2024-11-10 18:39:40 +01:00
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_id: dW4RMKpz2WaXbW3h
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name: Drôle
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type: personnage
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img: systems/foundryvtt-reve-de-dragon/icons/humanoides/drole.webp
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items:
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- _id: zyNYa3hYtrOcF2jA
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name: Acrobatie
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type: competence
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sort: 100000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp
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effects: []
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folder: null
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system:
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description: >-
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|
<p>Pirouettes, sauts périlleux, art du funambule, et d’une manière
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générale, toutes les performances d’agilité spécialisées.</p>
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<p> </p>
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descriptionmj: ''
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niveau: -11
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default_diffLibre: 0
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base: -11
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categorie: specialisee
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xp: 0
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defaut_carac: agilite
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!dW4RMKpz2WaXbW3h.zyNYa3hYtrOcF2jA'
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- _id: TAKRb9CdMUhs9dd4
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name: Alchimie
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type: competence
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sort: 200000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp
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effects: []
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folder: null
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system:
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description: >-
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<p>Connaissance des recettes et préparations alchimiques.
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Identification, élaboration, des solutions diverses, breuvages, poudres,
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onguents, crèmes, etc. (voir Principes d’alchimie, p357).</p>
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<p> </p>
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descriptionmj: ''
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niveau: -11
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default_diffLibre: 0
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base: -11
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categorie: connaissance
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!dW4RMKpz2WaXbW3h.TAKRb9CdMUhs9dd4'
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- _id: lt9VC7PkX4Faiduq
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name: Arbalète
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type: competence
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sort: 300000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp
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effects: []
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folder: null
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system:
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description: <p>Utilisation de tous les types d’arbalètes.</p>
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descriptionmj: ''
|
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niveau: -8
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default_diffLibre: 0
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base: -8
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categorie: tir
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xp: 0
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defaut_carac: tir
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
|
2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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|
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|
coreVersion: '12.331'
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_key: '!actors.items!dW4RMKpz2WaXbW3h.lt9VC7PkX4Faiduq'
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- _id: tVbFkKSN4n0RSrFU
|
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|
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name: Arc
|
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|
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type: competence
|
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sort: 400000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp
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effects: []
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folder: null
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system:
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description: |-
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|
<p>Utilisation de tous les types d’arcs.</p>
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|
<p> </p>
|
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descriptionmj: ''
|
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niveau: -8
|
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|
|
default_diffLibre: 0
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base: -8
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|
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categorie: tir
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xp: 0
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defaut_carac: tir
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
|
2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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|
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|
coreVersion: '12.331'
|
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|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.tVbFkKSN4n0RSrFU'
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- _id: rwsHwIDszSIPBkrO
|
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|
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name: Armes d'hast
|
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|
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type: competence
|
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|
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sort: 500000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp
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effects: []
|
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|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
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|
|
<p>Utilisation de toutes les piques, vouges, hallebardes, toujours
|
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|
maniées à deux mains, pour attaquer.</p>
|
|
|
|
|
|
|
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|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -6
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
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|
|
xp: 0
|
|
|
|
|
defaut_carac: melee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
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default: 0
|
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_stats:
|
2024-11-24 00:54:37 +01:00
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|
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|
systemId: foundryvtt-reve-de-dragon
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|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.rwsHwIDszSIPBkrO'
|
|
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|
|
- _id: GIIQm22Q4bBsmxpE
|
|
|
|
|
name: Astrologie
|
|
|
|
|
type: competence
|
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|
|
|
sort: 600000
|
|
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|
img: systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp
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|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Connaissance des étoiles et de leur signification symbolique.
