2024-11-10 18:39:40 +01:00
|
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|
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_id: xGtM3z3KM6N6lpd5
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name: Guerrier Sorde
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|
|
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type: personnage
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|
|
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|
sort: 100001
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|
|
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|
img: systems/foundryvtt-reve-de-dragon/icons/invocations/guerriersorde.webp
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items:
|
2024-12-09 00:06:47 +01:00
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- _id: SJE3ghtswQwP1dIy
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name: Bouclier
|
2024-11-10 18:39:40 +01:00
|
|
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type: competence
|
2024-12-09 00:06:47 +01:00
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|
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sort: 400000
|
2024-11-10 18:39:40 +01:00
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flags: {}
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2024-12-09 00:06:47 +01:00
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img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
|
2024-11-10 18:39:40 +01:00
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effects: []
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|
system:
|
2024-12-09 00:06:47 +01:00
|
|
|
|
description: |-
|
|
|
|
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<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
|
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<p> </p>
|
2024-11-10 18:39:40 +01:00
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descriptionmj: ''
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2024-12-09 00:06:47 +01:00
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niveau: 5
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2024-11-10 18:39:40 +01:00
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default_diffLibre: 0
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2024-12-09 00:06:47 +01:00
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base: -6
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categorie: melee
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2024-11-10 18:39:40 +01:00
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xp: 0
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2024-12-09 00:06:47 +01:00
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defaut_carac: melee
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2024-11-10 18:39:40 +01:00
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niveau_archetype: 0
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xp_sort: 0
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folder: null
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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2024-12-09 00:06:47 +01:00
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_key: '!actors.items!xGtM3z3KM6N6lpd5.SJE3ghtswQwP1dIy'
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- _id: 8Uj41cL5Qlxxy675
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name: Corps à corps
|
2024-11-10 18:39:40 +01:00
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|
|
|
type: competence
|
2024-12-09 00:06:47 +01:00
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sort: 300000
|
2024-11-10 18:39:40 +01:00
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flags: {}
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2024-12-09 00:06:47 +01:00
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img: systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp
|
2024-11-10 18:39:40 +01:00
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effects: []
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|
|
|
system:
|
|
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|
description: >-
|
2024-12-09 00:06:47 +01:00
|
|
|
|
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
|
|
|
|
principes de base du combat de mêlée. Corps à corps permet de se
|
|
|
|
|
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
|
|
|
|
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
2024-11-10 18:39:40 +01:00
|
|
|
|
|
|
|
|
|
<p> </p>
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|
|
|
descriptionmj: ''
|
2024-12-09 00:06:47 +01:00
|
|
|
|
niveau: 5
|
2024-11-10 18:39:40 +01:00
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|
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|
default_diffLibre: 0
|
2024-12-09 00:06:47 +01:00
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base: -6
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|
|
|
categorie: melee
|
2024-11-10 18:39:40 +01:00
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|
|
|
xp: 0
|
2024-12-09 00:06:47 +01:00
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|
|
|
defaut_carac: melee
|
2024-11-10 18:39:40 +01:00
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|
niveau_archetype: 0
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xp_sort: 0
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folder: null
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ownership:
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default: 0
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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2024-12-09 00:06:47 +01:00
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_key: '!actors.items!xGtM3z3KM6N6lpd5.8Uj41cL5Qlxxy675'
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- _id: XZNm5W8nTe8aCG61
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|
|
|
name: Dague
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
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|
|
|
|
flags: {}
|
2024-12-09 00:06:47 +01:00
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp
|
2024-11-10 18:39:40 +01:00
|
|
|
|
effects: []
|
|
|
|
|
system:
|
2024-12-09 00:06:47 +01:00
|
|
|
|
description: |-
|
|
|
|
|
<p>Pour utiliser les Dagues et les Couteaux en combat</p>
|
2024-11-10 18:39:40 +01:00
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
2024-12-09 00:06:47 +01:00
|
|
|
|
niveau: -6
|
2024-11-10 18:39:40 +01:00
|
|
|
|
default_diffLibre: 0
|
2024-12-09 00:06:47 +01:00
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
2024-11-10 18:39:40 +01:00
|
|
|
|
xp: 0
|
2024-12-09 00:06:47 +01:00
|
|
|
|
defaut_carac: melee
|
2024-11-10 18:39:40 +01:00
|
|
|
|
niveau_archetype: 0
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xp_sort: 0
