "BOL.equipmentSlots.none" : "-",
  "BOL.equipmentSlots.head" : "Head",
  "BOL.equipmentSlots.neck" : "Neck",
  "BOL.equipmentSlots.shoulders" : "Shoulders",
  "BOL.equipmentSlots.body" : "Body",
  "BOL.equipmentSlots.rhand" : "Right hand",
  "BOL.equipmentSlots.lhand" : "Left hand",
  "BOL.equipmentSlots.2hands" : "2 hands",
  "BOL.equipmentSlots.rarm" : "Right arm",
  "BOL.equipmentSlots.larm" : "Left arm",
  "BOL.equipmentSlots.chest" : "Chest",
  "BOL.equipmentSlots.belt" : "Belt",
  "BOL.equipmentSlots.legs" : "Legs",
  "BOL.equipmentSlots.feet" : "Feet",
  "BOL.equipmentSlots.finder" : "Finger",
  "BOL.equipmentSlots.ear" : "Ear",

  "BOL.vehicleCategory.mount" : "Ground Mount",
  "BOL.vehicleCategory.flying" : "Flying Mount",
  "BOL.vehicleCategory.boat" : "Boat",
  "BOL.vehicleCategory.other" : "Other",


  "BOL.range.PointBlank": "Point Blank",
  "BOL.range.Short": "Short",
  "BOL.range.Medium": "Medium",
  "BOL.range.Long": "Long",
  "BOL.range.VeryLong": "Very Long",
  "BOL.range.Extreme": "Extreme",
  "BOL.range.Maximum": "Maximum",

  "BOL.notification.MacroMultipleTokensSelected": "You have selected several tokens!",
  "BOL.notification.MacroNoActorAvailable": "No actor could be targeted!",
  "BOL.notification.MacroNoTokenSelected": "You must select a token!",

  "BOL.size.tiny": "Tiny",
  "BOL.size.verysmall": "Very Small",
  "BOL.size.small" : "Small",
  "BOL.size.medium" : "Medium",
  "BOL.size.large" : "Large",
  "BOL.size.verylarge": "Very Large",
  "BOL.size.huge" :"Huge",
  "BOL.size.massive" : "Massive",
  "BOL.size.enormous": "Enormous",
  "BOL.size.gigantic": "Gigantic",
  "BOL.size.immense": "Immense",
  "BOL.size.colossal": "Colossal",

