foundryvtt-reve-de-dragon/module/item-competence.js

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import { Grammar } from "./grammar.js";
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
["Epée à 1 main", "Epée à 2 mains", "Hache à 1 main", "Hache à 2 mains", "Lance", "Masse à 1 main", "Masse à 2 mains"]];
const competence_xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20, 30, 30, 40, 40, 60, 60, 100, 100, 100, 100, 100, 100, 100, 100, 100];
const competence_niveau_max = competence_xp_par_niveau.length - 10;
/* -------------------------------------------- */
const limitesArchetypes = [
{ "niveau": 0, "nombreMax": 100, "nombre": 0 },
{ "niveau": 1, "nombreMax": 10, "nombre": 0 },
{ "niveau": 2, "nombreMax": 9, "nombre": 0 },
{ "niveau": 3, "nombreMax": 8, "nombre": 0 },
{ "niveau": 4, "nombreMax": 7, "nombre": 0 },
{ "niveau": 5, "nombreMax": 6, "nombre": 0 },
{ "niveau": 6, "nombreMax": 5, "nombre": 0 },
{ "niveau": 7, "nombreMax": 4, "nombre": 0 },
{ "niveau": 8, "nombreMax": 3, "nombre": 0 },
{ "niveau": 9, "nombreMax": 2, "nombre": 0 },
{ "niveau": 10, "nombreMax": 1, "nombre": 0 },
{ "niveau": 11, "nombreMax": 1, "nombre": 0 }
];
/* -------------------------------------------- */
const categorieCompetences = {
"generale": { level: "-4", label: "Générales" },
"particuliere": { level: "-8", label: "Particulières" },
"specialisee": { level: "-11", label: "Spécialisées" },
"connaissance": { level: "-11", label: "Connaissances" },
"draconic": { level: "-11", label: "Draconics" },
"melee": { level: "-6", label: "Mêlée" },
"tir": { level: "-8", label: "Tir" },
"lancer": { level: "-8", label: "Lancer" }
}
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const compendiumCompetences = {
"personnage": "foundryvtt-reve-de-dragon.competences",
"creature": "foundryvtt-reve-de-dragon.competences-creatures",
"entite": "foundryvtt-reve-de-dragon.competences-entites"
};
function _buildCumulXP() {
let cumulXP = { "-11": 0 };
let cumul = 0;
for (let i = 0; i <= competence_xp_par_niveau.length; i++) {
let level = i - 10;
cumul += competence_xp_par_niveau[i];
cumulXP[level] = cumul;
}
return cumulXP;
}
const competence_xp_cumul = _buildCumulXP();
export class RdDItemCompetence extends Item {
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static actorCompendium(actorType) {
return compendiumCompetences[actorType];
}
static getCategorieCompetences() {
return categorieCompetences;
}
static getNiveauBase(category) {
return categorieCompetences[category].level;
}
static getLabelCategorie(category) {
return categorieCompetences[category].label;
}
static getEsquive(competences) {
return { name: 'Esquive', niveau: RdDItemCompetence.findCompetence(competences, 'Esquive')?.data.niveau ?? -6 };
}
/* -------------------------------------------- */
static isCompetenceArme(competence) {
switch (competence.data.categorie) {
case 'melee':
return competence.name != 'Esquive';
case 'tir':
case 'lancer':
return true;
}
return false;
}
/* -------------------------------------------- */
static isArmeUneMain(competence) {
return competence?.name.toLowerCase().includes("1 main");
}
static isArme2Main(competence) {
return competence?.name.toLowerCase().includes("2 main");
}
/* -------------------------------------------- */
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static isMalusEncombrementTotal(competence) {
return competence?.name.toLowerCase().match(/(natation|acrobatie)/);
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}
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/* -------------------------------------------- */
static isTronc(compName) {
for (let troncList of competenceTroncs) {
for (let troncName of troncList) {
if (troncName == compName)
return troncList;
}
}
return false;
}
/* -------------------------------------------- */
static computeTotalXP(competences) {
const total = competences.map(c => RdDItemCompetence.computeXP(c))
.reduce((a, b) => a + b, 0);
const economieTronc = RdDItemCompetence.computeEconomieXPTronc(competences);
return total - economieTronc;
}
/* -------------------------------------------- */
static computeXP(competence) {
const factor = competence.name.includes('Thanatos') ? 2 : 1; // Thanatos compte double !
