export const System = {}; System.label = "Barbarians of Lemuria"; System.name = "bol"; System.rootPath = "/systems/" + System.name; System.dataPath = System.rootPath + "/data"; System.templatesPath = System.rootPath + "/templates"; System.debugMode = true; export const BOL = {}; BOL.damageValues = { "0": "0", "1": "1", "2": "2", "3": "3", "d3": "d3", "d6M": "d6M (Malus)", "d6": "d6", "d6B": "d6B (Bonus)", "d6BB": "d6B + dé bonus", } BOL.damageMultiplier = { "1": "x1", "2": "x2", "3": "x3", "4": "x4", "5": "x5", "6": "x6", "7": "7", "8": "x8" } BOL.listTypes = { "attribute": "BOL.ui.attribute", "aptitude": "BOL.ui.aptitude", "career": "BOL.ui.career", "boon": "BOL.ui.boon", "flaw": "BOL.ui.flaw", "other": "BOL.ui.other" } BOL.spellType = { "0": "BOL.spellItem.charm", "1": "BOL.spellItem.circle1", "2": "BOL.spellItem.circle2", "3": "BOL.spellItem.circle3" } BOL.alchemyType = { "common": "BOL.alchemyItem.common", "scarce": "BOL.alchemyItem.scarce", "legend": "BOL.alchemyItem.legend", "mythic": "BOL.alchemyItem.mythic", } BOL.equipmentSlots = { "none": "BOL.equipmentSlots.none", "head": "BOL.equipmentSlots.head", "neck": "BOL.equipmentSlots.neck", "shoulders": "BOL.equipmentSlots.shoulders", "body": "BOL.equipmentSlots.body", "rhand": "BOL.equipmentSlots.rhand", "lhand": "BOL.equipmentSlots.lhand", "2hands": "BOL.equipmentSlots.2hands", "rarm": "BOL.equipmentSlots.rarm", "larm": "BOL.equipmentSlots.larm", "chest": "BOL.equipmentSlots.chest", "belt": "BOL.equipmentSlots.belt", "legs": "BOL.equipmentSlots.legs", "feet": "BOL.equipmentSlots.feet", "finder": "BOL.equipmentSlots.finder", "ear": "BOL.equipmentSlots.ear" } BOL.armorQualities = { "none": "BOL.armorQuality.none", "light": "BOL.armorQuality.light", "lightQ": "BOL.armorQuality.lightQ", "lightSup": "BOL.armorQuality.lightSup", "lightLeg": "BOL.armorQuality.lightLeg", "medium": "BOL.armorQuality.medium", "mediumQ": "BOL.armorQuality.mediumQ", "mediumSup": "BOL.armorQuality.mediumSup", "mediumLeg": "BOL.armorQuality.mediumLeg", "heavy": "BOL.armorQuality.heavy", "heavyQ": "BOL.armorQuality.heavyQ", "heavySup": "BOL.armorQuality.heavySup", "heavyLeg": "BOL.armorQuality.heavyLeg" } BOL.soakFormulas = { "none": "0", "light": "1d6-3", "lightQ": "1d6r1-3", "lightSup": "1d6-2", "lightLeg": "2d6kh1-2", "medium": "1d6-2", "mediumQ": "1d6r1-2", "mediumSup": "1d6-1", "mediumLeg": "2d6kh1-1", "heavy": "1d6-1", "heavyQ": "1d6r1-1", "heavySup": "1d6", "heavyLeg": "2d6kh1" } BOL.attackAttributes = { "vigor": "BOL.attributes.vigor", "agility": "BOL.attributes.agility", "mind": "BOL.attributes.mind", "appeal": "BOL.attributes.appeal" } BOL.attackAptitudes = { "melee": "BOL.aptitudes.melee", "ranged": "BOL.aptitudes.ranged" } BOL.aptitudes = { "melee": "BOL.aptitudes.melee", "ranged": "BOL.aptitudes.ranged", "init": "BOL.aptitudes.init", "def": "BOL.aptitudes.def" } BOL.resources = { "hp": "BOL.resources.hp", "hero": "BOL.resources.hero", "faith": "BOL.resources.faith", "power": "BOL.resources.power", "alchemypoints": "BOL.resources.alchemypoints" } BOL.weaponSizes = { "unarmed": "BOL.weaponSize.unarmed", "improvised": "BOL.weaponSize.improvised", "light": "BOL.weaponSize.light", "medium": "BOL.weaponSize.medium", "heavy": "BOL.weaponSize.heavy" } BOL.damageAttributes = { "zero": "0", "vigor": "BOL.attributes.vigor", "half-vigor": "BOL.attributes.halfvigor" } BOL.itemCategories = { "equipment": "BOL.itemCategory.equipment", "capacity": "BOL.itemCategory.capacity", "spell": "BOL.itemCategory.spell", "alchemy": "BOL.itemCategory.alchemy", "vehicle": "BOL.itemCategory.vehicle", "vehicleweapon": "BOL.itemCategory.vehicleweapon", "other": "BOL.itemCategory.other" } BOL.itemSubtypes = { "armor": "BOL.equipmentCategory.armor", "weapon": "BOL.equipmentCategory.weapon", "shield": "BOL.equipmentCategory.shield", "helm": "BOL.equipmentCategory.helm", "jewel": "BOL.equipmentCategory.jewel", "scroll": "BOL.equipmentCategory.scroll", "container": "BOL.equipmentCategory.container", "ammunition": "BOL.equipmentCategory.ammunition", "currency": "BOL.equipmentCategory.currency", "other": "BOL.equipmentCategory.other" } BOL.vehicleSubtypes = { "mount": "BOL.vehicleCategory.mount", "flying": "BOL.vehicleCategory.flying", "boat": "BOL.vehicleCategory.boat", "other": "BOL.vehicleCategory.other" } // BOL.equipmentCategories = { // "armor" : "BOL.equipmentCategory.armor", // "weapon" : "BOL.equipmentCategory.weapon", // "shield" : "BOL.equipmentCategory.shield", // "helm" : "BOL.equipmentCategory.helm", // "jewel" : "BOL.equipmentCategory.jewel", // "scroll" : "BOL.equipmentCategory.scroll", // "container" : "BOL.equipmentCategory.container", // "ammunition" : "BOL.equipmentCategory.ammunition", // "currency" : "BOL.equipmentCategory.currency", // "other" : "BOL.equipmentCategory.other" // } BOL.rangeModifiers = { "1": "BOL.dialog.pointblank", "0": "BOL.dialog.close", "-1": "BOL.dialog.medium", "-2": "BOL.dialog.long", "-4": "BOL.dialog.distant", "-6": "BOL.dialog.extreme", "-8": "BOL.dialog.utmost" } BOL.difficultyModifiers = { "4": "BOL.dialog.soeasy", "2": "BOL.dialog.veryeasy", "1": "BOL.dialog.easy", "0": "BOL.dialog.moderate", "-1": "BOL.dialog.hard", "-2": "BOL.dialog.tough", "-4": "BOL.dialog.demanding", "-6": "BOL.dialog.formidable", "-8": "BOL.dialog.heroic", "-10": "BOL.dialog.mythic", "-12": "BOL.dialog.divine" } BOL.alchemyModifiers = { "2": "BOL.dialog.veryeasy", "1": "BOL.dialog.easy", "0": "BOL.dialog.moderate", "-1": "BOL.dialog.hard", "-2": "BOL.dialog.tough", "-4": "BOL.dialog.demanding", "-6": "BOL.dialog.formidable", "-8": "BOL.dialog.heroic", } BOL.spellModifiers = BOL.alchemyModifiers BOL.spellMandatoryConditions = { "1": "1", "2": "2", "3": "3", "4": "4" } BOL.spellOptionnalConditions = { "1": "1", "2": "2", "3": "3", "4": "4", "5": "5", "6": "6", "7": "7", "8": "8" } BOL.effectIdentifiers = { "always": "BOL.ui.always", } BOL.protectionCategories = { "armor": "BOL.protectionCategory.armor", "shield": "BOL.protectionCategory.shield", "helm": "BOL.protectionCategory.helm", "other": "BOL.protectionCategory.other" } BOL.weaponCategories = { "melee": "BOL.weaponCategory.melee", "ranged": "BOL.weaponCategory.ranged", "other": "BOL.weaponCategory.other" } BOL.itemProperties1 = { "equipable": "BOL.itemProperty.equipable", "protection": "BOL.itemProperty.protection", "magical": "BOL.itemProperty.magical", "worn": "BOL.itemProperty.worn", } BOL.itemProperties2 = { "equipable": "BOL.itemProperty.equipable", "protection": "BOL.itemProperty.protection", "blocking": "BOL.itemProperty.blocking", "magical": "BOL.itemProperty.magical", "concealable": "BOL.itemProperty.concealable", "2H": "BOL.itemProperty.2H", "helm": "BOL.itemProperty.helm", "improvised": "BOL.itemProperty.improvised", "shield": "BOL.itemProperty.shield", "melee": "BOL.itemProperty.melee", "throwable": "BOL.itemProperty.throwable", "ignoreshield": "BOL.itemProperty.ignoreshield", "bashing": "BOL.itemProperty.bashing", "stackable": "BOL.itemProperty.stackable", "ranged": "BOL.itemProperty.ranged", "weapon": "BOL.itemProperty.weapon", "reloadable": "BOL.itemProperty.reloadable", "worn": "BOL.itemProperty.worn", "spell": "BOL.itemProperty.spell", "armor": "BOL.itemProperty.armor", "consumable": "BOL.itemProperty.consumable", "bow": "BOL.itemProperty.bow", "crossbow": "BOL.itemProperty.crossbow", "throwing": "BOL.itemProperty.throwing", "activable": "BOL.itemProperty.activable", "powder": "BOL.itemProperty.powder", "damage": "BOL.itemProperty.damage", "difficulty": "BOL.itemProperty.difficulty" } BOL.itemStats = { "quantity": "BOL.itemStat.quantity", "weight": "BOL.itemStat.weight", "price": "BOL.itemStat.price", "range": "BOL.itemStat.range", "damage": "BOL.itemStat.damage", "reload": "BOL.itemStat.reload", "soak": "BOL.itemStat.soak", "blocking": "BOL.itemStat.blocking", "modifiers": "BOL.itemStat.modifiers" } BOL.itemModifiers = { "init": "BOL.itemModifiers.init", "social": "BOL.itemModifiers.social", "agility": "BOL.itemModifiers.agility", "powercost": "BOL.itemModifiers.powercost" } BOL.itemBlocking = { "malus": "BOL.itemBlocking.malus", "nbAttacksPerRound": "BOL.itemBlocking.nbAttacksPerRound" } BOL.itemSoak = { "formula": "BOL.itemSoak.formula", "value": "BOL.itemSoak.value" } BOL.featureSubtypes = { "origin": "BOL.featureSubtypes.origin", "race": "BOL.featureSubtypes.race", "career": "BOL.featureSubtypes.career", "boon": "BOL.featureSubtypes.boon", "flaw": "BOL.featureSubtypes.flaw", "language": "BOL.featureSubtypes.language", "godsfaith": "BOL.featureSubtypes.gods", "fightoption": "BOL.featureSubtypes.fightOption", "boleffect": "BOL.featureSubtypes.effect", "horoscope": "BOL.featureSubtypes.horoscope", "xplog": "BOL.featureSubtypes.xplog", } BOL.fightOptionTypes = { "armordefault": "BOL.fightOptionTypes.armor", "intrepid": "BOL.fightOptionTypes.intrepid", "twoweaponsdef": "BOL.fightOptionTypes.twoweaponsdef", "twoweaponsatt": "BOL.fightOptionTypes.twoweaponsatt", "fulldefense": "BOL.fightOptionTypes.fulldefense", "defense": "BOL.fightOptionTypes.defense", "attack": "BOL.fightOptionTypes.attack", "other": "BOL.fightOptionTypes.other" } BOL.itemIcons = { "item": "icons/containers/chest/chest-worn-oak-tan.webp", "feature": "icons/sundries/scrolls/scroll-plain-tan-red.webp", "species": "icons/environment/people/group.webp", "profile": "icons/sundries/documents/blueprint-axe.webp", "path": "icons/sundries/books/book-embossed-gold-red.webp" } BOL.actorIcons = { "npc": "icons/environment/people/commoner.webp", "encounter": "icons/svg/mystery-man-black.svg", "loot": "icons/containers/bags/sack-simple-leather-brown.webp" } BOL.bougetteState = { "0": "BOL.bougette.nomoney", "1": "BOL.bougette.tolive", "2": "BOL.bougette.easylife", "3": "BOL.bougette.luxury", "4": "BOL.bougette.rich" } BOL.bougetteDice = { "0": "0", "1": "2d6-1", "2": "2d6", "3": "2d6+1", "4": "2d6+2" } BOL.creatureSize = { "tiny": { order: 1, label: "BOL.size.tiny" }, "verysmall": { order: 2, label: "BOL.size.verysmall" }, "small": { order: 3, label: "BOL.size.small" }, "medium": { order: 4, label: "BOL.size.medium" }, "large": { order: 5, label: "BOL.size.large" }, "verylarge": { order: 6, label: "BOL.size.verylarge" }, "huge": { order: 7, label: "BOL.size.huge" }, "massive": { order: 8, label: "BOL.size.massive" }, "enormous": { order: 9, label: "BOL.size.enormous" }, "gigantic": { order: 10, label: "BOL.size.gigantic" }, "immense": { order: 11, label: "BOL.size.immense" }, "colossal": { order: 12, label: "BOL.size.colossal" } } BOL.horoscopeAnswer = { "favorable": "BOL.ui.horoscopefavorable", "unfavorable": "BOL.ui.horoscopeunfavorable", } BOL.bolEffectModifier = { "-8": "-8", "-6": "-6", "-4": "-4", "-2": "-2", "-1": "-1", "1B": "1B", "2B": "2B", "1M": "1M", "2M": "2M", "+1": "+1", "+2": "+2", "+4": "+4", "+6": "+6", "+8": "+8", } BOL.statusEffects = [ { "id": "dead", "label": "EFFECT.StatusDead", "icon": "icons/svg/skull.svg" }, { "id": "unconscious", "label": "EFFECT.StatusUnconscious", "icon": "icons/svg/unconscious.svg" }, { "id": "sleep", "label": "EFFECT.StatusAsleep", "icon": "icons/svg/sleep.svg" }, { "id": "stun", "label": "EFFECT.StatusStunned", "icon": "icons/svg/daze.svg" }, { "id": "prone", "label": "EFFECT.StatusProne", "icon": "icons/svg/falling.svg" }, { "id": "restrain", "label": "EFFECT.StatusRestrained", "icon": "icons/svg/net.svg" }, { "id": "paralysis", "label": "EFFECT.StatusParalysis", "icon": "icons/svg/paralysis.svg" }, { "id": "fly", "label": "EFFECT.StatusFlying", "icon": "icons/svg/wing.svg" }, { "id": "blind", "label": "EFFECT.StatusBlind", "icon": "icons/svg/blind.svg" }, { "id": "deaf", "label": "EFFECT.StatusDeaf", "icon": "icons/svg/deaf.svg" }, { "id": "silence", "label": "EFFECT.StatusSilenced", "icon": "icons/svg/silenced.svg" }, { "id": "fear", "label": "EFFECT.StatusFear", "icon": "icons/svg/terror.svg" }, { "id": "burning", "label": "EFFECT.StatusBurning", "icon": "icons/svg/fire.svg" }, { "id": "frozen", "label": "EFFECT.StatusFrozen", "icon": "icons/svg/frozen.svg" }, { "id": "shock", "label": "EFFECT.StatusShocked", "icon": "icons/svg/lightning.svg" }, { "id": "disease", "label": "EFFECT.StatusDisease", "icon": "icons/svg/biohazard.svg" }, { "id": "poison", "label": "EFFECT.StatusPoison", "icon": "icons/svg/poison.svg" }, { "id": "curse", "label": "EFFECT.StatusCursed", "icon": "icons/svg/sun.svg" }, { "id": "invisible", "label": "EFFECT.StatusInvisible", "icon": "icons/svg/invisible.svg" }, { "id": "target", "label": "EFFECT.StatusTarget", "icon": "icons/svg/target.svg" }, { "id": "eye", "label": "EFFECT.StatusMarked", "icon": "icons/svg/eye.svg" } ] BOL.defaultNaturalWeapon = { "category": "equipment", "subtype": "weapon", "description": "", "properties": { "ranged": false, "melee": false, "spell": false, "protection": false, "weapon": true, "armor": false, "helm": false, "shield": false, "equipable": false, "consumable": false, "magical": false, "2H": false, "reloadable": false, "bow": false, "crossbow": false, "throwing": false, "stackable": false, "natural": true, "concealable": false, "ignoreshield": false, "attackBonusDice": false, "onlymodifier": true, "attackAttribute": "vigor", "attackAptitude": "melee", "attackModifiers": 1, "weaponSize": "unarmed", "damage": "d6B", "damageAttribute": "", "damageModifiers": null, "damageMultiplier": "1", "damageReroll1": false }, "quantity": 1, "weight": 0, "price": 0, "worn": false } BOL.defaultHordeAttack = { "category": "equipment", "subtype": "weapon", "description": "", "properties": { "ranged": false, "melee": true, "spell": false, "protection": false, "weapon": true, "armor": false, "helm": false, "shield": false, "equipable": false, "consumable": false, "magical": false, "2H": false, "reloadable": false, "bow": false, "crossbow": false, "throwing": false, "stackable": false, "natural": true, "concealable": false, "ignoreshield": false, "attackBonusDice": false, "onlymodifier": true, "attackAttribute": "vigor", "attackAptitude": "melee", "attackModifiers": 1, "weaponSize": "unarmed", "damage": "d6M", "damageAttribute": "", "damageModifiers": null, "damageMultiplier": "1", "damageReroll1": false }, "quantity": 1, "weight": 0, "price": 0, "worn": false } BOL.defaultNaturalProtection = { "category": "equipment", "subtype": "armor", "description": "", "properties": { "ranged": false, "melee": false, "spell": false, "protection": true, "weapon": false, "armor": true, "helm": false, "shield": false, "equipable": true, "consumable": false, "magical": false, "2H": false, "reloadable": false, "bow": false, "crossbow": false, "throwing": false, "stackable": false, "natural": true, "concealable": false, "ignoreshield": false, "attackBonusDice": false, "onlymodifier": true, "attackAttribute": "vigor", "attackAptitude": "melee", "attackModifiers": 1, "weaponSize": "unarmed", "damage": "d6B", "damageAttribute": "vigor", "damageModifiers": null, "damageMultiplier": "1", "damageReroll1": false, "modifiers": { "init": null, "agility": null, "powercost": null, "social": false }, "armorQuality": "none", "soak": { "formula": "", "value": 1 }, "slot": "none" }, "quantity": 1, "weight": 0, "price": 0, "worn": true } BOL.debug = false;