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folder: null
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sort: 0
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ownership:
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default: 0
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_stats:
|
2024-11-24 00:54:37 +01:00
|
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|
systemId: foundryvtt-reve-de-dragon
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|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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|
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|
coreVersion: '12.331'
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2024-12-09 00:06:47 +01:00
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_key: '!actors.items!xGtM3z3KM6N6lpd5.XZNm5W8nTe8aCG61'
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|
|
- _id: fPhPcCP3sbS6mfbS
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|
|
|
|
name: Épée à 1 main
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
2024-12-09 00:06:47 +01:00
|
|
|
|
sort: 100000
|
2024-11-10 18:39:40 +01:00
|
|
|
|
flags: {}
|
2024-12-09 00:06:47 +01:00
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp
|
2024-11-10 18:39:40 +01:00
|
|
|
|
effects: []
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
2024-12-09 00:06:47 +01:00
|
|
|
|
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
|
|
|
|
principes de base du combat de mêlée. Corps à corps permet de se
|
|
|
|
|
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
|
|
|
|
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
2024-11-10 18:39:40 +01:00
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
2024-12-09 00:06:47 +01:00
|
|
|
|
niveau: 5
|
2024-11-10 18:39:40 +01:00
|
|
|
|
default_diffLibre: 0
|
2024-12-09 00:06:47 +01:00
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
2024-11-10 18:39:40 +01:00
|
|
|
|
xp: 0
|
2024-12-09 00:06:47 +01:00
|
|
|
|
defaut_carac: melee
|
2024-11-10 18:39:40 +01:00
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
folder: null
|
|
|
|
|
ownership:
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|
|
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|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
2024-12-09 00:06:47 +01:00
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|
|
|
_key: '!actors.items!xGtM3z3KM6N6lpd5.fPhPcCP3sbS6mfbS'
|
|
|
|
|
- _id: MLIEbxSJHkY1m3No
|
|
|
|
|
name: Épée à 2 mains
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
2024-12-09 00:06:47 +01:00
|
|
|
|
sort: 200000
|
2024-11-10 18:39:40 +01:00
|
|
|
|
flags: {}
|
2024-12-09 00:06:47 +01:00
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
|
2024-11-10 18:39:40 +01:00
|
|
|
|
effects: []
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
2024-12-09 00:06:47 +01:00
|
|
|
|
<p>Ces compétences permettent l’utilisation des sept types d’épées de
|
|
|
|
|
Rêve de Dragon pour attaquer ou parer.</p>
|
2024-11-10 18:39:40 +01:00
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
2024-12-09 00:06:47 +01:00
|
|
|
|
niveau: 5
|
2024-11-10 18:39:40 +01:00
|
|
|
|
default_diffLibre: 0
|
2024-12-09 00:06:47 +01:00
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
2024-11-10 18:39:40 +01:00
|
|
|
|
xp: 0
|
2024-12-09 00:06:47 +01:00
|
|
|
|
defaut_carac: melee
|
2024-11-10 18:39:40 +01:00
|
|
|
|
niveau_archetype: 0
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|
|
|
|
xp_sort: 0
|
|
|
|
|
folder: null
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|
|
|
|
ownership:
|
|
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default: 0
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|
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|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
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|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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|
|
|
coreVersion: '12.331'
|
2024-12-09 00:06:47 +01:00
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|
|
_key: '!actors.items!xGtM3z3KM6N6lpd5.MLIEbxSJHkY1m3No'
|
|
|
|
|
- _id: oFje22fZF1FaCQhN
|
|
|
|
|
name: Esquive
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
2024-12-09 00:06:47 +01:00
|
|
|
|
sort: 500000
|
2024-11-10 18:39:40 +01:00
|
|
|
|
flags: {}
|
2024-12-09 00:06:47 +01:00
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
|
2024-11-10 18:39:40 +01:00
|
|
|
|
effects: []
|
|
|
|
|
system:
|
2024-12-09 00:06:47 +01:00
|
|
|
|
description: >-
|
|
|
|
|
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
|
|
|
|
principes de base du combat de mêlée. Corps à corps permet de se
|
|
|
|
|
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
|
|
|
|
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
|
|
|
|
|
2024-11-10 18:39:40 +01:00
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
2024-12-09 00:06:47 +01:00
|
|
|
|
niveau: 5
|
2024-11-10 18:39:40 +01:00
|
|
|
|
default_diffLibre: 0
|
2024-12-09 00:06:47 +01:00
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
2024-11-10 18:39:40 +01:00
|
|
|
|
xp: 0
|
2024-12-09 00:06:47 +01:00
|
|
|
|
defaut_carac: derobee
|
2024-11-10 18:39:40 +01:00
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
folder: null
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
2024-12-09 00:06:47 +01:00
|
|
|
|
_key: '!actors.items!xGtM3z3KM6N6lpd5.oFje22fZF1FaCQhN'
|
2024-11-10 18:39:40 +01:00
|
|
|
|
- _id: VyAJK54OPjiRt8oH
|
|
|
|
|
name: Vigilance
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 600000
|
|
|
|
|
flags: {}
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp
|
|
|
|
|
effects: []
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Le talent d’être toujours sur ses gardes, prêt à déceler la moindre
|
|
|
|
|
anomalie, de</p>
|
|
|
|
|
|
|
|
|
|
<p>bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en
|
|
|
|
|
combat, par</p>
|
|
|
|
|
|
|
|
|
|
<p>exemple. Indispensable pour monter sérieusement la garde.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: 5
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -4
|
|
|
|
|
categorie: generale
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: volonte
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
folder: null
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!xGtM3z3KM6N6lpd5.VyAJK54OPjiRt8oH'
|
|
|
|
|
- _id: I1bwsjG0K6xh36Nm
|
|
|
|
|
name: Plaques de Fer
|
|
|
|
|
type: armure
|
|
|
|
|
sort: 3400001
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp
|
|
|
|
|
effects: []
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>L'armure classique du chevalier. Armure complète de plaques (heaume,
|
|
|
|
|
cuirasse, épaulières, cubitières, ventrière, cuissards, jambières).</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
