2024-11-10 18:39:40 +01:00
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_id: esJWonwDGLFaMRK3
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name: Cyan
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type: personnage
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img: systems/foundryvtt-reve-de-dragon/icons/humanoides/cyan.webp
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items:
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- _id: zyNYa3hYtrOcF2jA
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name: Acrobatie
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type: competence
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sort: 100000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp
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effects: []
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folder: null
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system:
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description: >-
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<p>Pirouettes, sauts périlleux, art du funambule, et d’une manière
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générale, toutes les performances d’agilité spécialisées.</p>
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<p> </p>
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descriptionmj: ''
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niveau: -11
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default_diffLibre: 0
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base: -11
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categorie: specialisee
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xp: 0
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defaut_carac: agilite
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: TAKRb9CdMUhs9dd4
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name: Alchimie
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type: competence
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sort: 200000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp
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effects: []
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folder: null
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system:
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description: >-
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<p>Connaissance des recettes et préparations alchimiques.
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Identification, élaboration, des solutions diverses, breuvages, poudres,
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onguents, crèmes, etc. (voir Principes d’alchimie, p357).</p>
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<p> </p>
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descriptionmj: ''
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niveau: -11
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default_diffLibre: 0
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base: -11
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categorie: connaissance
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xp: 0
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defaut_carac: intellect
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.TAKRb9CdMUhs9dd4'
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- _id: lt9VC7PkX4Faiduq
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name: Arbalète
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type: competence
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sort: 300000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp
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effects: []
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folder: null
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system:
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description: <p>Utilisation de tous les types d’arbalètes.</p>
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descriptionmj: ''
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niveau: -8
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default_diffLibre: 0
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base: -8
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categorie: tir
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xp: 0
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defaut_carac: tir
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.lt9VC7PkX4Faiduq'
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- _id: tVbFkKSN4n0RSrFU
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name: Arc
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type: competence
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sort: 400000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp
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effects: []
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folder: null
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system:
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description: |-
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<p>Utilisation de tous les types d’arcs.</p>
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<p> </p>
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descriptionmj: ''
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niveau: 3
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default_diffLibre: 0
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base: -8
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categorie: tir
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xp: 0
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defaut_carac: tir
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.tVbFkKSN4n0RSrFU'
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- _id: rwsHwIDszSIPBkrO
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name: Armes d'hast
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type: competence
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sort: 500000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp
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effects: []
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folder: null
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system:
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description: >-
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<p>Utilisation de toutes les piques, vouges, hallebardes, toujours
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maniées à deux mains, pour attaquer.</p>
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<p> </p>
|
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|
descriptionmj: ''
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niveau: -6
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
|
2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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|
|
|
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systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
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|
coreVersion: '12.331'
|
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|
_key: '!actors.items!esJWonwDGLFaMRK3.rwsHwIDszSIPBkrO'
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- _id: GIIQm22Q4bBsmxpE
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name: Astrologie
|
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type: competence
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sort: 600000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp
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effects: []
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folder: null
|
|
|
|
|
system:
|
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|
|
|
description: >-
|
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|
|
<p>Connaissance des étoiles et de leur signification symbolique.