|
|
|
|
|
Calculer les nombres astraux gouvernant la chance de
|
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|
|
chaque individu. S’orienter aux étoiles (voir Astrologie,
|
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|
|
p155).</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -11
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -11
|
|
|
|
|
categorie: connaissance
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: vue
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.GIIQm22Q4bBsmxpE'
|
|
|
|
|
- _id: PmwXYvmutlyQEonB
|
|
|
|
|
name: Botanique
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 700000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Identification des espèces végétales et de leurs propriétés. Permet
|
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|
|
|
de savoir si une plante connue pousse dans un milieu donné. Recherche de
|
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|
|
|
cette plante.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -11
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -11
|
|
|
|
|
categorie: connaissance
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: vue
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.PmwXYvmutlyQEonB'
|
|
|
|
|
- _id: SJE3ghtswQwP1dIy
|
|
|
|
|
name: Bouclier
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 800000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
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|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
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|
|
description: |-
|
|
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|
|
<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -6
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: melee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.SJE3ghtswQwP1dIy'
|
|
|
|
|
- _id: tvIGIPaEJZBaySil
|
|
|
|
|
name: Bricolage
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 900000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>L’art d’être inventif avec ses doigts, pour de petits
|
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|
|
|
aménagements ou réparations. Ne peut en aucun cas se substituer aux
|
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|
|
|
compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est
|
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|
|
|
utilisé quand l’usage de ces compétences n’est pas pertinent.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -4
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -4
|
|
|
|
|
categorie: generale
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: dexterite
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.tvIGIPaEJZBaySil'
|
|
|
|
|
- _id: LE4nA119la5cd0bC
|
|
|
|
|
name: Chant
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 1000000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: |-
|
|
|
|
|
<p>Savoir chanter juste, se souvenir de mélodies, improviser.</p>
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -4
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -4
|
|
|
|
|
categorie: generale
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: ouie
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.LE4nA119la5cd0bC'
|
|
|
|
|
- _id: FqLWG6xjISKMLPiX
|
|
|
|
|
name: Charpenterie
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 1100000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>C’est au sens large le travail du bois, charpenterie, menuiserie,
|
|
|
|
|
ébénisterie. Évaluer la qualité, solidité, d’une structure de
|
|
|
|
|
bois.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -8
|
|
|
|
|
default_diffLibre: 0
|
|
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d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins
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et soins complets sur toutes les blessures, et par extension, pour
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tous les actes de secourisme et de réanimation.</p>
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<p>L’art de paraître sur une scène : jouer un rôle, déclamer des vers,
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mimer, conter. Peut aussi servir à simuler, mystifier.</p>
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<p> </p>
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Savoir</p>
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<p>jusqu’où l’on peut marchander (lequel marchandage doit être fait
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en jeu de rôle</p>
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<p>par le joueur lui-même).</p>
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<p> </p>
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name: Corps à corps
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<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
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principes de base du combat de mêlée. Corps à corps permet de se
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battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
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coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
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<p> </p>
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system:
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description: >-
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<p>Sprinter le plus vite possible, ou courir sur de longues distances en
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ménageant son souffle.</p>
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<p> </p>
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name: Cuisine
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sort: 1700000
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Exécuter, inventer une recette. Faire griller un gibier sur un feu
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de camp n’est généralement pas de la cuisine, mais de la
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simple survie.</p>
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<p> </p>
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name: Dague
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description: |-
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<p>Pour utiliser les Dagues et les Couteaux en combat</p>
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<p> </p>
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name: Danse
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type: competence
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sort: 2000000
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system:
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description: >-
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<p>Être capable de danser en mesure, de danser harmonieusement avec une
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personne</p>
|
|
|
|
|
|
|
|
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<p>ou un groupe, de charmer un public par une exhibition.</p>
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<p> </p>
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name: Dessin
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type: competence
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sort: 2100000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp
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system:
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description: >-
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<p>Avoir le sens des proportions. Savoir dessiner, faire le portrait de
|
|
|
|
|
quelqu’un, mais</p>
|
|
|
|
|
|
|
|
|
|
<p>également savoir faire un schéma, une carte, un plan, aux proportions
|
|
|
|
|
exactes.</p>
|
|
|
|
|
|
|
|
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<p> </p>
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descriptionmj: ''
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2024-11-24 00:54:37 +01:00
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|
systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: 94P55yZfeipCGbsr
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name: Discrétion
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|
|
|
type: competence
|
|
|
|
|
sort: 2200000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp
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effects: []
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folder: null
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system:
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description: >-
|
|
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|
|
<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se
|
|
|
|
|
fondre dans</p>
|
|
|
|
|
|
|
|
|
|
<p>l’anonymat, se cacher.</p>
|
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|
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|
<p> </p>
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|
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descriptionmj: ''
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niveau: 3
|
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default_diffLibre: 0
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base: -4
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categorie: generale
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xp: 0
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defaut_carac: agilite
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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|
systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!dW4RMKpz2WaXbW3h.94P55yZfeipCGbsr'
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- _id: qmIpUeedvjC8nGF1
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2024-11-26 23:42:38 +01:00
|
|
|
|
name: Écriture
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
|
|
|
|
sort: 2300000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp
|
|
|
|
|
effects: []
|
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|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Lire et écrire. Savoir composer un texte, un poème.