equipe: true
|
|
|
|
|
encombrement: 8
|
|
|
|
|
quantite: 1
|
|
|
|
|
qualite: 0
|
|
|
|
|
cout: 100
|
|
|
|
|
milieu: ''
|
|
|
|
|
environnement: []
|
|
|
|
|
protection: '6'
|
|
|
|
|
deterioration: 0
|
|
|
|
|
malus: -6
|
|
|
|
|
folder: null
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.I1bwsjG0K6xh36Nm'
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- _id: KDnnSG0AuPaEilb1
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name: Épée sorde
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type: arme
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sort: 1100001
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_sord.webp
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effects: []
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system:
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description: >-
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<p>C’est une épée plus courte que la dragonne, mais
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plus <em>large</em>. Elle peut s’utiliser à une ou deux
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mains. Sa grande solidité en fait l’épée de
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prédilection des gardes et des soldats.</p>
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<p>C’est probablement à elle que le <em>Guerrier Sorde</em>
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doit son nom (à moins que ce ne soit l’inverse).</p>
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descriptionmj: ''
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equipe: true
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encombrement: 2
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quantite: 1
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qualite: 0
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cout: 20
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milieu: ''
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environnement: []
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resistance: 15
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categorie_parade: ''
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dommages: 3/4
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mortalite: mortel
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penetration: 0
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force: 12/11
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2024-11-26 23:42:38 +01:00
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competence: Épée à 1 main
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2024-11-10 18:39:40 +01:00
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lancer: ''
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tir: ''
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portee_courte: 0
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portee_moyenne: 0
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portee_extreme: 0
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magique: false
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ecaille_efficacite: 0
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resistance_magique: 0
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rapide: false
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deuxmains: true
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unemain: true
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initpremierround: hast
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folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.KDnnSG0AuPaEilb1'
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- _id: F7iHT305dNjpjlWa
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name: Bouclier moyen
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type: arme
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sort: 600001
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp
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effects: []
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system:
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description: ''
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descriptionmj: ''
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equipe: true
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encombrement: 2
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quantite: 1
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qualite: 0
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cout: 6
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milieu: ''
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environnement: []
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resistance: 15
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categorie_parade: ''
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dommages: '0'
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mortalite: mortel
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penetration: 0
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force: '11'
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competence: Bouclier
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lancer: ''
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tir: ''
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portee_courte: 0
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portee_moyenne: 0
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portee_extreme: 0
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magique: false
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ecaille_efficacite: 0
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resistance_magique: 0
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rapide: false
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deuxmains: false
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unemain: false
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initpremierround: hast
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folder: null
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
|
2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!xGtM3z3KM6N6lpd5.F7iHT305dNjpjlWa'
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- _id: Jx9PFM7ymLWcsWlD
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name: Dague
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type: arme
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sort: 1000001
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/dague.webp
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effects: []
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system:
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description: ''
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descriptionmj: ''