|
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|
|
Calculer les nombres astraux gouvernant la chance de
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|
chaque individu. S’orienter aux étoiles (voir Astrologie,
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|
p155).</p>
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<p> </p>
|
|
|
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|
descriptionmj: ''
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niveau: -11
|
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|
|
default_diffLibre: 0
|
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|
|
base: -11
|
|
|
|
|
categorie: connaissance
|
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|
xp: 0
|
|
|
|
|
defaut_carac: vue
|
|
|
|
|
niveau_archetype: 0
|
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|
xp_sort: 0
|
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|
|
ownership:
|
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|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
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|
coreVersion: '12.331'
|
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|
_key: '!actors.items!esJWonwDGLFaMRK3.GIIQm22Q4bBsmxpE'
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|
- _id: PmwXYvmutlyQEonB
|
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|
|
|
name: Botanique
|
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|
|
type: competence
|
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|
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sort: 700000
|
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|
img: systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp
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effects: []
|
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|
|
folder: null
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|
|
system:
|
|
|
|
|
description: >-
|
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|
|
<p>Identification des espèces végétales et de leurs propriétés. Permet
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|
de savoir si une plante connue pousse dans un milieu donné. Recherche de
|
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cette plante.</p>
|
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|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -11
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -11
|
|
|
|
|
categorie: connaissance
|
|
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|
|
xp: 0
|
|
|
|
|
defaut_carac: vue
|
|
|
|
|
niveau_archetype: 0
|
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xp_sort: 0
|
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|
|
ownership:
|
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|
default: 0
|
|
|
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_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
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|
coreVersion: '12.331'
|
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|
_key: '!actors.items!esJWonwDGLFaMRK3.PmwXYvmutlyQEonB'
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- _id: SJE3ghtswQwP1dIy
|
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|
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name: Bouclier
|
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|
|
type: competence
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|
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sort: 800000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp
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effects: []
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|
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folder: null
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|
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system:
|
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description: |-
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<p>Utilisation de toutes les sortes de bouclierpour parer.</p>
|
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|
<p> </p>
|
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|
descriptionmj: ''
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|
niveau: 3
|
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|
|
default_diffLibre: 0
|
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|
|
base: -6
|
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|
|
categorie: melee
|
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|
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xp: 0
|
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|
|
defaut_carac: melee
|
|
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|
|
niveau_archetype: 0
|
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xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
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|
_key: '!actors.items!esJWonwDGLFaMRK3.SJE3ghtswQwP1dIy'
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- _id: tvIGIPaEJZBaySil
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|
|
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name: Bricolage
|
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|
|
|
type: competence
|
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|
|
|
sort: 900000
|
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|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp
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effects: []
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|
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folder: null
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|
|
system:
|
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|
|
description: >-
|
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|
|
<p>L’art d’être inventif avec ses doigts, pour de petits
|
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|
|
aménagements ou réparations. Ne peut en aucun cas se substituer aux
|
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|
compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est
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utilisé quand l’usage de ces compétences n’est pas pertinent.</p>
|
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|
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|
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|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -4
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -4
|
|
|
|
|
categorie: generale
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: dexterite
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.tvIGIPaEJZBaySil'
|
|
|
|
|
- _id: LE4nA119la5cd0bC
|
|
|
|
|
name: Chant
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 1000000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: |-
|
|
|
|
|
<p>Savoir chanter juste, se souvenir de mélodies, improviser.</p>
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -4
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -4
|
|
|
|
|
categorie: generale
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: ouie
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.LE4nA119la5cd0bC'
|
|
|
|
|
- _id: FqLWG6xjISKMLPiX
|
|
|
|
|
name: Charpenterie
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 1100000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>C’est au sens large le travail du bois, charpenterie, menuiserie,
|
|
|
|
|
ébénisterie. Évaluer la qualité, solidité, d’une structure de
|
|
|
|
|
bois.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -8
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -8
|
|
|
|
|
categorie: particuliere
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d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins
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et soins complets sur toutes les blessures, et par extension, pour
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tous les actes de secourisme et de réanimation.</p>
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<p>L’art de paraître sur une scène : jouer un rôle, déclamer des vers,
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mimer, conter. Peut aussi servir à simuler, mystifier.</p>
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Savoir</p>
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<p>jusqu’où l’on peut marchander (lequel marchandage doit être fait
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en jeu de rôle</p>
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<p>par le joueur lui-même).</p>
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<p> </p>
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<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
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principes de base du combat de mêlée. Corps à corps permet de se
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battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
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coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
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<p> </p>
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name: Course
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description: >-
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<p>Sprinter le plus vite possible, ou courir sur de longues distances en
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ménageant son souffle.</p>
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<p> </p>
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name: Cuisine
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sort: 1700000
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system:
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description: >-
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<p>Identifier les saveurs culinaires, les épices et les aromates.
