{ "label": "Alchemy - Potions", "mapping": { "description": "system.description" }, "entries": { "Acide": { "name": "Acids", "description": "

1 small vial does d3 damage or burns through an inch of metal or wood

" }, "Agrandissement ou Rapetissement": { "name": "Growing or shrinking", "description": "

for the scene

" }, "Alcool de Qualité": { "name": "Alcoholic Spirits", "description": "

good quality, 3 bottles

" }, "Altération permanente": { "name": "Permanent Alteration", "description": "

+1 to any attribute permanently, will only ever work once on any given individual

" }, "Antalgique": { "name": "Painkillers", "description": "

lasts 2d6 hours, 3 doses

" }, "Anti-Fièvre": { "name": "Fever Relief", "description": "

lasts 2d6 hours, 3 doses

" }, "Antidote aux Poisons Alchimiques": { "name": "Antidote to Alchemical Poisons", "description": "

recovery in 1 hour, 3 doses

" }, "Antidote contre les Venins Animaux et Poisons Végétaux": { "name": "Antidotes to natural venoms and herbal toxins", "description": "

recovery in 1 hour, 3 doses

" }, "Antidote Universel": { "name": "Universal Antidote", "description": "

can cure any poison, instantly reversing its effects, 1 dose

" }, "Beauté": { "name": "Beauty", "description": "

+1 appeal for the scene

" }, "Encre Invisible": { "name": "Invisible Ink", "description": "

becomes visible when wet or warmed

" }, "Feu Alchimique": { "name": "Alchemist’s Fire", "description": "

explodes in a 10’ radius doing d6 ×2 damage

" }, "Héroïsme": { "name": "Heroism", "description": "

imbiber gets +1 to all combat abilities for one scene, 1 dose

" }, "Illusion de la Jeunesse": { "name": "Appearance of Youth", "description": "

imbiber appears to be no more than 25 years old for a week, 1 dose

" }, "Immortalité": { "name": "Immortality", "description": "

you aren’t ever going to die naturally, although you might age slowly, becoming more withered the longer you go on – only violence or accident can kill you.

" }, "Métamorphose": { "name": "Shape Change", "description": "

imbiber changes to look like someone else for 1 hour. Requires some hair, fingernails, blood, etc. from that person to make it, 1 dose.

" }, "Mort aux Rats": { "name": "Animal Poison", "description": "

kills small pests

" }, "Neutralisant d’acide": { "name": "Acid Neutraliser", "description": "

instantly stops effects of equal amount of acid – makes 9 small vials

" }, "Panacée": { "name": "Plague Cure", "description": "

imbiber is cured of any disease, 2 doses

" }, "Paralysant": { "name": "Paralysis", "description": "

imbiber must roll strength vs. your alchemist rank or be completely paralysed for 24 hours, 1 dose

" }, "Perspicacité": { "name": "Clarity", "description": "

+1 mind for the scene

" }, "Philtre d’amour": { "name": "Love", "description": "

imbiber must roll mind vs. your alchemist rank or be in love till the next full moon, 1 dose

" }, "Poudre d’invisibilité": { "name": "Invisibility Powder", "description": "

people seem not to notice the wearer unless he does something to draw attention to himself, lasts for one scene

" }, "Poudre de Phénix": { "name": "Phoenix Dust", "description": "

powder that burns on contact for d6 ×3 damage, even underwater

" }, "Précision": { "name": "Precision", "description": "

bonus die on Ranged Attack Rolls for the scene

" }, "Prouesse": { "name": "Prowess", "description": "

bonus die on Melee Attack Rolls for the scene

" }, "Puissance": { "name": "Might", "description": "

+1 strength for the scene

" }, "Régénération Suprême": { "name": "Perfect Regeneration", "description": "

regrows a lost limb, eye, etc., effectively erasing the flaw associated with it

" }, "Remède contre la Vérole": { "name": "Pox Cure", "description": "imbiber is cured of the pox" }, "Remède contre le Scorbut": { "name": "Scurvy Cure", "description": "imbiber is cured of scurvy" }, "Répulsifs à Insecte": { "name": "Insect Repellent", "description": "

lasts 4d6 hours, 3 doses

" }, "Résistance": { "name": "Resilience", "description": "

imbiber’s skin counts as protection d6 armour for one scene, 1 dose

" }, "Sens Accrus": { "name": "Improved Senses", "description": "

bonus die for Task Rolls for noticing things for the scene

" }, "Sommeil Instantané": { "name": "Instant Sleep", "description": "

imbiber must roll strength vs. your alchemist rank or fall into a deep sleep for half a day

" }, "Somnifere": { "name": "Sleep Inducers", "description": "

ingested, gives 2d6 hours sound sleep, 3 doses

" }, "Teinture de respiration aquatique": { "name": "Water-Breathing Tincture", "description": "

allows imbiber to breathe underwater for half a day

" }, "Vivacité": { "name": "Quickness", "description": "

+1 agility for the scene

" } } }