|
|
|
|
|
Connaissance générale des langues anciennes.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
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descriptionmj: ''
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niveau: -11
|
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default_diffLibre: 0
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base: -11
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categorie: connaissance
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!dW4RMKpz2WaXbW3h.qmIpUeedvjC8nGF1'
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|
- _id: fPhPcCP3sbS6mfbS
|
2024-11-26 23:42:38 +01:00
|
|
|
|
name: Épée à 1 main
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
|
|
|
|
sort: 2400000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp
|
|
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|
effects: []
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|
folder: null
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|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
|
|
|
|
principes de base du combat de mêlée. Corps à corps permet de se
|
|
|
|
|
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
|
|
|
|
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -6
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: melee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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|
|
|
coreVersion: '12.331'
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|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.fPhPcCP3sbS6mfbS'
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|
- _id: MLIEbxSJHkY1m3No
|
2024-11-26 23:42:38 +01:00
|
|
|
|
name: Épée à 2 mains
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
|
|
|
|
sort: 2500000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Ces compétences permettent l’utilisation des sept types d’épées de
|
|
|
|
|
Rêve de Dragon pour attaquer ou parer.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -6
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: melee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.MLIEbxSJHkY1m3No'
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|
|
|
|
- _id: F5iQNrZSeJsfyTnV
|
2024-12-07 19:20:44 +01:00
|
|
|
|
name: Équitation
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
|
|
|
|
sort: 2600000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Monter à cheval, et, d’une manière générale, connaissance des
|
|
|
|
|
chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon :
|
|
|
|
|
aligates, zyglutes, etc.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -8
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -8
|
|
|
|
|
categorie: particuliere
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: agilite
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.F5iQNrZSeJsfyTnV'
|
|
|
|
|
- _id: gECPPcn6j3B3sWTS
|
|
|
|
|
name: Escalade
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 2700000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Escalader des obstacles, grimper à la corde, à un arbre, le long
|
|
|
|
|
d’une paroi.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -4
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -4
|
|
|
|
|
categorie: generale
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: force
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
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|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.gECPPcn6j3B3sWTS'
|
|
|
|
|
- _id: oFje22fZF1FaCQhN
|
|
|
|
|
name: Esquive
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 2800000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
|
|
|
|
principes de base du combat de mêlée. Corps à corps permet de se
|
|
|
|
|
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
|
|
|
|
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: 3
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: derobee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.oFje22fZF1FaCQhN'
|
|
|
|
|
- _id: r79VAGS1fRUm4oAd
|
|
|
|
|
name: Fléau
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 2900000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: |-
|
|
|
|
|
<p>Utilisation de tous les types de fléaux, pour attaquer.</p>
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -6
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: melee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.r79VAGS1fRUm4oAd'
|
|
|
|
|
- _id: vIQVQxUeiw36hztI
|
|
|
|
|
name: Fouet
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 3000000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: <p>Utilisation du fouet.</p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -8
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -8
|
|
|
|
|
categorie: lancer
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: lancer
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.vIQVQxUeiw36hztI'
|
|
|
|
|
- _id: iNXKIfaETtgSGA0S
|
|
|
|
|
name: Fronde
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 3100000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: |-
|
|
|
|
|
<p>Utilisation de la fronde giratoire.</p>
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -8
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -8
|
|
|
|
|
categorie: tir
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: tir
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!dW4RMKpz2WaXbW3h.iNXKIfaETtgSGA0S'
|
|
|
|
|
- _id: wEfuLImdNX4BSXVi
|
|
|
|
|
name: Hache à 1 main
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 3200000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
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|
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|
|
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
|
|
|
|
|
et haches de bataille, pour attaquer.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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<p> </p>
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descriptionmj: ''
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niveau: 3
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categorie: melee
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defaut_carac: melee
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ownership:
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2024-11-24 00:54:37 +01:00
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- _id: F97wHYDsQ5UyvJnb
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name: Hache à 2 mains
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type: competence
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sort: 3300000
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system:
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description: >-
|
|
|
|
|
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
|
|
|
|
|
et haches de bataille, pour attaquer.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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<p> </p>