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Exécuter, inventer une recette. Faire griller un gibier sur un feu
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de camp n’est généralement pas de la cuisine, mais de la
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simple survie.</p>
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<p> </p>
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name: Dague
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system:
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description: |-
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<p>Pour utiliser les Dagues et les Couteaux en combat</p>
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<p> </p>
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name: Dague de jet
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system:
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name: Danse
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type: competence
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sort: 2000000
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system:
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description: >-
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<p>Être capable de danser en mesure, de danser harmonieusement avec une
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personne</p>
|
|
|
|
|
|
|
|
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<p>ou un groupe, de charmer un public par une exhibition.</p>
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<p> </p>
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name: Dessin
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type: competence
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sort: 2100000
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system:
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description: >-
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<p>Avoir le sens des proportions. Savoir dessiner, faire le portrait de
|
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|
|
|
quelqu’un, mais</p>
|
|
|
|
|
|
|
|
|
|
<p>également savoir faire un schéma, une carte, un plan, aux proportions
|
|
|
|
|
exactes.</p>
|
|
|
|
|
|
|
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<p> </p>
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_key: '!actors.items!esJWonwDGLFaMRK3.OVcZE4kfiPYEOzgm'
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- _id: 94P55yZfeipCGbsr
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name: Discrétion
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 2200000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp
|
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effects: []
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folder: null
|
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system:
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|
description: >-
|
|
|
|
|
<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se
|
|
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|
|
fondre dans</p>
|
|
|
|
|
|
|
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|
|
<p>l’anonymat, se cacher.</p>
|
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|
<p> </p>
|
|
|
|
|
descriptionmj: ''
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niveau: 3
|
|
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|
default_diffLibre: 0
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base: -4
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|
categorie: generale
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xp: 0
|
|
|
|
|
defaut_carac: agilite
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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|
default: 0
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_stats:
|
2024-11-24 00:54:37 +01:00
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|
|
systemId: foundryvtt-reve-de-dragon
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|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
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|
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coreVersion: '12.331'
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_key: '!actors.items!esJWonwDGLFaMRK3.94P55yZfeipCGbsr'
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|
|
- _id: qmIpUeedvjC8nGF1
|
2024-11-26 23:42:38 +01:00
|
|
|
|
name: Écriture
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
|
|
|
|
sort: 2300000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp
|
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|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Lire et écrire. Savoir composer un texte, un poème.
|
|
|
|
|
Connaissance générale des langues anciennes.</p>
|
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|
|
|
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|
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|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -11
|
|
|
|
|
default_diffLibre: 0
|
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|
|
base: -11
|
|
|
|
|
categorie: connaissance
|
|
|
|
|
xp: 0
|
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defaut_carac: intellect
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|
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|
niveau_archetype: 0
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xp_sort: 0
|
|
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|
ownership:
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default: 0
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_stats:
|
2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
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|
_key: '!actors.items!esJWonwDGLFaMRK3.qmIpUeedvjC8nGF1'
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|
|
|
|
- _id: fPhPcCP3sbS6mfbS
|
2024-11-26 23:42:38 +01:00
|
|
|
|
name: Épée à 1 main
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
|
|
|
|
sort: 2400000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp
|
|
|
|
|
effects: []
|
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|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
|
|
|
|
principes de base du combat de mêlée. Corps à corps permet de se
|
|
|
|
|
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
|
|
|
|
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: 3
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: melee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.fPhPcCP3sbS6mfbS'
|
|
|
|
|
- _id: MLIEbxSJHkY1m3No
|
2024-11-26 23:42:38 +01:00
|
|
|
|
name: Épée à 2 mains
|
2024-11-10 18:39:40 +01:00
|
|
|
|
type: competence
|
|
|
|
|
sort: 2500000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Ces compétences permettent l’utilisation des sept types d’épées de
|
|
|
|
|
Rêve de Dragon pour attaquer ou parer.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -6
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: melee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.MLIEbxSJHkY1m3No'
|
|
|
|
|
- _id: F5iQNrZSeJsfyTnV
|
|
|
|
|
name: Equitation
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 2600000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Monter à cheval, et, d’une manière générale, connaissance des
|
|
|
|
|
chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon :
|
|
|
|
|
aligates, zyglutes, etc.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: 3
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -8
|
|
|
|
|
categorie: particuliere
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: agilite
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.F5iQNrZSeJsfyTnV'
|
|
|
|
|
- _id: gECPPcn6j3B3sWTS
|
|
|
|
|
name: Escalade
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 2700000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Escalader des obstacles, grimper à la corde, à un arbre, le long
|
|
|
|
|
d’une paroi.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -4
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -4
|
|
|
|
|
categorie: generale
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: force
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.gECPPcn6j3B3sWTS'
|
|
|
|
|
- _id: oFje22fZF1FaCQhN
|
|
|
|
|
name: Esquive
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 2800000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Groupées en une seule jusqu’au niveau zéro, ces compétences sont les
|
|
|
|
|
principes de base du combat de mêlée. Corps à corps permet de se
|
|
|
|
|
battre sans armes ; Es-quive permet d’esquiver toutes les sortes de
|
|
|
|
|
coup ; Dague de mêlée permet l’utilisation de la dague au contact.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: 3
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: derobee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.oFje22fZF1FaCQhN'
|
|
|
|
|
- _id: r79VAGS1fRUm4oAd
|
|
|
|
|
name: Fléau
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 2900000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: |-
|
|
|
|
|
<p>Utilisation de tous les types de fléaux, pour attaquer.</p>
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -6
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -6
|
|
|
|
|
categorie: melee
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: melee
