2024-11-10 18:39:40 +01:00
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_id: pXYVWRlCftWdwsBP
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name: Maladresse armé
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text: 'Assomé net : Endurance tombe à 0 et -1 pt de vie.'
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Ami bousculé : Le compagnon bousculé doit réussir Empathie/Vigilance à
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-1d6 ou être en demi-surprise jusqu’à la fin du round suivant.
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2024-11-24 00:54:37 +01:00
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text: 'Chute : Encaissement à -1d6 sur la table des Coups non mortels.'
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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Arme choquée : L’arme utilisée joue un jet de Résistance à -2d6 et perd ce
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nombre de points de résistance en cas d’échec.
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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text: >-
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Déséquilibré : Réussir Agilité/Vigilance à -1d6 ou être en demi-surprise
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jusqu’à la fin du round suivant.
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weight: 1
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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text: 'Faux mouvement : Perte de 2d6 points d’endurance.'
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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flags: {}
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type: text
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text: >-
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Déséquilibré : Réussir Agilité/Vigilance à -1d6 ou être en demi-surprise
|
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|
|
|
jusqu’à la fin du round suivant.
|
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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Arme choquée : L’arme utilisée joue un jet de Résistance à -2d6 et perd ce
|
|
|
|
|
nombre de points de résistance en cas d’échec.
|
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|
|
|
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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Ami bousculé : Le compagnon bousculé doit réussir Empathie/Vigilance à
|
|
|
|
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-1d6 ou être en demi-surprise jusqu’à la fin du round suivant.
|
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img: icons/svg/d20-black.svg
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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img: icons/svg/d20-black.svg
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weight: 1
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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