  "BOL.chat.fightactive": "{name} activates the fight option {foName} for this round !",
  "BOL.chat.fightunactive": "{name} deactivates the fight option {foName} for this round !",  
  "BOL.chat.isdead": "{name} is dead !",
  "BOL.chat.epitaph": "Keep his name and memory in honor !",
  "BOL.chat.vitalityzero": "Lifeblood of {name} is now {hp} : he is going to fall unconscious !",
  "BOL.chat.vitalityheroism": "You can spent 1 Hero Point to raise up for 1 round.",
  "BOL.chat.vitalityheroismhint": "In this case, your lifeblood raises up to its maximum divided by 2.",
  "BOL.chat.vitalitydying": "Lifeblood of {name} is now {hp} ! He is dying ...",
  "BOL.chat.vitalitydyingheroism": "You can spent 1 Hero Point to Defy Death.",
  "BOL.chat.alchemytitle": "Alchemy recipe : {name}",
  "BOL.chat.alchemypoints": "Craft Points cost : {pcCostCurrent}",
  "BOL.chat.alchemysuccess": "The alchemy recipe is a success !<br>Create the relevant item/effect in your Inventory.<br>Stage counter has been resetted.",
  "BOL.chat.alchemyfailure": "The alchemy recipe has failed !<br>Stage counter has been resetted.",
  "BOL.chat.rolldamage": "Roll for damages",
  "BOL.chat.rolldamage6": "Roll for damages +6",
  "BOL.chat.rolldamage12": "Roll for damages +12 (1 HP)",
  "BOL.chat.damageresult": "Damages of {name} : {total}",
  "BOL.chat.damagetarget": "Target : {target}",
  "BOL.chat.applydamagetotarget": "Apply damages to the target",
  "BOL.chat.fightoption": "Combat options",
  "BOL.chat.reroll": "Reroll (1 HP)",
  "BOL.chat.toheroic": "Convert to Mighty success (1 HP)",
  "BOL.chat.tolegend": "Convert to Legendary succes (1 HP)",
  "BOL.chat.hurttitle": "{name} is going to receive {damageTotal} damages !",
  "BOL.chat.armordefault": "This attack is bypassing armor : armor is not used to reduce damages !",
  "BOL.chat.witharmor": "Hit with armor",
  "BOL.chat.withoutarmor": "Hit without armor",
  "BOL.chat.shakeoff": "Shake off Wounds (1 HP)",
  "BOL.chat.splinteredshield": "Splintered Shield/Sword {name} (1 HP)",
  "BOL.chat.damagesummary": "Damages received by {name}",
  "BOL.chat.protectvalue": "Armor protect",
  "BOL.chat.noprotectvalue": "No armor !",
  "BOL.chat.heroreducedamage": "One Hero Point has been spent, for reducing damges by  {total}.",
  "BOL.chat.herosplintered": "No damages received, thanks to splintered shield/sword with {weaponHero.name}. The weapon/shield has been destroyed ! One HP point has been spent also.",
  "BOL.chat.finaldamage": "Final Damage : {finalDamage} damages !",
  "BOL.chat.spell": "Spell",
  "BOL.chat.spellcost": "Power Points cost",
  "BOL.chat.spellremaining": "Remaining Power Points",

  "BOL.dialog.soeasy": "So easy (+4)",
  "BOL.dialog.veryeasy": "Very easy (+2)",
  "BOL.dialog.easy": "Easy (+1)",
  "BOL.dialog.moderate": "Moderate (0)",
  "BOL.dialog.hard": "Hard (-1)",
  "BOL.dialog.tough": "Tough (-2)",
  "BOL.dialog.demanding": "Demanding (-4)",
  "BOL.dialog.formidable": "Formidable (-6)",
  "BOL.dialog.heroic": "Heroic (-8)",
  "BOL.dialog.mythic": "Mythic (-10)",
  "BOL.dialog.divine": "Divine (-12)",

  "BOL.dialog.pointblank": "Point blank (+1)",
  "BOL.dialog.close": "Close (0)",
  "BOL.dialog.medium": "Medium (-1))",
  "BOL.dialog.long": "Long (-2)",
  "BOL.dialog.distant": "Distant (-4)",
  "BOL.dialog.extreme": "Extreme (-6)",
  "BOL.dialog.utmost": "Utmost (-8)",  

  "BOL.ui.name": "Name",
  "BOL.ui.xp": "Experience",
  "BOL.ui.xpspent": "Spent",
  "BOL.ui.xptotal": "Total",
  "BOL.ui.biosize": "Size",
  "BOL.ui.bioweight": "Weight",
  "BOL.ui.bioage": "Age",
  "BOL.ui.biohair": "Hair",
  "BOL.ui.bioeyes": "Eyes",
  "BOL.ui.biosigns": "Signs",
  "BOL.ui.biodescription": "Description",
  "BOL.ui.bionotes": "Notes",

  "BOL.chat.welcome1": "Welcome to Barbarians of Lemuria (Ludospherik version)",
  "BOL.chat.welcome2": "Books are necessary to play, and ca be found here : http://www.ludospherik.fr/content/14-barbarians-of-lemuria",
  "BOL.chat.welcome3": "The integrated maps are authorized by Guillaume Tavernier and Ludospherik. Thanks to them !.",
  "BOL.chat.welcome4": "All support for this system is available on this Discord server : https://discord.gg/pPSDNJk",
  "BOL.chat.welcome5": "Good game in Lemuria !"

}