foundryvtt-reve-de-dragon/module/rdd-astrologie-editeur.js

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/**
* Extend the base Dialog entity by defining a custom window to perform roll.
* @extends {Dialog}
*/
export class RdDAstrologieEditeur extends Dialog {
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/* -------------------------------------------- */
constructor(html, calendrier, calendrierData) {
let myButtons = {
resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() },
saveButton: { label: "Fermer", callback: html => this.fillData() }
};
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// Common conf
let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" };
let dialogOptions = {
classes: ["rdd-roll-dialog"], width: 600,
height: 'fit-content',
'max-height': 800,
'z-index': 99999
}
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super(dialogConf, dialogOptions)
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this.calendrier = calendrier;
this.updateData(calendrierData);
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}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
}
/* -------------------------------------------- */
async resetNombreAstraux() {
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game.system.rdd.calendrier.resetNombreAstral();
await game.system.rdd.calendrier.rebuildListeNombreAstral();
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game.system.rdd.calendrier.showAstrologieEditor();
}
/* -------------------------------------------- */
fillData() {
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}
/* -------------------------------------------- */
updateData(calendrierData) {
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this.calendrierData = duplicate(calendrierData);
}
}