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.r79VAGS1fRUm4oAd'
|
|
|
|
|
- _id: vIQVQxUeiw36hztI
|
|
|
|
|
name: Fouet
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 3000000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: <p>Utilisation du fouet.</p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -8
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -8
|
|
|
|
|
categorie: lancer
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: lancer
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.vIQVQxUeiw36hztI'
|
|
|
|
|
- _id: iNXKIfaETtgSGA0S
|
|
|
|
|
name: Fronde
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 3100000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: |-
|
|
|
|
|
<p>Utilisation de la fronde giratoire.</p>
|
|
|
|
|
<p> </p>
|
|
|
|
|
descriptionmj: ''
|
|
|
|
|
niveau: -8
|
|
|
|
|
default_diffLibre: 0
|
|
|
|
|
base: -8
|
|
|
|
|
categorie: tir
|
|
|
|
|
xp: 0
|
|
|
|
|
defaut_carac: tir
|
|
|
|
|
niveau_archetype: 0
|
|
|
|
|
xp_sort: 0
|
|
|
|
|
ownership:
|
|
|
|
|
default: 0
|
|
|
|
|
_stats:
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemId: foundryvtt-reve-de-dragon
|
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
|
|
|
_key: '!actors.items!esJWonwDGLFaMRK3.iNXKIfaETtgSGA0S'
|
|
|
|
|
- _id: wEfuLImdNX4BSXVi
|
|
|
|
|
name: Hache à 1 main
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 3200000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp
|
|
|
|
|
effects: []
|
|
|
|
|
folder: null
|
|
|
|
|
system:
|
|
|
|
|
description: >-
|
|
|
|
|
<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
|
|
|
|
|
et haches de bataille, pour attaquer.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
|
|
|
|
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<p> </p>
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descriptionmj: ''
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2024-11-24 00:54:37 +01:00
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- _id: F97wHYDsQ5UyvJnb
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name: Hache à 2 mains
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type: competence
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sort: 3300000
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description: >-
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<p>Ces deux compétences permettent l’utilisation des hachettes, cognées
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et haches de bataille, pour attaquer.</p>
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|
|
|
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<p> </p>
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<p> </p>
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2024-11-24 00:54:37 +01:00
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name: Javelot
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type: competence
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sort: 3400000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp
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system:
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description: |-
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<p>Utilisation de la lance courte ou de la javeline en lancer.</p>
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<p> </p>
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descriptionmj: ''
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categorie: lancer
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ownership:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: 3VSMRwMYpOi83wgE
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name: Jeu
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type: competence
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|
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|
sort: 3500000
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|
img: systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp
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effects: []
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folder: null
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system:
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description: >-
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<p>Jeux de tripot, manipuler les dés. Connaître les jeux et les
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|
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meilleures stratégies, déceler un tricheur et tricher soi-même.</p>
|
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|
|
|
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|
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<p> </p>
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descriptionmj: ''
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niveau: -11
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categorie: specialisee
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xp_sort: 0
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ownership:
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default: 0
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: owCW3nZDvlJy1kCT
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name: Jonglerie
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type: competence
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|
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sort: 3600000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp
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effects: []
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folder: null
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system:
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description: >-
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<p>Balles, quilles, couteaux, torches enflammées : l’art traditionnel du
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jongleur.</p>
|
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|
|
|
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<p> </p>
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descriptionmj: ''
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niveau: -11
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categorie: specialisee
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ownership:
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2024-11-24 00:54:37 +01:00
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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- _id: zPTXua2Kq6TeBTTZ
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name: Lance
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|
|
|
|
type: competence
|
|
|
|
|
sort: 3700000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp
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effects: []
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folder: null
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system:
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description: >-
|
|
|
|
|
<p>Utilisation en mêlée de la lance courte et de la javeline, pour
|
|
|
|
|
attaquer, voire parer. La lance n’est toujours qu’à une main.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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descriptionmj: ''
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niveau: -6
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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2024-11-24 00:54:37 +01:00
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- _id: i3wMVkXObzlDVZTG
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name: Légendes
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|
|
|
type: competence
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|
|
|
|
sort: 3800000
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|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp
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effects: []
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folder: null
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system:
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description: >-
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|
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|
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<p>Connaissance des légendes et des faits du passé. Légendes tient lieu
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|
|
|
d’histoire.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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descriptionmj: ''
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categorie: connaissance
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xp: 0
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defaut_carac: intellect
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xp_sort: 0
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ownership:
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default: 0
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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name: Maçonnerie
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|
|
type: competence
|
|
|
|
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sort: 3900000
