{ "label": "Gods&Traits", "mapping": { "description": "system.description" }, "entries": { "Afyra, Deesse de la Vie": { "name": "Afyra, Goddess of Life", "description": "" }, "Charkond, Dieu de la Guerre et des Batailles": { "name": "Charkond, God of War, Lord of Battle", "description": "" }, "Chiomalla, Deesse des Grains et des Moissons": { "name": "Chiomalla, Goddess of Crops, Lady of the Harvest", "description": "" }, "Dyr, Dieu des Tempêtes et du Tonnerre": { "name": "Dyr, God of Storms, the Thunder Lord", "description": "" }, "Fillana, déesse des étoiles": { "name": "Fillana, Goddess of the Stars", "description": "" }, "Fyrzon la Sentinelle, l’Inébranlable": { "name": "Fyrzon the Sentinel, the Steadfast", "description": "" }, "Grondil, le dieu bâtisseur": { "name": "Grondil the Builder God", "description": "" }, "Hadron le Noir , seigneur du Néant": { "name": "Hadron, Lord of the Void, the Dark One", "description": "" }, "Hurm, le père des dieux, seigneur du ciel": { "name": "Hurm, Father-God, God of the Sky", "description": "" }, "Iondal le débauché": { "name": "Iondal the Carouser", "description": "" }, "Karyzon, le seigneur des vents": { "name": "Karyzon the Wind Lord", "description": "" }, "Knothakon, dieu de la sagesse, seigneur des âges": { "name": "Knothakon, God of Wisdom, Lord of Aeons", "description": "" }, "Lilandra la séductrice": { "name": "Lilandra the Seductress", "description": "" }, "Morgazzon, roi-démon de la folie": { "name": "Morgazzon, The Demonlord of Madness", "description": "" }, "Nemmereth du long sommeil, dieu de la mort": { "name": "Nemmereth of the Long Sleep, The Death God", "description": "" }, "Piandra, déesse de la chance, Dame Fortune": { "name": "Piandra, The Goddess of Luck, Lady of Fortune", "description": "" }, "Quathoomar, dieu du voyage": { "name": "Quathoomar, Lord of Travel, The Pathfinder", "description": "" }, "Sa’Tel, dieu des étoiles": { "name": "Sa’Tel, The God of Stars", "description": "" }, "Shazzadion, dieu des mers": { "name": "Shazzadion the Sea Lord", "description": "" }, "Tharungozoth le massacreur, seigneur des souffrances": { "name": "Tharungozoth the Slaughterer, the Pain Lord", "description": "" }, "Yrzlak le dieu forgeron": { "name": "Yrzlak the Godsmith", "description": "" }, "Zaggath, seigneur du Feu": { "name": "Zaggath, Lord of Fire", "description": "" }, "Zalkyr le Lumineux, dieu du soleil": { "name": "Zalkyr the Bright, Lord of Light, Sun God", "description": "" }, "Zylidith, seigneur du sang, dieu du sacrifice": { "name": "Zylidith, Lord of Blood, God of the Sacrifice", "description": "" }, "Armes Améliorées": { "name": "Enhanced Weaponry", "description": "
The demon possesses some form of natural weaponry, such as claws, fangs, blades, beaks, clubbed tails, etc., or is more skilled at using normal weapons. The demon receives a bonus die to all Attack Rolls.
" }, "Armure": { "name": "Armour", "description": "The demon has bony plates, spines, thick hide, or other defences that provide protection against physical attacks. Protection is d6-2 (2).
" }, "Attaques dévastatrices": { "name": "Destructive Attacks", "description": "The demon’s attacks are particularly damaging. It causes the next higher damage level on the Beasts table (so a Greater Demon with this power causes d6 ×2 damage).
" }, "Chair Malléable": { "name": "Malleable Flesh", "description": "The demon is clay-like or squishy in a most disgusting way, and can form itself into weird shapes – from completely flat, to amoeboid, to spherical, and can get into or out of any shackles or prison (except sorcerous ones).
" }, "Cuirasssé": { "name": "Heavily Armoured", "description": "This power provides d6 (4) protection, but at the cost of two Powers.
" }, "Faculté de parole": { "name": "Speech", "description": "The demon is capable of human speech
" }, "Forme humaine": { "name": "Human Form", "description": "The demon can take the shape of a human, but if injured or caused to fight, will normally morph back into its demonic form
" }, "Intangible": { "name": "Non-Corporeal", "description": "The demon lacks a physical body (in this dimension at least) and can only be harmed by sorcery or some alchemy
" }, "Poison": { "name": "Poison", "description": "The demon can exude a poisonous substance, which will immediately paralyse anything of man-size (medium) or smaller. Heroes get to make a Tough strength Task Roll to avoid paralysis. Once paralysed, the victim will die within an hour. Those affected get to make another Tough strength Task Roll to avoid death
" }, "Progéniture": { "name": "Offspring", "description": "The demon produces d6 offspring every week. They start as rabble for a week after spawning, advancing to Minor Demons, and then to Lesser Demons in another week, stopping at one level of demon lower than their sire – so Minor Demons can only ever produce rabble.
" }, "Régénération": { "name": "Regeneration", "description": "The demon can regenerate a point of damage every round, and can remove the effects caused by a Precision Strike in two rounds.
" }, "Savoir spécial": { "name": "Special Knowledge", "description": "The demon has one career at rank 6.
" }, "Séducteur": { "name": "Seductive", "description": "The demon has unnatural appeal and can immediately make d6+6 rabble obey its orders to the letter. It can also seduce Heroes (who must make a mind-based Task Roll or become pliant to the demon’s requests).
" }, "Sorcellerie": { "name": "Sorcery", "description": "The demon can cast spells. Minor Demons have 2 Arcane Power, Lesser Demons have 5 Arcane Power, and Greater Demons have 10.
" }, "Télépathie": { "name": "Telepathy", "description": "The demon can implant messages and suggestions, as well as read minds
" }, "Vulnérabilité": { "name": "Vulnerability", "description": "In return for an extra Demonic Power, you can give a demon a weakness. The demon takes double damage from a particular source (magic, fire, electricity, iron, acid, etc.) or normal damage from a source that is not normally harmful to humans (sunlight, water, music, certain symbols, etc.)
" } } }