foundryvtt-reve-de-dragon/module/item/sheet-signedraconique.js

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import { RdDItemSheet } from "../item-sheet.js";
import { RdDItemSigneDraconique } from "./signedraconique.js";
import { TMRUtility } from "../tmr-utility.js";
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/**
* Item sheet pour signes draconiques
* @extends {RdDItemSheet}
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*/
export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
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static get ITEM_TYPE() { return "signedraconique" }
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/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {
const position = super.setPosition(options);
const sheetHeader = this.element.find(".sheet-header");
const sheetBody = this.element.find(".sheet-body");
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
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return position;
}
/* -------------------------------------------- */
async getData() {
const formData = await super.getData();
this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR);
formData.tmrs = this.tmrs;
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return formData;
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}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
if (!this.options.editable) return;
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html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
html.find("input.select-tmr").change(event => this.onSelectTmr(event));
html.find(".signe-xp-sort").change(event => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
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}
async setSigneAleatoire() {
const newSigne = await RdDItemSigneDraconique.randomSigneDraconique();
newSigne.name = this.item.name;
this.item.update(newSigne);
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}
async onSelectTmr(event) {
const tmrName = $(event.currentTarget)?.data("tmr-name");
const onTmr = this.tmrs.find(it => it.name == tmrName);
if (onTmr){
onTmr.selected = event.currentTarget.checked;
}
this.item.update({ 'system.typesTMR': TMRUtility.buildListTypesTMRSelection(this.tmrs) });
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}
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async onValeurXpSort(event) {
const codeReussite = event.currentTarget.attributes['data-typereussite']?.value ?? 0;
const xp = Number(event.currentTarget.value);
const oldValeur = this.item.system.valeur;
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const newValeur = RdDItemSigneDraconique.calculValeursXpSort(codeReussite, xp, oldValeur);
await this.item.update({ 'system.valeur': newValeur });
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}
}