foundryvtt-reve-de-dragon/module/rdd-astrologie-editeur.js

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/**
* Extend the base Dialog entity by defining a custom window to perform roll.
* @extends {Dialog}
*/
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export class RdDAstrologieEditeur extends Dialog {
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/* -------------------------------------------- */
constructor(html, calendrier, calendrierData) {
let myButtons = {
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resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() },
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saveButton: { label: "Fermer", callback: html => this.fillData() }
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};
// Common conf
let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" };
let dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 }
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super(dialogConf, dialogOptions)
this.calendrier = calendrier;
this.updateData( calendrierData );
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
}
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/* -------------------------------------------- */
async resetNombreAstraux() {
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game.system.rdd.calendrier.resetNombreAstral();
await game.system.rdd.calendrier.rebuildListeNombreAstral();
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game.system.rdd.calendrier.showAstrologieEditor();
}
/* -------------------------------------------- */
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fillData( ) {
}
/* -------------------------------------------- */
updateData( calendrierData ) {
this.calendrierData = duplicate(calendrierData);
}
}