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equipe: true
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encombrement: 0.5
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quantite: 1
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qualite: 0
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cout: 3
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milieu: ''
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environnement: []
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resistance: 8
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categorie_parade: ''
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dommages: '1'
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mortalite: mortel
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penetration: 0
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force: '7'
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competence: Dague
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lancer: Dague de jet
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tir: ''
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portee_courte: 3
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portee_moyenne: 8
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portee_extreme: 15
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magique: false
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ecaille_efficacite: 0
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|
resistance_magique: 0
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rapide: true
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|
deuxmains: false
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unemain: true
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initpremierround: hast
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folder: null
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ownership:
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default: 0
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|
_stats:
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|
|
systemId: foundryvtt-reve-de-dragon
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
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|
coreVersion: '12.331'
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|
_key: '!actors.items!xGtM3z3KM6N6lpd5.Jx9PFM7ymLWcsWlD'
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effects: []
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system:
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carac:
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taille:
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type: number
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value: '13'
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label: Taille
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xp: '0'
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derivee: false
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apparence:
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type: number
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value: '10'
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label: Apparence
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xp: '0'
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derivee: false
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constitution:
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type: number
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value: '15'
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|
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label: Constitution
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xp: '0'
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derivee: false
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force:
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type: number
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|
value: '15'
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label: Force
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xp: '0'
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derivee: false
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agilite:
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type: number
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value: '13'
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label: Agilité
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xp: '0'
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derivee: false
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dexterite:
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|
type: number
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value: '10'
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label: Dexterité
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xp: '0'
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derivee: false
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vue:
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type: number
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value: '10'
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label: Vue
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xp: '0'
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derivee: false
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ouie:
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type: number
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value: '10'
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label: Ouïe
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xp: '0'
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derivee: false
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odoratgout:
|
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type: number
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value: '10'
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|
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label: Odorat-Goût
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xp: '0'
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derivee: false
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volonte:
|
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type: number
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value: '16'
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label: Volonté
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xp: '0'
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derivee: false
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intellect:
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type: number
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value: '10'