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descriptionmj: ''
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niveau: 3
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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ownership:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: neuzZG2C5C0IJ1yk
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name: Javelot
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|
|
|
type: competence
|
|
|
|
|
sort: 3400000
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|
img: systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp
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effects: []
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folder: null
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system:
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description: |-
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|
|
<p>Utilisation de la lance courte ou de la javeline en lancer.</p>
|
|
|
|
|
<p> </p>
|
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descriptionmj: ''
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niveau: -8
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default_diffLibre: 0
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base: -8
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categorie: lancer
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xp: 0
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defaut_carac: lancer
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!dW4RMKpz2WaXbW3h.neuzZG2C5C0IJ1yk'
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- _id: 3VSMRwMYpOi83wgE
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|
|
name: Jeu
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|
|
type: competence
|
|
|
|
|
sort: 3500000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp
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effects: []
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folder: null
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system:
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description: >-
|
|
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|
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<p>Jeux de tripot, manipuler les dés. Connaître les jeux et les
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|
|
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|
meilleures stratégies, déceler un tricheur et tricher soi-même.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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|
descriptionmj: ''
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niveau: -11
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default_diffLibre: 0
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base: -11
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categorie: specialisee
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!dW4RMKpz2WaXbW3h.3VSMRwMYpOi83wgE'
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|
|
- _id: owCW3nZDvlJy1kCT
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|
|
|
|
name: Jonglerie
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|
|
|
|
type: competence
|
|
|
|
|
sort: 3600000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp
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effects: []
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folder: null
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|
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system:
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description: >-
|
|
|
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<p>Balles, quilles, couteaux, torches enflammées : l’art traditionnel du
|
|
|
|
|
jongleur.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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|
descriptionmj: ''
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niveau: -11
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base: -11
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categorie: specialisee
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xp: 0
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defaut_carac: dexterite
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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|
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- _id: zPTXua2Kq6TeBTTZ
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|
|
|
|
name: Lance
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|
|
|
|
type: competence
|
|
|
|
|
sort: 3700000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp
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effects: []
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folder: null
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|
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|
|
system:
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|
|
|
|
description: >-
|
|
|
|
|
<p>Utilisation en mêlée de la lance courte et de la javeline, pour
|
|
|
|
|
attaquer, voire parer. La lance n’est toujours qu’à une main.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
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niveau: -6
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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niveau_archetype: 0
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xp_sort: 0
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|
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: i3wMVkXObzlDVZTG
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|
|
|
|
name: Légendes
|
|
|
|
|
type: competence
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|
|
|
|
sort: 3800000
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|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp
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effects: []
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folder: null
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system:
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description: >-
|
|
|
|
|
<p>Connaissance des légendes et des faits du passé. Légendes tient lieu
|
|
|
|
|
d’histoire.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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|
|
descriptionmj: ''
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niveau: -11
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base: -11
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categorie: connaissance
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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- _id: dwGVDTUJYP9FcmWM
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|
|
|
|
name: Maçonnerie
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 3900000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp
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|
