foundryvtt-reve-de-dragon/module/dialog-item-consommer.js

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import { Misc } from "./misc.js";
export class DialogConsommer extends Dialog {
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static async create(actor, item, onActionItem = async () => { }) {
const consommerData = DialogConsommer.prepareData(actor, item);
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData);
return new DialogConsommer(actor, item, consommerData, html, onActionItem)
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}
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constructor(actor, item, consommerData, html, onActionItem = async () => { }) {
const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 };
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let conf = {
title: consommerData.title,
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content: html,
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default: consommerData.buttonName,
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buttons: {
[consommerData.buttonName]: {
label: consommerData.buttonName, callback: async it => {
await this.onConsommer();
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await onActionItem();
}
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}
}
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};
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super(conf, options);
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this.actor = actor;
this.item = item;
this.consommerData = consommerData;
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}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find(".se-forcer").change(event => this.setSeForcer(event));
this.html.find(".consommer-doses").change(event => this.selectDoses(event));
}
async onConsommer() {
await this.html.find(".se-forcer").change();
await this.html.find(".consommer-doses").change();
await this.actor.consommer(this.item, this.consommerData.choix);
}
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/* -------------------------------------------- */
static prepareData(actor, item) {
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let consommerData = {
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item: foundry.utils.duplicate(item),
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cuisine: actor.getCompetence('cuisine'),
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choix: {
doses: 1,
seForcer: false,
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}
}
switch (item.type) {
case 'herbe': case 'faune':
consommerData.title = 'Manger une portion crue: ';
consommerData.buttonName = "Manger";
break;
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case 'nourritureboisson':
consommerData.title = item.system.boisson ? 'Boire une dose: ' : 'Manger une portion: ';
consommerData.buttonName = item.system.boisson ? "Boire" : "Manger";
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break;
case 'potion':
consommerData.title = 'Boire la potion: ';
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consommerData.buttonName = "Boire";
break;
}
consommerData.title += item.name;
DialogConsommer.calculDoses(consommerData, item)
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return consommerData;
}
static calculDoses(consommer, item) {
const doses = consommer.choix.doses;
switch (item.type) {
case 'herbe': case 'faune':
consommer.totalSust = doses;
consommer.totalDesaltere = 0;
consommer.choix.sust = 1;
consommer.choix.quantite = 0;
consommer.choix.encombrement = Misc.keepDecimals(consommer.item.system.encombrement / item.system.sust, 2);
return;
case 'nourritureboisson':
consommer.choix.sust = consommer.item.system.sust;
consommer.choix.quantite = doses;
consommer.choix.encombrement = 0
consommer.totalSust = Misc.keepDecimals(doses * (consommer.item.system.sust ?? 0), 2);
consommer.totalDesaltere = consommer.item.system.boisson
? Misc.keepDecimals(doses * (consommer.item.system.desaltere ?? 0), 2)
: 0;
break;
case 'potion':
consommer.totalSust = 0
consommer.totalDesaltere = 0
}
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}
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setSeForcer(event) {
this.consommerData.choix.seForcer = event.currentTarget.checked;
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}
selectDoses(event) {
this.consommerData.choix.doses = Number(event.currentTarget.value);
DialogConsommer.calculDoses(this.consommerData, this.item);
this.html.find(".total-sust").text(this.consommerData.totalSust);
this.html.find(".total-desaltere").text(this.consommerData.totalDesaltere);
}
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}