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|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp
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effects: []
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folder: null
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system:
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description: >-
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<p>C’est au sens large le travail de la pierre. Évaluer la qualité, la
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|
|
|
|
solidité d’une struc-</p>
|
|
|
|
|
|
|
|
|
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<p>ture maçonnée.</p>
|
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|
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<p> </p>
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descriptionmj: ''
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categorie: particuliere
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ownership:
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2024-11-24 00:54:37 +01:00
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- _id: XYMQBxFKSs2nPW0J
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name: Maroquinerie
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|
|
|
type: competence
|
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|
|
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sort: 4000000
|
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|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp
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effects: []
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folder: null
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system:
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description: >-
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<p>Travail du cuir et de la peau. Dépecer correctement un animal en vue
|
|
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|
|
de conserver la peau, préparation au tannage, tannage. Évaluer la
|
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|
|
|
qualité, la solidité, d’un travail de cuir.</p>
|
|
|
|
|
|
|
|
|
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<p> </p>
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descriptionmj: ''
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niveau: -11
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base: -11
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categorie: specialisee
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xp: 0
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defaut_carac: dexterite
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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2024-11-24 00:54:37 +01:00
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2024-11-10 18:39:40 +01:00
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- _id: cMHm3gQr9rUp4iPK
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|
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name: Masse à 1 main
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|
|
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type: competence
|
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|
|
sort: 4100000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp
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effects: []
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folder: null
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system:
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description: >-
|
|
|
|
|
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
|
|
|
|
bâtons, pour attaquer, voire parer.</p>
|
|
|
|
|
|
|
|
|
|
<p> </p>
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descriptionmj: ''
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niveau: -6
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: BMAloiSbDKOu3b4C
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|
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name: Masse à 2 mains
|
|
|
|
|
type: competence
|
|
|
|
|
sort: 4200000
|
|
|
|
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp
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effects: []
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folder: null
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|
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system:
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|
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|
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description: >-
|
|
|
|
|
<p>Ces compétences permettent l’utilisation des masses, gourdins,
|
|
|
|
|
bâtons, pour attaquer, voire parer.</p>
|
|
|
|
|
|
|
|
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|
<p> </p>
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descriptionmj: ''
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niveau: -6
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default_diffLibre: 0
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base: -6
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categorie: melee
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xp: 0
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defaut_carac: melee
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niveau_archetype: 0
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xp_sort: 0
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ownership:
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default: 0
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_stats:
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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<p> </p>
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Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la
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qualité, la solidité, d’un objet de fer, une arme par exemple.</p>
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à la connaissance d’un instrument de musique, un seul, à spécifier.</p>
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<p> </p>
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<p> </p>
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<p>Connaissance des manœuvres à accomplir sur un voilier, connaissance
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<p> </p>
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étain, et par extension des pierres et perles précieuses. Évaluer
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la taille et la pureté d’une gemme, le prix d’un bijou.</p>
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<p> </p>
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chute en la transformant en saut.</p>
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<p> </p>
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<p>Compréhension des mécaniques et mécanismes, et plus particulièrement
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des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer,
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le désarmer, le crocheter.</p>
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name: Survie en Cité
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<p>Se sentir à son aise dans un milieu urbain, dans une foule. Savoir
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s’orienter intuitivement dans le dédale d’une cité inconnue, et en
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déceler les dangers : coupeurs de bourse, escrocs, tout autant que
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patrouilles de gardes. Savoir à qui s’adresser.</p>
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<p> </p>
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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déterminant, utiliser à la place une des 6 survies spécifiques.</p>
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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<p> </p>
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<p>Par exemple pister un gibier en forêt demande l’usage de Survie en
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forêt, trouver une grotte pour s’abriter en montagne demande Survie en
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montagne. Survie en extérieur tient lieu de survie spécifique pour les
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plaines et collines non boisées.</p>
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<p> </p>
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<p>L’art de se déguiser, de se grimer, de se rendre méconnaissable.</p>
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<p> </p>
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<p>Le talent d’être toujours sur ses gardes, prêt à déceler la moindre
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anomalie, de</p>
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<p>bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en
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combat, par</p>
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|
|
|
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<p>exemple. Indispensable pour monter sérieusement la garde.</p>