|
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effects: []
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folder: null
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|
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|
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system:
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|
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description: >-
|
|
|
|
|
<p>C’est au sens large le travail de la pierre. Évaluer la qualité, la
|
|
|
|
|
solidité d’une struc-</p>
|
|
|
|
|
|
|
|
|
|
<p>ture maçonnée.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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descriptionmj: ''
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niveau: -8
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default_diffLibre: 0
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base: -8
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categorie: particuliere
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xp: 0
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defaut_carac: vue
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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- _id: XYMQBxFKSs2nPW0J
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|
|
|
name: Maroquinerie
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 4000000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp
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|
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effects: []
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folder: null
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system:
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|
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description: >-
|
|
|
|
|
<p>Travail du cuir et de la peau. Dépecer correctement un animal en vue
|
|
|
|
|
de conserver la peau, préparation au tannage, tannage. Évaluer la
|
|
|
|
|
qualité, la solidité, d’un travail de cuir.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
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niveau: -11
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|
|
|
default_diffLibre: 0
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base: -11
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|
categorie: specialisee
|
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|
|
|
xp: 0
|
|
|
|
|
defaut_carac: dexterite
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|
|
|
|
niveau_archetype: 0
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|
xp_sort: 0
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ownership:
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default: 0
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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- _id: cMHm3gQr9rUp4iPK
|
|
|
|
|
name: Masse à 1 main
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 4100000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp
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effects: []
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folder: null
|
|
|
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system:
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|
|
|
|
description: >-
|
|
|
|
|
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
|
|
|
|
bâtons, pour attaquer, voire parer.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
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niveau: 3
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|
default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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xp_sort: 0
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ownership:
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default: 0
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!dW4RMKpz2WaXbW3h.cMHm3gQr9rUp4iPK'
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|
|
|
|
- _id: BMAloiSbDKOu3b4C
|
|
|
|
|
name: Masse à 2 mains
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 4200000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp
|
|
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|
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effects: []
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folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
|
|
|
|
bâtons, pour attaquer, voire parer.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
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|
|
|
|
niveau: 3
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|
|
|
|
default_diffLibre: 0
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|
base: -6
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|
|
|
|
categorie: melee
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|
|
|
|
xp: 0
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|
|
|
|
defaut_carac: melee
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|
|
|
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niveau_archetype: 0
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|
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|
xp_sort: 0
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|
|
|
|
ownership:
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|
|
|
|
default: 0
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|
_stats:
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2024-11-24 00:54:37 +01:00
|
|
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Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la
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qualité, la solidité, d’un objet de fer, une arme par exemple.</p>
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à la connaissance d’un instrument de musique, un seul, à spécifier.</p>
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<p> </p>
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<p> </p>
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<p>Connaissance des manœuvres à accomplir sur un voilier, connaissance
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de la mer, de ses courants (voir Navigation, p325).</p>
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<p> </p>
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étain, et par extension des pierres et perles précieuses. Évaluer
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la taille et la pureté d’une gemme, le prix d’un bijou.</p>
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<p> </p>
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chute en la transformant en saut.</p>
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<p> </p>
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<p>L’art d’être galant, de paraître attirant. Permet les conquêtes
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amoureuses.</p>
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<p> </p>
