foundryvtt-reve-de-dragon/module/rdd-rolltables.js

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export class RdDRollTables {
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/* -------------------------------------------- */
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static async genericGetTableResult(tableName, toChat) {
let table = RdDRollTables.getWorldTable() ?? (await RdDRollTables.getSystemTable(tableName));
const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll"});
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//console.log("RdDRollTables", tableName, toChat, ":", draw);
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return draw.results.length > 0 ? draw.results[0] : undefined;
}
static getWorldTable() {
return game.tables.find(table => table.name.toLowerCase() == tableName.toLowerCase());
}
static async getSystemTable(tableName) {
const pack = game.packs.get("foundryvtt-reve-de-dragon.tables-diverses");
const index = await pack.getIndex();
const entry = index.find(e => e.name === tableName);
return await pack.getDocument(entry._id);
}
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/* -------------------------------------------- */
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static async drawItemFromRollTable(tableName, toChat = false) {
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
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const pack = game.packs.get(drawResult.documentCollection)
let doc = await pack.getDocument(drawResult.documentId)
return doc
}
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/* -------------------------------------------- */
static async drawTextFromRollTable(tableName, toChat) {
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const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
return drawResult.text;
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}
/* -------------------------------------------- */
static async getCompetence(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat);
}
/* -------------------------------------------- */
static async getSouffle(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Souffles de Dragon", toChat);
}
/* -------------------------------------------- */
static async getQueue(toChat = false) {
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let queue = await RdDRollTables.drawItemFromRollTable("Queues de dragon", toChat);
if (queue.name.toLowerCase().includes('lancinant') ) {
return await RdDRollTables.getDesirLancinant(toChat);
}
if (queue.name.toLowerCase().includes('fixe') ) {
return await RdDRollTables.getIdeeFixe(toChat);
}
return queue;
}
static async getDesirLancinant(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Désirs lancinants", toChat);
}
static async getIdeeFixe(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Idées fixes", toChat);
}
/* -------------------------------------------- */
static async getTeteHR(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour haut-rêvants", toChat);
}
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/* -------------------------------------------- */
static async getTete(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour tous personnages", toChat);
}
/* -------------------------------------------- */
static async getOmbre(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Ombre de Thanatos", toChat);
}
/* -------------------------------------------- */
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static async getTarot(toChat = true) {
return await RdDRollTables.drawItemFromRollTable("Tarot Draconique", toChat);
}
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/* -------------------------------------------- */
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static async getMaladresse(options = {toChat: false, arme: false}) {
return await RdDRollTables.drawTextFromRollTable(
options.arme ? "Maladresse armé" : "Maladresses non armé",
options.toChat);
}
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}