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|
|
|
|
|
<p> </p>
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name: Voie d'Hypnos
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type: competence
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sort: 6300000
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system:
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description: |-
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<p>Magie d’illusion, suggestion, invocation.</p>
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<p> </p>
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<p>Magie s’appliquant au monde inanimé.</p>
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<p> </p>
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name: Voie de Narcos
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type: competence
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sort: 6500000
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name: Voie de Thanatos
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type: competence
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sort: 6600000
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img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp
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description: |-
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<p>Magie noire des forces du cauchemar.</p>
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<p> </p>
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descriptionmj: ''
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- _id: c5wursWW03ckpyqn
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name: Zoologie
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|
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type: competence
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|
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sort: 6700000
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|
img: systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp
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effects: []
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folder: null
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system:
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description: >-
|
|
|
|
|
<p>Connaissance des espèces animales, de leurs mœurs, leur des
|
|
|
|
|
habitat.</p>
|
|
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|
descriptionmj: ''
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niveau: -11
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default_diffLibre: 0
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categorie: connaissance
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ownership:
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coreVersion: '12.331'
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- _id: LkCSQ9Kh4HD0ENBj
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name: Épée cyane
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type: arme
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sort: 6800000
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_cyane.webp
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system:
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description: >-
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<p>Long <em>cimeterre </em>à l’acier bleuté,
|
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exclusivement fabriqué par les Cyans ou Hommes bleus.</p>
|
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|
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descriptionmj: ''
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equipe: true
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qualite: 0
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cout: 25
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dommages: '3'
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mortalite: mortel
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penetration: 0
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force: '11'
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competence: Épée à 1 main
|
2024-11-10 18:39:40 +01:00
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lancer: ''
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tir: ''
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magique: false
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ecaille_efficacite: 0
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resistance_magique: 0
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rapide: true
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deuxmains: false
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unemain: true
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initpremierround: ''
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ownership:
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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coreVersion: '12.331'
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- _id: RCexiBHCy0K6tGlx
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name: Cuir Souple
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type: armure
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sort: 6900000
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img: systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp
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effects: []
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system:
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description: >-
|
|
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|
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<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte
|
|
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|
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de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>
|
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<p> </p>
|
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descriptionmj: ''
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equipe: true
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encombrement: 0
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quantite: 1
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qualite: 0
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cout: 6
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milieu: ''
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protection: 2
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deterioration: 0
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malus: 0
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ownership:
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2024-11-24 00:54:37 +01:00
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name: Arc
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type: arme
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sort: 7000000
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system:
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description: >-
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<p>Nie jusqu'à 2 points d'armure.</p>
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<p>Rechargement 1/2 round (s'il tire en début de round, il pourra
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recharger durant le reste du round pour tirer de nouveau au début
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du round suivant).</p>
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qualite: 0
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2024-11-10 18:39:40 +01:00
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force: 0
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tir: Arc
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magique: false
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name: Carquois
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type: conteneur
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sort: 7100000
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img: systems/foundryvtt-reve-de-dragon/icons/objets/carquois.webp
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contenu:
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- 6TqSwVplXXlHyiJa
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name: Flèche, carreau
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type: objet
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sort: 100000
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img: systems/foundryvtt-reve-de-dragon/icons/objets/fleche.webp
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encombrement: 0.1
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quantite: 12
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qualite: 0
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cout: 0.1
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milieu: ''
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resistance: 1
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ownership:
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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- _id: WBlHtvE38F2gjRME