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<p>Compréhension des mécaniques et mécanismes, et plus particulièrement
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des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer,
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le désarmer, le crocheter.</p>
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<p> </p>
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name: Survie en Cité
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type: competence
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sort: 5300000
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system:
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description: >-
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<p>Se sentir à son aise dans un milieu urbain, dans une foule. Savoir
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s’orienter intuitivement dans le dédale d’une cité inconnue, et en
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déceler les dangers : coupeurs de bourse, escrocs, tout autant que
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patrouilles de gardes. Savoir à qui s’adresser.</p>
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<p> </p>
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déterminant, utiliser à la place une des 6 survies spécifiques.</p>
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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plaines et collines non boisées.</p>
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plaines et collines non boisées.</p>
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plaines et collines non boisées.</p>
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<p> </p>
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<p>Le talent d’être toujours sur ses gardes, prêt à déceler la moindre
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anomalie, de</p>
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<p>bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en
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combat, par</p>
|
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|
|
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|
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<p>exemple. Indispensable pour monter sérieusement la garde.</p>
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|
|
|
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|
<p> </p>
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name: Voie d'Hypnos
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type: competence
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sort: 6300000
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system:
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description: |-
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<p>Magie d’illusion, suggestion, invocation.</p>
|
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|
|
<p> </p>
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|
|
|
|
derivee: false
|
|
|
|
|
constitution:
|
|
|
|
|
type: number
|
|
|
|
|
value: '12'
|
|
|
|
|
label: Constitution
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
force:
|
|
|
|
|
type: number
|
|
|
|
|
value: 12
|
|
|
|
|
label: Force
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
agilite:
|
|
|
|
|
type: number
|
|
|
|
|
value: '12'
|
|
|
|
|
label: Agilité
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
dexterite:
|
|
|
|
|
type: number
|
|
|
|
|
value: '10'
|
|
|
|
|
label: Dexterité
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
vue:
|
|
|
|
|
type: number
|
|
|
|
|
value: '8'
|
|
|
|
|
label: Vue
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
ouie:
|
|
|
|
|
type: number
|
|
|
|
|
value: '12'
|
|
|
|
|
label: Ouïe
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
odoratgout:
|
|
|
|
|
type: number
|
|
|
|
|
value: '8'
|
|
|
|
|
label: Odorat-Goût
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
volonte:
|
|
|
|
|
type: number
|
|
|
|
|
value: '10'
|
|
|
|
|
label: Volonté
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
intellect:
|
|
|
|
|
type: number
|
|
|
|
|
value: '5'
|
|
|
|
|
label: Intellect
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
empathie:
|
|
|
|
|
type: number
|
|
|
|
|
value: '8'
|
|
|
|
|
label: Empathie
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
reve:
|
|
|
|
|
type: number
|
|
|
|
|
value: '10'
|
|
|
|
|
label: Rêve
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
chance:
|
|
|
|
|
type: number
|
|
|
|
|
value: '10'
|
|
|
|
|
label: Chance
|
|
|
|
|
xp: '0'
|
|
|
|
|
derivee: false
|
|
|
|
|
melee:
|
|
|
|
|
type: number
|
|
|
|
|
value: 12
|
|
|
|
|
label: Mêlée
|
|
|
|
|
xp: 0
|
|
|
|
|
derivee: true
|
|
|
|
|
tir:
|
|
|
|
|
type: number
|
|
|
|
|
value: 9
|
|
|
|
|
label: Tir
|
|
|
|
|
xp: 0
|
|
|
|
|
derivee: true
|
|
|
|
|
lancer:
|
|
|
|
|
type: number
|
|
|
|
|
value: 10
|
|
|
|
|
label: Lancer
|
|
|
|
|
xp: 0
|
|
|
|
|
derivee: true
|
|
|
|
|
derobee:
|
|
|
|
|
type: number
|
|
|
|
|
value: 10
|
|
|
|
|
label: Dérobée
|
|
|
|
|
xp: 0
|
|
|
|
|
derivee: true
|
|
|
|
|
sante:
|
|
|
|
|
vie:
|
|
|
|
|
type: number
|
|
|
|
|
max: 12
|
|
|
|
|
value: 12
|
|
|
|
|
label: Vie
|
|
|
|
|
derivee: true
|
|
|
|
|
endurance:
|
|
|
|
|
type: number
|
|
|
|
|
max: 24
|
|
|
|
|
value: 24
|
|
|
|
|
label: Endurance
|
|
|
|
|
derivee: true
|
|
|
|
|
fatigue:
|
|
|
|
|
type: number
|
|
|
|
|
max: 48
|
|
|
|
|
value: 0
|
|
|
|
|
label: Fatigue
|
|
|
|
|
derivee: true
|
|
|
|
|
bonusPotion: 0
|
|
|
|
|
sonne:
|
|
|
|
|
value: false
|
|
|
|
|
label: Sonné
|
|
|
|
|
attributs:
|
|
|
|
|
sconst:
|
|
|
|
|
type: number
|
|
|
|
|
value: 4
|
|
|
|
|
label: S. Const
|
|
|
|
|
derivee: true
|
|
|
|
|
sust:
|
|
|
|
|
type: number
|
|
|
|
|
value: 3
|
|
|
|
|
label: Sustentation
|
|
|
|
|
derivee: true
|
|
|
|
|
plusdom:
|
|
|
|
|
type: number
|
|
|
|
|
value: 1
|
|
|
|
|
label: +dom
|
|
|
|
|
derivee: true
|
|
|
|
|
encombrement:
|
|
|
|
|
type: number
|
|
|
|
|
value: 12
|
|
|
|
|
label: Encombrement
|
|
|
|
|
derivee: true
|
|
|
|
|
protection:
|
|
|
|
|
type: number
|
|
|
|
|
value: 2
|
|
|
|
|
label: Protection naturelle
|
|
|
|
|
derivee: false
|
|
|
|
|
hautrevant:
|
|
|
|
|
type: string
|
|
|
|
|
value: ''
|
|
|
|
|
label: Haut rêvant
|
|
|
|
|
derivee: true
|
|
|
|
|
malusarmure:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: Malus Armure
|
|
|
|
|
derivee: true
|
|
|
|
|
reve:
|
|
|
|
|
reve:
|
|
|
|
|
max: '10'
|
|
|
|
|
value: 0
|
|
|
|
|
label: Points de Rêve actuels
|
|
|
|
|
thanatosused: false
|
|
|
|
|
seuil:
|
|
|
|
|
max: 0
|
|
|
|
|
value: 0
|
|
|
|
|
label: Seuil de Rêve
|
|
|
|
|
tmrpos:
|
|
|
|
|
coord: A1
|
|
|
|
|
label: Position TMR
|
|
|
|
|
cache: false
|
|
|
|
|
refoulement:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Points de Refoulement
|
|
|
|
|
compteurs:
|
|
|
|
|
sust:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Sust.
