{{#each data.combat as | combat id|}} {{#if (gt (count combat.items) 0)}}
  1. {{localize combat.label}}
    {{#if protection}}
    {{localize "BOL.ui.protection"}}
    {{/if}} {{#if blocking}}
    {{localize "BOL.ui.blocking"}}
    {{/if}} {{#if weapon}}
    {{localize "BOL.ui.damages"}}
    {{/if}} {{#if ranged}}
    {{localize "BOL.ui.range"}}
    {{else}}
    {{/if}}
  2. {{#each combat.items as |item id|}}
  3. {{item.name}}

    {{#if ../protection}}
    {{item.data.properties.soak.value}}
    {{/if}} {{#if ../blocking}}
    {{item.data.properties.blocking.malus}}
    {{/if}} {{#if ../weapon}}
    {{item.data.properties.damage}}
    {{/if}} {{#if ../ranged}}
    {{item.data.properties.range}}
    {{else}}
    {{/if}}
  4. {{/each}}
{{/if}} {{/each}}