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name: Denier (étain)
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type: monnaie
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sort: 7200000
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp
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descriptionmj: ''
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quantite: 0
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qualite: 0
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cout: 0.01
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milieu: ''
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environnement: []
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ownership:
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2024-11-24 00:54:37 +01:00
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systemVersion: 12.0.22
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2024-11-10 18:39:40 +01:00
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coreVersion: '12.331'
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- _id: F1ydu0FZb7IWTxB6
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|
|
name: Sou (bronze)
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|
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type: monnaie
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sort: 7300000
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp
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environnement: []
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ownership:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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coreVersion: '12.331'
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- _id: 0Zyc281OuB8Vr5Ty
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|
|
|
|
name: Sol (argent)
|
|
|
|
|
type: monnaie
|
|
|
|
|
sort: 7400000
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flags: {}
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img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp
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systemVersion: 12.0.22
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|
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name: Dragon (or)
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type: monnaie
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sort: 7500000
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img: systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp
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label: Chance
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xp: '0'
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melee:
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tir:
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vie:
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derivee: true
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derivee: true
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label: Encombrement
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derivee: true
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derivee: false
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hautrevant:
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type: string
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value: ''
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label: Haut rêvant
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derivee: true
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value: 0
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label: Malus Armure
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derivee: true
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reve:
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reve:
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max: '11'
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value: 0
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label: Points de Rêve actuels
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thanatosused: false
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seuil:
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max: 0
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label: Position TMR
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cache: false
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compteurs:
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moral: ''
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heures: 0
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metier: ''
|
2024-11-24 00:54:37 +01:00
|
|
|
|
biographie: ''
|
2024-11-10 18:39:40 +01:00
|
|
|
|
notes: >-
|
|
|
|
|
<h1>Description</h1>
|
|
|
|
|
|
|
|
|
|
<p>Physiquement, les Cyans sont les plus humains des humanoïdes. Leur
|
|
|
|
|
seule différence est d’avoir la peau bleue. Leurs muqueuses
|
|
|
|
|
(lèvres, langue) sont noires, leurs cheveux sont d’un noir
|
|
|
|
|
bleuté et leurs yeux d’un bleu tendant sur le vert. <br />Bien
|
|
|
|
|
proportionnés, ils sont généralement beaux, une fois
|
|
|
|
|
admise leur étrange pigmentation. Leur langage, très
|
|
|
|
|
évolué, a des sonorités fluides et musicales ; ils
|
|
|
|
|
connaissent la langue du voyage tout en feignant de ne pas la
|
|
|
|
|
comprendre.</p>
|
|
|
|
|
|
|
|
|
|
<h1>Moeurs</h1>
|
|
|
|
|
|
|
|
|
|
<p>Les Cyans vivent en tribus, elles-mêmes composées de clans
|
|
|
|
|
centrés autour d’un haut-rêvant. Ce sont des nomades.
|
|
|
|
|
Excellents cavaliers, ils montent souvent des aligates, qu’ils
|
|
|
|
|
élèvent en troupeaux, et vivent sous la tente, pratiquant avec
|
|
|
|
|
la même adresse commerce, métallurgie, orfèvrerie,
|
|
|
|
|
maroquinerie et pillage. Tous les clans d’une même tribu sont
|
|
|
|
|
amis, mais les guerres entre tribus ne sont pas rares. Vis à vis des
|
|
|
|
|
autres humanoïdes et principalement des Humains, qu’ils appellent
|
|
|
|
|
hommes blêmes, les Cyans affichent le mépris le plus
|
|
|
|
|
profond.</p>
|
|
|
|
|
|
|
|
|
|
<h2>La mémoire bleue</h2>
|
|
|
|
|
|
|
|
|
|
<p>C’est dans leur mental que les Cyans sont les plus inhumains de
|
|
|
|
|
tous les humanoïdes. Ils ont la conscience permanente de
|
|
|
|
|
n’être réellement qu’un rêve et sentent que
|
|
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leur être véritable se situe au-delà de leur état
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actuel, comme s’ils avaient une connaissance intuitive de tout leur
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archétype. De ce fait, ils ne redoutent absolument pas la mort. La
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connaissance intuitive de l’archétype est parfois si aiguë
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qu’elle en devient intolérable, c’est ce qu’on
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appelle la mémoire bleue. Le Cyan ne sait réellement plus qui
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il est : lui-même aujourd’hui, lui-même il y a vingt ans,
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son fils, son frère, son aïeul ? Pour s’en guérir
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et retrouver sa stabilité, il doit voler une partie de la
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personnalité de quelqu’un d’autre. Pour ce faire, il se
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fait incruster une gemme dans le front par lehaut-rêvant du
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clan, au moyen d’un rituel que les Cyans sont seuls à
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connaître. La gemme se met alors à luire (on dit qu’elle
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est activée) et appelle une certaine caractéristique (FORCE,
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AGILITÉ, VUE, etc.). <br />La quête commence.</p>
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<h2>La quête</h2>
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<p>Dès que le Cyan se retrouve en présence d’un
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personnage possédant la caractéristique convoitée
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à un plus haut degré que lui, généralement un
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Humain, le Cyan en a automatiquement conscience et le fait savoir,
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retrouvant comme par hasard l’usage de la langue du voyage :
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«Comme ta vue est perçante, homme blême !» Puis il
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doit le tuer de sa propre main. Dès que sa proie expire, la gemme
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s’éteint (elle est désactivée) et le Cyan
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acquiert le niveau de caractéristique de sa victime. Si par exemple
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le Cyan avait 11 en VUE et sa victime 13, le Cyan a maintenant 13. Puis il
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se retrouve en paix avec lui-même jusqu’à ce qu’il
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soit à nouveau aiguillonné par la mémoire bleue.