|
|
|
|
|
isInput: true
|
|
|
|
|
eau:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Eau
|
|
|
|
|
isInput: true
|
|
|
|
|
moral:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Moral
|
|
|
|
|
isInput: true
|
|
|
|
|
exaltation:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Exaltation
|
|
|
|
|
isInput: true
|
|
|
|
|
dissolution:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Dissolution
|
|
|
|
|
isInput: true
|
|
|
|
|
chance:
|
|
|
|
|
value: 10
|
|
|
|
|
max: '10'
|
|
|
|
|
label: Chance
|
|
|
|
|
isInput: true
|
|
|
|
|
destinee:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Destinée
|
|
|
|
|
isInput: true
|
|
|
|
|
voyage:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Voyage
|
|
|
|
|
isInput: true
|
|
|
|
|
etat:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Etat général
|
|
|
|
|
ethylisme:
|
|
|
|
|
value: 1
|
|
|
|
|
label: Ethylisme
|
|
|
|
|
isInput: true
|
|
|
|
|
nb_doses: 0
|
|
|
|
|
jet_moral: false
|
|
|
|
|
stress:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Stress
|
|
|
|
|
isStress: true
|
|
|
|
|
isInput: true
|
|
|
|
|
experience:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Experience
|
|
|
|
|
isInput: true
|
|
|
|
|
surenc:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Sur-encombrement
|
|
|
|
|
sommeil:
|
|
|
|
|
nouveaujour: false
|
|
|
|
|
date:
|
|
|
|
|
indexDate: -1
|
|
|
|
|
indexMinute: 0
|
|
|
|
|
insomnie: false
|
|
|
|
|
moral: ''
|
|
|
|
|
heures: 0
|
|
|
|
|
metier: ''
|
2024-11-24 00:54:37 +01:00
|
|
|
|
biographie: ''
|
2024-11-10 18:39:40 +01:00
|
|
|
|
notes: >-
|
|
|
|
|
<h1>Description</h1>
|
|
|
|
|
|
|
|
|
|
<p>Les Drôles, également appelés Trôles, ont
|
|
|
|
|
l’apparence d’Humains contrefaits : difformes, tordus, hirsutes,
|
|
|
|
|
pustuleux et morveux. Ils sont doués d’une grande force
|
|
|
|
|
physique et, malgré leur difformité, d’une
|
|
|
|
|
stupéfiante agilité. Leurs mains sont d’énormes
|
|
|
|
|
battoirs aux ongles durs comme des griffes. Ils pratiquent la langue du
|
|
|
|
|
voyage.</p>
|
|
|
|
|
|
|
|
|
|
<h1>Moeurs</h1>
|
|
|
|
|
|
|
|
|
|
<p>Drôles et Drôlesses vivent en solitaire, ne se rencontrant
|
|
|
|
|
que brièvement pour s’accoupler. Méchants et mesquins,
|
|
|
|
|
ils détestent tout le monde, y compris leurs
|
|
|
|
|
congénères. Ils vivent généralement
|
|
|
|
|
cachés sous les vieux ponts ou à l’entrée de
|
|
|
|
|
bâtiments en ruines, où ils se nourrissent de vermine et de
|
|
|
|
|
racines, tout juste vêtus d’un pagne. Ils possèdent un
|
|
|
|
|
pouvoir inné qu’ils peuvent conserver et utiliser tant
|
|
|
|
|
qu’ils respectent la règle de n’agresser personne si la
|
|
|
|
|
personne respecte elle-même la condition de jeter une pièce de
|
|
|
|
|
monnaie (un denier suffit) en disant «<em>Pour le péage
|
|
|
|
|
!</em>» ou une formule équivalente. Si cette condition
|
|
|
|
|
n’est pas respectée, le Drôle s’estime
|
|
|
|
|
offensé. Si le fauteur est seul ou faible, il cherche à le
|
|
|
|
|
tuer ; à défaut, il utilise son pouvoir qui est de lancer le
|
|
|
|
|
mauvais oeil. Ce pouvoir est l’équivalent d’un sort de
|
|
|
|
|
Thanatoeil de 10 points (voir <strong>Thanatoeil, p.296</strong>).