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label: Intellect
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xp: '0'
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derivee: false
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empathie:
|
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type: number
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value: '10'
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label: Empathie
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xp: '0'
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derivee: false
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reve:
|
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type: number
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|
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value: '10'
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|
|
label: Rêve
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xp: '0'
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derivee: false
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chance:
|
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|
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type: number
|
|
|
|
|
value: '10'
|
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|
|
|
label: Chance
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|
xp: '0'
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derivee: false
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melee:
|
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|
|
type: number
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|
|
|
value: 10
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|
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label: Mêlée
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xp: 0
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|
derivee: true
|
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tir:
|
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|
|
type: number
|
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|
|
|
value: 10
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|
|
|
|
label: Tir
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|
xp: 0
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|
derivee: true
|
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|
lancer:
|
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|
|
|
type: number
|
|
|
|
|
value: 10
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|
|
|
label: Lancer
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|
xp: 0
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|
derivee: true
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derobee:
|
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type: number
|
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|
|
value: 10
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|
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label: Dérobée
|
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|
xp: 0
|
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derivee: true
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sante:
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vie:
|
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|
|
type: number
|
|
|
|
|
max: 14
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|
|
value: 14
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|
|
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label: Vie
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|
derivee: true
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|
endurance:
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|
|
type: number
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|
|
max: 30
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|
|
|
|
value: 30
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|
|
label: Endurance
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derivee: true
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fatigue:
|
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|
|
type: number
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|
|
|
max: 60
|
|
|
|
|
value: 0
|
|
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|
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label: Fatigue
|
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|
derivee: true
|
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|
|
bonusPotion: 0
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sonne:
|
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value: false
|
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|
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label: Sonné
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|
attributs:
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|
sconst:
|
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|
type: number
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|
|
|
value: 0
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|
|
|
label: S. Const
|
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|
derivee: true
|
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sust:
|
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type: number
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value: 0
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|
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label: Sustentation
|
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|
|
derivee: true
|
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|
|
plusdom:
|
|
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|
|
type: number
|
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|
|
|
value: 0
|
|
|
|
|
label: +dom
|
|
|
|
|
derivee: true
|
|
|
|
|
encombrement:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: Encombrement
|
|
|
|
|
derivee: true
|
|
|
|
|
protection:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: Protection naturelle
|
|
|
|
|
derivee: false
|
|
|
|
|
hautrevant:
|
|
|
|
|
type: string
|
|
|
|
|
value: ''
|
|
|
|
|
label: Haut rêvant
|
|
|
|
|
derivee: true
|
|
|
|
|
malusarmure:
|
|
|
|
|
type: number
|
|
|
|
|
value: 0
|
|
|
|
|
label: Malus Armure
|
|
|
|
|
derivee: true
|
|
|
|
|
reve:
|
|
|
|
|
reve:
|
|
|
|
|
max: 0
|
|
|
|
|
value: 0
|
|
|
|
|
label: Points de Rêve actuels
|
|
|
|
|
thanatosused: false
|
|
|
|
|
seuil:
|
|
|
|
|
max: 0
|
|
|
|
|
value: 0
|
|
|
|
|
label: Seuil de Rêve
|
|
|
|
|
tmrpos:
|
|
|
|
|
coord: A1
|
|
|
|
|
label: Position TMR
|
|
|
|
|
cache: false
|
|
|
|
|
refoulement:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Points de Refoulement
|
|
|
|
|
compteurs:
|
|
|
|
|
sust:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Sust.