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Certains vieux Cyans possèdent jusqu’à douze gemmes
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incrustées dans leur front. Les quêtes peuvent demander du
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temps, et si le Cyan doit tuer sa victime lui-même, cela ne
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l’empêche pas de se faire accompagner par des membres de son
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clan. Pour peu qu’un haut-rêvant non encore en poste puisse se
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joindre à eux, l’ensemble forme alors un nouveau clan, et
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c’est tout ce clan qui est en quête.</p>
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<h1>Combat</h1>
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<p>Les Cyans, usuellement protégés de cuir souple, combattent
|
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à l’épée cyane, un cimeterre à
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l’acier bleuté, et parent au bouclier léger. Les femmes
|
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|
(les Cyanes) ont socialement les mêmes droits et devoirs que les
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|
hommes et tirent excellemment à l’arc. Les Cyanes sont
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également sujettes à la mémoire bleue et à la
|
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quête.</p>
|
2024-11-24 00:54:37 +01:00
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|
notesmj: ''
|
2024-11-10 18:39:40 +01:00
|
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|
|
race: Cyan
|
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|
|
|
yeux: ''
|
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|
|
cheveux: ''
|
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|
|
taille: ''
|
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|
|
|
poids: ''
|
|
|
|
|
heure: vaisseau
|
|
|
|
|
sexe: ''
|
2024-11-24 00:54:37 +01:00
|
|
|
|
age: '30'
|
2024-11-10 18:39:40 +01:00
|
|
|
|
beaute: '10'
|
|
|
|
|
main: droitier
|
|
|
|
|
experiencelog: []
|
|
|
|
|
subacteurs:
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|
|
|
|
suivants: []
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|
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|
montures: []
|
|
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|
vehicules: []
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argent:
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|
deniers:
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label: Denier
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value: 0
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enc: 0
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sols:
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label: Sol
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|
value: 0
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|
enc: 0
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|
ownership:
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default: 0
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|
prototypeToken:
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|
flags: {}
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name: Cyan
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|
displayName: 20
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|
width: 1
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height: 1
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lockRotation: false
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rotation: 0
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actorLink: false
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disposition: 0
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displayBars: 20
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bar1:
|
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attribute: sante.vie
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|
bar2:
|
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attribute: sante.endurance
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randomImg: false
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alpha: 1
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light:
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dim: 0
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bright: 0
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angle: 360
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color: '#f0b105'
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alpha: 1
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|
animation:
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|
speed: 5
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|
intensity: 5
|
|
|
|
|
type: torch
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|
|
|
reverse: false
|
|
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|
coloration: 1
|
|
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|
attenuation: 0.5
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luminosity: 0.5
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saturation: 0
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contrast: 0
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shadows: 0
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darkness:
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min: 0
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max: 1
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|
negative: false
|
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|
priority: 0
|
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|
|
|
texture:
|
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|
|
src: systems/foundryvtt-reve-de-dragon/icons/humanoides/cyan_t.webp
|
|
|
|
|
tint: '#ffffff'
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|
scaleX: 1
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scaleY: 1
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offsetX: 0
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offsetY: 0
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rotation: 0
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anchorX: 0.5
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anchorY: 0.5
|
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|
fit: contain
|
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|
alphaThreshold: 0.75
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sight:
|
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angle: 360
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enabled: true
|
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|
range: 0
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brightness: 1
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visionMode: basic
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color: null
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attenuation: 0.1
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saturation: 0
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contrast: 0
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detectionModes: []
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appendNumber: false
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prependAdjective: false
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hexagonalShape: 0
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occludable:
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radius: 0
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ring:
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enabled: false
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colors:
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ring: null
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background: null
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effects: 1
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subject:
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scale: 1
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texture: null
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|
_stats:
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|
|
|
systemId: foundryvtt-reve-de-dragon
|
2024-11-24 00:54:37 +01:00
|
|
|
|
systemVersion: 12.0.22
|
2024-11-10 18:39:40 +01:00
|
|
|
|
coreVersion: '12.331'
|
|
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|
|
_key: '!actors!esJWonwDGLFaMRK3'
|
|
|
|
|
|