export const System = {}; System.label = "Barbarians of Lemuria"; System.name = "bol"; System.rootPath = "/systems/" + System.name; System.dataPath = System.rootPath + "/data"; System.templatesPath = System.rootPath + "/templates"; System.debugMode = true; export const BOL = {}; BOL.itemCategories = { "equipment" : "BOL.itemCategory.equipment", "consumable" : "BOL.itemCategory.consumable", "spell" : "BOL.itemCategory.spell", "mount" : "BOL.itemCategory.mount", "vehicle" : "BOL.itemCategory.vehicle", "other" : "BOL.itemCategory.other" } BOL.equipmentCategories = { "weapon" : "BOL.equipmentCategory.weapon", "protection" : "BOL.equipmentCategory.protection", "jewel" : "BOL.equipmentCategory.jewel", "scroll" : "BOL.equipmentCategory.scroll", "ammunition" : "BOL.equipmentCategory.ammunition", "container" : "BOL.equipmentCategory.container", "currency" : "BOL.equipmentCategory.currency", "other" : "BOL.equipmentCategory.other" } BOL.protectionCategories = { "armor" : "BOL.protectionCategory.armor", "shield" : "BOL.protectionCategory.shield", "helm" : "BOL.protectionCategory.helm", "other" : "BOL.protectionCategory.other" } BOL.weaponCategories = { "melee" : "BOL.weaponCategory.melee", "ranged" : "BOL.weaponCategory.ranged", "other" : "BOL.weaponCategory.other" } BOL.itemProperties = { "equipable" : "BOL.itemProperty.equipable", "protection" : "BOL.itemProperty.protection", "blocking" : "BOL.itemProperty.blocking", "magical" : "BOL.itemProperty.magical", "concealable" : "BOL.itemProperty.concealable", "2H" : "BOL.itemProperty.2H", "helm" : "BOL.itemProperty.helm", "improvised" : "BOL.itemProperty.improvised", "shield" : "BOL.itemProperty.shield", "melee" : "BOL.itemProperty.melee", "throwable" : "BOL.itemProperty.throwable", "ignoreshield" : "BOL.itemProperty.ignoreshield", "bashing" : "BOL.itemProperty.bashing", "stackable" : "BOL.itemProperty.stackable", "ranged" : "BOL.itemProperty.ranged", "weapon" : "BOL.itemProperty.weapon", "reloadable" : "BOL.itemProperty.reloadable", "worn" : "BOL.itemProperty.worn", } BOL.itemStats = { "quantity" : "BOL.itemStat.quantity", "weight" : "BOL.itemStat.weight", "price" : "BOL.itemStat.price", "range" : "BOL.itemStat.range", "damage" : "BOL.itemStat.damage", "reload" : "BOL.itemStat.reload", "soak" : "BOL.itemStat.soak", "blocking" : "BOL.itemStat.blocking", "modifiers" : "BOL.itemStat.modifiers" } BOL.itemModifiers = { "init" : "BOL.itemModifiers.init", "social" : "BOL.itemModifiers.social", "agility" : "BOL.itemModifiers.agility", "powercost" : "BOL.itemModifiers.powercost" } BOL.itemBlocking = { "malus" : "BOL.itemBlocking.malus", "nbAttacksPerRound" : "BOL.itemBlocking.nbAttacksPerRound" } BOL.itemSoak = { "formula" : "BOL.itemSoak.formula", "value" : "BOL.itemSoak.value" } BOL.featureSubtypes = { "origin" : "BOL.featureSubtypes.origin", "race" : "BOL.featureSubtypes.race", "career" : "BOL.featureSubtypes.career", "boon" : "BOL.featureSubtypes.boon", "flaw" : "BOL.featureSubtypes.flaw" } BOL.itemIcons = { "item": "icons/containers/chest/chest-worn-oak-tan.webp", "capacity": "icons/sundries/scrolls/scroll-plain-tan-red.webp", "species": "icons/environment/people/group.webp", "profile": "icons/sundries/documents/blueprint-axe.webp", "path": "icons/sundries/books/book-embossed-gold-red.webp" } BOL.actorIcons = { "npc": "icons/environment/people/commoner.webp", "encounter": "icons/svg/mystery-man-black.svg", "loot": "icons/containers/bags/sack-simple-leather-brown.webp" } BOL.debug = false;