|
|
|
|
|
isInput: true
|
|
|
|
|
eau:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Eau
|
|
|
|
|
isInput: true
|
|
|
|
|
moral:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Moral
|
|
|
|
|
isInput: true
|
|
|
|
|
exaltation:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Exaltation
|
|
|
|
|
isInput: true
|
|
|
|
|
dissolution:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Dissolution
|
|
|
|
|
isInput: true
|
|
|
|
|
chance:
|
|
|
|
|
value: 0
|
|
|
|
|
max: 0
|
|
|
|
|
label: Chance
|
|
|
|
|
isInput: true
|
|
|
|
|
destinee:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Destinée
|
|
|
|
|
isInput: true
|
|
|
|
|
voyage:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Voyage
|
|
|
|
|
isInput: true
|
|
|
|
|
etat:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Etat général
|
|
|
|
|
ethylisme:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Ethylisme
|
|
|
|
|
isInput: true
|
|
|
|
|
nb_doses: 0
|
|
|
|
|
jet_moral: 'false'
|
|
|
|
|
stress:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Stress
|
|
|
|
|
isStress: true
|
|
|
|
|
isInput: true
|
|
|
|
|
experience:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Experience
|
|
|
|
|
isInput: true
|
|
|
|
|
surenc:
|
|
|
|
|
value: 0
|
|
|
|
|
label: Sur-encombrement
|
|
|
|
|
sommeil:
|
|
|
|
|
nouveaujour: false
|
|
|
|
|
date:
|
|
|
|
|
indexDate: -1
|
|
|
|
|
indexMinute: 0
|
|
|
|
|
insomnie: false
|
|
|
|
|
moral: ''
|
|
|
|
|
heures: 0
|
|
|
|
|
metier: ''
|
|
|
|
|
biographie: >-
|
|
|
|
|
<p><span style="background-color: #f5f5f0; color: #191813; font-family:
|
|
|
|
|
CaslonAntique; font-size: 16px; letter-spacing: 1px; text-align:
|
|
|
|
|
justify;">Le Guerrier Sorde a l’apparence d’un humanoïde
|
|
|
|
|
entièrement revêtu d’une armure de plaques,
|
|
|
|
|
visière du heaume toujours baissée, dissimulant son visage. Il
|
|
|
|
|
est armé d’une épée sorde, d’un bouclier
|
|
|
|
|
moyen et d’une dague. La seule tâche que l’on puisse lui
|
|
|
|
|
demander est de faire usage de ses armes. Une fois invoqué, il
|
|
|
|
|
attaque toute créature que le haut-rêvant lui désigne
|
|
|
|
|
expressément, et se bat contre elle jusqu’à ce
|
|
|
|
|
qu’il l’extermine ou reçoive un contre-ordre. On peut
|
|
|
|
|
alors lui ordonner de commencer un autre combat, à condition que le
|
|
|
|
|
délai entre deux combats n’excède pas 10 rounds, faute
|
|
|
|
|
de quoi il considère sa tâche accomplie et se
|
|
|
|
|
dématérialise. S’il est invoqué alors qu’il
|
|
|
|
|
n’y a pas de créature à combattre immédiatement,
|
|
|
|
|
il ne patiente que jusqu’à la fin de l’heure en cours,
|
|
|
|
|
après quoi il s’estime dérangé pour rien et se
|
|
|
|
|
dématérialise. Durant le délai, il peut accompagner le
|
|
|
|
|
haut-rêvant où qu’il aille, mais sans pouvoir
|
|
|
|
|
s’éloigner de lui de plus de E1 mètres. Sa vitesse est
|
|
|
|
|
limitée à 12 m/round, il ne court, n’escalade ni ne nage
|
|
|
|
|
jamais. Il n’obéit qu’au haut-rêvant qui l’a
|
|
|
|
|
invoqué. Le rituel peut être répété pour
|
|
|
|
|
invoquer plusieurs Guerriers Sordes dans un même combat. Tous ont les
|
|
|
|
|
mêmes caractéristiques. La PERCEPTION indiquée tient
|
|
|
|
|
compte des malus dus au heaume. Les Guerriers Sordes sont normalement
|
|
|
|
|
affectés par les suggestions et illusions d’Hypnos, avec un JR
|
|
|
|
|
standard r-8, ainsi que par les sorts individuels de Thananatos.</span></p>
