foundryvtt-reve-de-dragon/module/actor/creature-sheet.js

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import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
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/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
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export class RdDCreatureSheet extends RdDBaseActorReveSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
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template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
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width: 640, height: 720
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});
}
/* -------------------------------------------- */
/** @override */
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// On competence change
this.html.find('.creature-carac').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
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});
this.html.find('.creature-niveau').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
});
this.html.find('.creature-dommages').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
});
}
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}