const xpNiveau = RdDItemCompetence.computeDeltaXP(competence.data.base, competence.data.niveau ?? competence.data.base);
const xp = competence.data.xp ?? 0;
const xpSort = competence.data.xp_sort ?? 0;
return factor * (xpNiveau + xp) + xpSort;
}
/* -------------------------------------------- */
static computeEconomieXPTronc(competences) {
return competenceTroncs.map(
list => list.map(name => RdDItemCompetence.findCompetence(competences, name))
// calcul du coût xp jusqu'au niveau 0 maximum
.map(it => RdDItemCompetence.computeDeltaXP(it?.data.base ?? -11, Math.min(it?.data.niveau ?? -11, 0)))
.sort((a, b) => b - a) // tri descendant
.splice(0, 1) // ignorer le coût xp le plus élevé
.reduce((a, b) => a + b, 0)
).reduce((a, b) => a + b, 0);
}
/* -------------------------------------------- */
static computeDeltaXP(from, to) {
RdDItemCompetence._valideNiveau(from);
RdDItemCompetence._valideNiveau(to);
return competence_xp_cumul[to] - competence_xp_cumul[from];
}
/* -------------------------------------------- */
static computeCompetenceXPCost(competence) {
let xp = RdDItemCompetence.getDeltaXp(competence.data.base, competence.data.niveau ?? competence.data.base);
xp += competence.data.xp ?? 0;
if (competence.name.includes('Thanatos')) xp *= 2; /// Thanatos compte double !
xp += competence.data.xp_sort ?? 0;
return xp;
}
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/* -------------------------------------------- */
static computeEconomieCompetenceTroncXP(competences) {
let economie = 0;
for (let troncList of competenceTroncs) {
let list = troncList.map(name => RdDItemCompetence.findCompetence(competences, name))
.sort((c1, c2) => c2.data.niveau - c1.data.niveau); // tri du plus haut au plus bas
list.splice(0, 1); // ignorer la plus élevée
list.forEach(c => {
economie += RdDItemCompetence.getDeltaXp(c.data.base, Math.min(c.data.niveau, 0));
});
}
return economie;
}
static levelUp(itemData) {
itemData.data.xpNext = RdDItemCompetence.getCompetenceNextXp(itemData.data.niveau);
itemData.data.isLevelUp = itemData.data.xp >= itemData.data.xpNext;
}
static isVisible(itemData) {
return Number(itemData.data.niveau) != RdDItemCompetence.getNiveauBase(itemData.data.categorie);
}
/* -------------------------------------------- */
static isNiveauBase(itemData) {
return Number(itemData.data.niveau) == RdDItemCompetence.getNiveauBase(itemData.data.categorie);
}
/* -------------------------------------------- */
static findCompetence(list, name) {
name = Grammar.toLowerCaseNoAccent(name);
const competences = list.filter(it => Grammar.toLowerCaseNoAccent(it.name).includes(name) && (it.type == "competence" || it.type == "competencecreature"));
if (competences.length == 0) {
return undefined;
}
const competence = competences[0];
if (competences.length>1) {
const names = competences.map(it => it.name).reduce((a, b) => `${a}<br>${b}`);
ui.notifications.info(`Plusieurs compétences possibles:<br>${names}<br>La première sera choisie: ${competence.name}`);
}
return competence;
}
/* -------------------------------------------- */
static getCompetenceNextXp(niveau) {
return RdDItemCompetence.getCompetenceXp(niveau + 1);
}
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/* -------------------------------------------- */
static getCompetenceXp(niveau) {
RdDItemCompetence._valideNiveau(niveau);
return niveau < -10 ? 0 : competence_xp_par_niveau[niveau + 10];
}
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/* -------------------------------------------- */
static getDeltaXp(from, to) {
RdDItemCompetence._valideNiveau(from);
RdDItemCompetence._valideNiveau(to);
return competence_xp_cumul[to] - competence_xp_cumul[from];
}
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/* -------------------------------------------- */
static _valideNiveau(niveau) {
if (niveau < -11 || niveau > competence_niveau_max) {
console.warn(`Niveau ${niveau} en dehors des niveaux de compétences: [-11, ${competence_niveau_max} ]`);
}
}
/* -------------------------------------------- */
static computeResumeArchetype(competences) {
const archetype = RdDItemCompetence.getLimitesArchetypes();
competences.forEach(it => {
let niveau = Math.max(0, it.data.niveau_archetype);
archetype[niveau] = archetype[niveau] ?? { "niveau": niveau, "nombreMax": 0, "nombre": 0 };
archetype[niveau].nombre = (archetype[niveau]?.nombre ?? 0) + 1;
});
return archetype;
}
/* -------------------------------------------- */
static getLimitesArchetypes() {
return duplicate(limitesArchetypes);
}
}