|
|
|
|
|
notes: <p>Notes</p>
|
2024-11-24 00:54:37 +01:00
|
|
|
|
notesmj: ''
|
2024-11-10 18:39:40 +01:00
|
|
|
|
race: Humain
|
|
|
|
|
yeux: ''
|
|
|
|
|
cheveux: ''
|
|
|
|
|
taille: ''
|
|
|
|
|
poids: ''
|
|
|
|
|
heure: vaisseau
|
|
|
|
|
sexe: ''
|
2024-11-24 00:54:37 +01:00
|
|
|
|
age: '30'
|
2024-11-10 18:39:40 +01:00
|
|
|
|
beaute: '10'
|
|
|
|
|
main: droitier
|
|
|
|
|
experiencelog: []
|
|
|
|
|
subacteurs:
|
|
|
|
|
suivants: []
|
|
|
|
|
montures: []
|
|
|
|
|
vehicules: []
|
|
|
|
|
argent:
|
|
|
|
|
deniers:
|
|
|
|
|
label: Denier
|
|
|
|
|
value: 0
|
|
|
|
|
enc: 0
|
|
|
|
|
sols:
|
|
|
|
|
label: Sol
|
|
|
|
|
value: 0
|
|
|
|
|
enc: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
prototypeToken:
|
|
|
|
|
flags: {}
|
|
|
|
|
name: Guerrier Sorde
|
|
|
|
|
displayName: 0
|
|
|
|
|
width: 1
|
|
|
|
|
height: 1
|
|
|
|
|
lockRotation: false
|
|
|
|
|
rotation: 0
|
|
|
|
|
actorLink: false
|
|
|
|
|
disposition: 0
|
|
|
|
|
displayBars: 0
|
|
|
|
|
bar1:
|
|
|
|
|
attribute: sante.vie
|
|
|
|
|
bar2:
|
|
|
|
|
attribute: sante.endurance
|
|
|
|
|
randomImg: false
|
|
|
|
|
light:
|
|
|
|
|
dim: 0
|
|
|
|
|
bright: 0
|
|
|
|
|
angle: 360
|
|
|
|
|
color: null
|
|
|
|
|
alpha: 1
|
|
|
|
|
animation:
|
|
|
|
|
type: null
|
|
|
|
|
speed: 5
|
|
|
|
|
intensity: 5
|
|
|
|
|
reverse: false
|
|
|
|
|
coloration: 1
|
|
|
|
|
attenuation: 0.5
|
|
|
|
|
luminosity: 0.5
|
|
|
|
|
saturation: 0
|
|
|
|
|
contrast: 0
|
|
|
|
|
shadows: 0
|
|
|
|
|
darkness:
|
|
|
|
|
min: 0
|
|
|
|
|
max: 1
|
|
|
|
|
negative: false
|
|
|
|
|
priority: 0
|
|
|
|
|
texture:
|
|
|
|
|
src: systems/foundryvtt-reve-de-dragon/icons/invocations/guerriersorde.webp
|
|
|
|
|
tint: '#ffffff'
|
|
|
|
|
scaleX: 1.1
|
|
|
|
|
scaleY: 1.1
|
|
|
|
|
offsetX: 0
|
|
|
|
|
offsetY: 0
|
|
|
|
|
rotation: 0
|
|
|
|
|
anchorX: 0.5
|
|
|
|
|
anchorY: 0.5
|
|
|
|
|
fit: contain
|
|
|
|
|
alphaThreshold: 0.75
|
|
|
|
|
sight:
|
|
|
|
|
angle: 360
|
|
|
|
|
enabled: false
|
|
|
|
|
range: 0
|
|
|
|
|
brightness: 1
|
|
|
|
|
visionMode: basic
|
|
|
|
|
color: null
|
|
|
|
|
attenuation: 0.1
|
|
|
|
|
saturation: 0
|
|
|
|
|
contrast: 0
|
|
|
|
|
alpha: 1
|
|
|
|
|
detectionModes: []
|
|
|
|
|
appendNumber: false
|
|
|
|
|
prependAdjective: false
|
|
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|
|
hexagonalShape: 0
|
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|
|
occludable:
|
|
|
|
|
radius: 0
|
|
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ring:
|
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|
|
enabled: false
|
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|
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colors:
|
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|
|
|
ring: null
|
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|
|
|
background: null
|
|
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|
|
effects: 1
|
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subject:
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scale: 1
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texture: null
|
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|
|
folder: null
|
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|
|
|
_stats:
|
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors!xGtM3z3KM6N6lpd5'
|
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|
|
|
|