|
|
|
|
|
S’agissant d’un pouvoir inné, le Drôle n’a ni
|
|
|
|
|
à monter dans les TMR, ni à dépenser de points de
|
|
|
|
|
rêve. En vue d’une éventuelle annulation, au gardien des
|
|
|
|
|
rêves de déterminer aléatoirement une
|
|
|
|
|
nécropole.</p>
|
|
|
|
|
|
|
|
|
|
<h1>Combat</h1>
|
|
|
|
|
|
|
|
|
|
<p>Les Drôles se contentent généralement de leurs
|
|
|
|
|
énormes mains (Corps à corps) qui causent des dommages sur la
|
|
|
|
|
table des Blessures (et non celle des Coups non mortels). Ils sont parfois
|
|
|
|
|
armés d’une masse lourde ou d’une hache. Leur grande
|
|
|
|
|
résistance physique leur confère une protection naturelle de 2
|
|
|
|
|
points.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
|
|
|
|
|
<h2>Prohibées</h2>
|
|
|
|
|
|
|
|
|
|
<p>tous les tirs / Équitation / Musique / Pickpocket / Survie
|
|
|
|
|
cité / toutes les compétences spécialisées sauf
|
|
|
|
|
Maroquinerie et Natation / toutes les connaissances et le Draconic</p>
|
2024-11-24 00:54:37 +01:00
|
|
|
|
notesmj: ''
|
2024-11-10 18:39:40 +01:00
|
|
|
|
race: Drôle
|
|
|
|
|
yeux: ''
|
|
|
|
|
cheveux: ''
|
|
|
|
|
taille: ''
|
|
|
|
|
poids: ''
|
|
|
|
|
heure: vaisseau
|
|
|
|
|
sexe: ''
|
2024-11-24 00:54:37 +01:00
|
|
|
|
age: '30'
|
2024-11-10 18:39:40 +01:00
|
|
|
|
beaute: '10'
|
|
|
|
|
main: droitier
|
|
|
|
|
experiencelog: []
|
|
|
|
|
subacteurs:
|
|
|
|
|
suivants: []
|
|
|
|
|
montures: []
|
|
|
|
|
vehicules: []
|
|
|
|
|
argent:
|
|
|
|
|
deniers:
|
|
|
|
|
label: Denier
|
|
|
|
|
value: 0
|
|
|
|
|
enc: 0
|
|
|
|
|
sols:
|
|
|
|
|
label: Sol
|
|
|
|
|
value: 0
|
|
|
|
|
enc: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
prototypeToken:
|
|
|
|
|
flags: {}
|
|
|
|
|
name: Drôle
|
|
|
|
|
displayName: 20
|
|
|
|
|
width: 1
|
|
|
|
|
height: 1
|
|
|
|
|
lockRotation: false
|
|
|
|
|
rotation: 0
|
|
|
|
|
actorLink: false
|
|
|
|
|
disposition: 0
|
|
|
|
|
displayBars: 20
|
|
|
|
|
bar1:
|
|
|
|
|
attribute: sante.vie
|
|
|
|
|
bar2:
|
|
|
|
|
attribute: sante.endurance
|
|
|
|
|
randomImg: false
|
|
|
|
|
alpha: 1
|
|
|
|
|
light:
|
|
|
|
|
dim: 0
|
|
|
|
|
bright: 0
|
|
|
|
|
angle: 360
|
|
|
|
|
color: '#f0b105'
|
|
|
|
|
alpha: 1
|
|
|
|
|
animation:
|
|
|
|
|
speed: 5
|
|
|
|
|
intensity: 5
|
|
|
|
|
type: torch
|
|
|
|
|
reverse: false
|
|
|
|
|
coloration: 1
|
|
|
|
|
attenuation: 0.5
|
|
|
|
|
luminosity: 0.5
|
|
|
|
|
saturation: 0
|
|
|
|
|
contrast: 0
|
|
|
|
|
shadows: 0
|
|
|
|
|
darkness:
|
|
|
|
|
min: 0
|
|
|
|
|
max: 1
|
|
|
|
|
negative: false
|
|
|
|
|
priority: 0
|
|
|
|
|
texture:
|
|
|
|
|
src: systems/foundryvtt-reve-de-dragon/icons/humanoides/drole_t.webp
|
|
|
|
|
tint: '#ffffff'
|
|
|
|
|
scaleX: 1.3
|
|
|
|
|
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fit: contain
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sight:
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ring:
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subject:
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systemId: foundryvtt-reve-de-dragon
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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