2020-11-24 15:20:05 +01:00
|
|
|
import { ChatUtility } from "./chat-utility.js";
|
2021-04-29 02:57:56 +02:00
|
|
|
import { SYSTEM_RDD } from "./constants.js";
|
|
|
|
import { Misc } from "./misc.js";
|
|
|
|
|
|
|
|
const signeDragon = 'systems/foundryvtt-reve-de-dragon/icons/heures/hdragon.webp';
|
|
|
|
const imgSigneDragon = `<img src="${signeDragon}" />`;
|
|
|
|
const labelsDeDragon = ['1', '2', '3', '4', '5', '6', signeDragon, '0'];
|
|
|
|
const bumpsDeDragon = [, , , , , , signeDragon, ];
|
|
|
|
|
|
|
|
/** De7 pour les jets de rencontre */
|
|
|
|
export class De7 extends Die {
|
|
|
|
/** @override */
|
|
|
|
static DENOMINATION = "7";
|
|
|
|
|
|
|
|
static diceSoNiceData() {
|
|
|
|
return { type: "d7", labels: labelsDeDragon, bumpMaps: bumpsDeDragon, system: SYSTEM_RDD }
|
|
|
|
}
|
|
|
|
|
|
|
|
constructor(termData) {
|
|
|
|
termData.faces = 8;
|
|
|
|
super(termData);
|
|
|
|
}
|
|
|
|
|
|
|
|
evaluate() {
|
|
|
|
super.evaluate();
|
|
|
|
this.explode("x=8");
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
|
|
|
|
get total() {
|
|
|
|
return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static getResultLabel(result) {
|
|
|
|
switch (result) {
|
|
|
|
case '7': return imgSigneDragon
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/** DeDraconique pour le D8 sans limite avec 8=>0 */
|
|
|
|
export class DeDraconique extends Die {
|
|
|
|
static DENOMINATION = "r";
|
|
|
|
|
|
|
|
static diceSoNiceData() {
|
|
|
|
return { type: "dr", labels: labelsDeDragon, bumpMaps: bumpsDeDragon, system: SYSTEM_RDD }
|
|
|
|
}
|
|
|
|
|
|
|
|
constructor(termData) {
|
|
|
|
termData.faces = 8;
|
|
|
|
super(termData);
|
|
|
|
}
|
|
|
|
|
|
|
|
evaluate() {
|
|
|
|
super.evaluate();
|
|
|
|
this.explode("x=7");
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
|
|
|
|
get total() {
|
|
|
|
return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static getResultLabel(result) {
|
|
|
|
switch (result) {
|
|
|
|
case '7': return imgSigneDragon
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
}
|
2020-11-24 15:20:05 +01:00
|
|
|
|
2020-11-16 03:54:43 +01:00
|
|
|
export class RdDDice {
|
2021-04-29 02:57:56 +02:00
|
|
|
static init() {
|
|
|
|
CONFIG.Dice.terms[De7.DENOMINATION] = De7;
|
|
|
|
CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique;
|
|
|
|
}
|
|
|
|
|
|
|
|
static diceSoNiceReady(dice3d) {
|
|
|
|
dice3d.addSystem({ id: SYSTEM_RDD, name: "Rêve de Dragon" });
|
|
|
|
dice3d.addDicePreset(De7.diceSoNiceData());
|
|
|
|
dice3d.addDicePreset(DeDraconique.diceSoNiceData());
|
|
|
|
}
|
2020-11-16 03:54:43 +01:00
|
|
|
|
2020-11-21 09:10:31 +01:00
|
|
|
/* -------------------------------------------- */
|
2020-11-24 15:20:05 +01:00
|
|
|
static async show(roll, rollMode = undefined) {
|
2021-04-29 02:57:56 +02:00
|
|
|
if (roll.showDice || game.settings.get(SYSTEM_RDD, "dice-so-nice") == true) {
|
2020-11-21 09:10:31 +01:00
|
|
|
await this.showDiceSoNice(roll, rollMode);
|
2020-11-17 11:35:05 +01:00
|
|
|
}
|
2020-11-16 03:54:43 +01:00
|
|
|
return roll;
|
|
|
|
}
|
2021-04-29 02:57:56 +02:00
|
|
|
|
2020-11-16 03:54:43 +01:00
|
|
|
/* -------------------------------------------- */
|
2020-11-24 15:20:05 +01:00
|
|
|
static async showDiceSoNice(roll, rollMode = undefined) {
|
2020-11-16 03:54:43 +01:00
|
|
|
if (game.modules.get("dice-so-nice") && game.modules.get("dice-so-nice").active) {
|
|
|
|
let whisper = null;
|
|
|
|
let blind = false;
|
2021-01-09 19:33:19 +01:00
|
|
|
rollMode = rollMode ?? game.settings.get("core", "rollMode");
|
2020-11-16 03:54:43 +01:00
|
|
|
switch (rollMode) {
|
|
|
|
case "blindroll": //GM only
|
|
|
|
blind = true;
|
|
|
|
case "gmroll": //GM + rolling player
|
2020-11-24 18:39:27 +01:00
|
|
|
whisper = ChatUtility.getUsers(user => user.isGM);
|
2020-11-16 03:54:43 +01:00
|
|
|
break;
|
|
|
|
case "roll": //everybody
|
2020-11-24 18:39:27 +01:00
|
|
|
whisper = ChatUtility.getUsers(user => user.active);
|
2020-11-24 15:20:05 +01:00
|
|
|
break;
|
|
|
|
case "selfroll":
|
|
|
|
whisper = [game.user._id];
|
2020-11-16 03:54:43 +01:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
await game.dice3d.showForRoll(roll, game.user, true, whisper, blind);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|